
With your crack team and the help of the SmurfoMix, liberate the village of the Smurfs from the grip of the Green Stone!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[code]Casual playthrough ~8 hours Played on a Steamdeck [url=https://store.steampowered.com/curator/45534557/]@MatureContent[/url][/code] Like I said in my review of Vileaf, these Smurf games really surprised me. They are genuinely a lot of fun. Handy Smurf creates some device they call the Smurfomix, but it is missing one component, some green magical stone. They then proceed to steal it from Gargamel's laboratory, but something goes wrong and it shatters. Some kind of evil spirit they call Stolas is released from the stone and the environment has for some reason also been infected with this crystal-like growth. Your job is to run through this area, collecting the green crystals and catching the evil spirit. Just like with the Vileaf game, it is a fun, smooth and intuitive gameplay experience, that by its design can be enjoyed by every age group. There are again three different difficulties where I chose the middle one and it was easy. So the lower one of the three difficulties should definitely make it suitable for most kids, to the point where it is almost hard to die. The game is structured into 3 different biomes, starting at the forest, then the snowy mountains and ending at the volcano where you face against the final boss. You traverse the map by first running and flying around but also by jumping through portals. It has been a bit since I last played it, but if I remember correctly, the green and blue portals are the ones you progress through and the pink portals are exclusively for special challenge modes. The challenges are these combat arenas where you get a rating for your performance, either bronze, silver, gold or diamond. Just like in Vileaf, you also unlock new weapons and equipment as you progress through the story. I think one of the reasons these games feel so fun to me is that they aren't necessarily designed to be played fast, but they still feel good when you do, which makes them playable and fun for kids and adults. I played this both on my PC and on my wife's Steam Deck and I can highly recommend playing this on a handheld console, it feels like it is made for those. ————————————————————————————— [url=https://store.steampowered.com/curator/45534557/]Help me out by following my Curator, I’d really appreciate it!![/url]
i’m over here smurfing my smurfick i got smurfomix on my smurfick right now i’m just smurfing my smurfit i’m smurfy as smurf man i’m a freak man like for real
6.5/10 + smurf this + smurf that https://steamcommunity.com/sharedfiles/filedetails/?id=3606726133 - smurfing smurf of a smurf, game crashed once - sad local co-op, 2nd person is just a cross-hair that can fire. + auto saves all over, i didnt lose anything + voice acting + gameplay + music - one the hardest setting fights dont get harder they get longer...... once you get about 2 hours into the game the fights really drag on and are all over the place. locked in combat until you clear. very few points where 3 things spawn and you can walk right past - 30$ + normally on sale for about 7.50$ worth that - cant 100% levels the 1st time you play - NO WAY even with max stats to earn highest medals in at least some challenges when on hardest setting cause it spawns way more enemies. - sometimes the teleporters will shoot you under the map. only fix is to reload checkpoint. ran into this twice so far
Ну нет. Вторая часть убила платформинг и исследование во имя бесконечного шутинга. Буквально каждые 5 минут нас будут закрывать с толпой жуков. И ладно бы, ну стала игра шутером, но сам же шутер не интересный и откровенно плохой. Врагов не так много и все они приедаются уже в первом мире. Их рескины в разных биомах не придают им ничего уникального. Противостоять им приходится одним и тем же оружием. Есть разновидности "патронов", но они быстро нагревают пушку и долго не постреляешь. Тем более те самые патроны реализованы как апдейты на замену, т.е. Подобрал одну - ходи с ней. хочешь другую - подбери другую. На этом завязаны головоломки. Но проблема в том что все головоломки это не "как применить", а "где найти этот заныканый цветок". Почему решено было не сделать их специальными патронами - не понятно. Не говоря уже о том что переключение на специальную стрельбу и обычную происходит криво. В игре даже есть "испытания", но по сути это очередные арены, на время. В них надо зазубрить весь огромный неинтуитивный ландшафт, чтобы понять где появятся новые враги, ведь после убийства одной волны - появится другая. Сколько волн? Неизвестно. Внизу у тебя таймер врагов, которых надо убить. Вот ты убиваешь последнего - и таймер с 0 переходит на новенький 32. Что мешало сразу показать всё число этих волн - неясно. Так же, все локации ужасно однообразны в формате цвета. Если уровень голубой - голубое будет всё. Абсолютно. Даже враги. Поэтому над ними висит иконка с врагом, чтоб среди месива вы могли их увидеть. Но не думайте что иконка позволяет вам определять где находятся враги, нет нет, она показывается только если вы врага видите. Если какой-то жук застрял в углу и волна не сбрасывается - ищите его. Зачистка уровней на "чистоту" тут теперь тоже иная. Вместо травы с первой части мы ломаем камни, которые по зову шутера - раскинуты не только на потолках и стенах - но и на краях карты. 99% очищенного - в сердечке. Добивает всё неудобное меню с нагромождением информации, ненужной прокачки и другого мусора, который неудобно переключать, а тем более изучать. Если первую часть я прошел на 100%, эту я еле допрошел до конца. 3 токсичного абьюза Простака из 10
The first game was a nice, relaxed platformer for kids or people who don't mind an easy platformer. Part 2 is just a boring third person shooter. There is pretty much no platforming here, you just fight wave after wave of the same ~5 enemies. You get all kind of different guns, but who cares? The fighting is super easy and you just run around and shoot stuff like in a shooting gallery. I really wanted to like this game, but after two hours of running around in circles shooting the same five creatures I couldn't take it anymore. Whoever thought it was a good idea to turn a platformer into a (really bad and boring) third person shooter should never design a game again. Please.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Masterpiece ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run Paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
Continuación de 'Los pitufos: Operación Vilhoja'. Sigue la misma estela del juego anterior, usando diferentes pitufos con el objetivo de solucionar un nuevo problema a través de distintos mundos, con la ayuda de una nueva arma y nuevas funciones. Entretenido como el anterior.
[h2] 对于小朋友来说有点幼稚,但对于我来说刚刚好 [/h2] 《蓝精灵2:绿石之囚》是一款具有射击、解谜以及打怪升级要素的角色扮演冒险游戏,玩家将依次扮演队伍里的角色,比如说风风与呆呆,也将前往不同的地图探索,最后化解危机。并且这次冒险还将与格格巫一起有过短暂的合作,但结局可想而知,会像动画那样反转,最大的反派还是那个最丑陋的男巫。 [h2] 蓝精灵冒险记 [/h2] 虽然说是第二部,但和前作基本上没有太大的关联,算是一个全新的冒险。聪明的灵灵发明了一把聚能枪,刚开始还好用,但后面因为能源问题越来越不行,于是他查阅了蓝爸爸的精灵书,发现在格格巫手中的绿宝石水晶就可以解决这个问题。但就快到手的时候出现了意外,想要将水晶敲碎并带走一块,却无意间释放了被困在绿水晶里的精灵。精灵逃脱之后,开始危害人间,不断地腐蚀其他地方,这时候就需要主角们带上聚能枪穿过传送门去清除这些污染,并且搞清楚精灵的目的。 从剧情上来说,就是一集标准的动画剧情,蓝精灵们闯了祸,但又因为某些操作最终化解危机,并且还给格格巫上了一课。比较可惜的是,并没有太多正传里的角色,也只有三张地图,没有对蓝精灵村的其他人过多地描述,比如说蓝妹妹什么的,可以说比较可惜。 [h2] 射击、跳跃还有解谜 [/h2] 本周三期款第三人称的射击游戏玩家要利用聚能枪来清除掉来犯的怪物们,并且还根据吸收不同的物质来射出不一样的子弹,每种都有不同的效果,比如说减缓怪物的移动,或者向他们聚在一起等等。最强的还是每个角色的特殊技能,以风风为例,她是射出一支威力强大的箭矢,通过升级之后就能得到两支备弹箭以及子弹时间,还是比较强力的。 除了打怪的环节,剩下的就是跳跃以及解谜,这部分算是有点挑战。而且还有一些隐藏物品需要玩家仔细搜索才能找到,玩家得到的晶石将能用来升级角色的特殊技能。最有用的还是每个物质里的提高角色血量升级选项。虽然是一款子供向IP改编游戏,但难度还是在的,特别是玩家选择高难度的时候,高血量优势就能体现出来,会给玩家很大的容错空间。 [h2] 结语 [/h2] 总的来说,这是一款不错的游戏改编作品,剧情也很像动画,忠于原作不会有胡乱改编的情况,和格格巫合作在动画中也有体现。但也没什么出彩的地方,解谜以及战斗都比较简单且重复,算是比较轻松休闲。如果能够本地联机的话,就比较适合带小孩,所以如果你是蓝精灵IP的爱好者,为了情怀还是值得一冲的。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
لعبة سنافر لطيفه و ممتعه انتظر خذذها بخصم لعبة تمضية وقت ما فيها ما يميزها يمكن بعض الكوميديا بين شخصيات السنافر الباقي عادي جدا
Um game de plataforma 3D muito divertido, durante a história da para escolher 4 personagens: Tormenta, Tonto, Habilidoso e o Gênio, cada um com seus tipos de habilidades e especiais. O objetivo é derrotar os inimigos e chefes com o smurfomix e descristalizar os níveis. Nos portais de desafios, pode-se desbloquear roupas, chapéus e skins para o smurfomix. Com os cristais e gemas/essências da nulidade obtidos nos níveis, da para melhorar as habilidades e customiza-las. Os gráficos e a ambientação dos níveis são muito bons, a gameplay e o sistema de combate esta perfeito, tanto no gamepad quanto no teclado e mouse. Eu gostei muito do game e recomendo totalmente para todas as idades.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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