
ArcRacer is a fast-paced, aggressive, and stylistic anti-gravity racer. Inspired by classic series such as F-Zero and WipEout, ArcRacer aims to provide a fresh new challenge for genre veterans, while also creating an accessible and engaging experience for newcomers.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game reminds me of Lunistice. Lunistice is a small platformer that presents a story told by completing every levels at 100%, which means collecting all the knick knacks throughout and then doing one more platforming challenge to acquire a file that would reveal more of the story in each worlds of the game. This is a good way to add story or lore to the world of a game when we're on a low budget, because although it goes in the realm of "tell don't show", it sells a mystery to uncover, an understanding of the world to discover every time we do good in a video game. This is how I felt every time I unlocked a piece of Arc Racer's historical timeline. I'm more story driven when it comes to games. Learning the lore about the world and characters is one of the ways I like to progress and perform in games, F-Zero GX being my favorite example of that. Every time I learned ArcRacer's mechanics, everytime I pulled an S rank, everytime I completed a challenge and a golden seal of approval was stamped besides a cup, I knew I was gonna be treated with some details about the evolution of racing, in a world where antigrav became tied to the evolution of humanity during ecological crisis, government restructing and the advent of what Arc Racer is today (on a side note, it's some pretty dang good writing for optional text you can find in a guide, and I love that attention to detail). I'm more of an F-Zero guy myself, and other then BallisticNG which I have a few hours on, WipeOut as a franchise remains somewhat foreign to me. That being said, anything Antigrav peeks my attention, especially with an art style that is that great. It brings the ps2 era type of energy with it's Metal Gear Solid VR mission-esque way of blending text, borders and color palette to create this sense that we're hacking into something, accessing it by illegal means, which fits with what ArcRacer repensents lore-wise. I guess my one criticism would be music, not that any songs are bad, Tempxa did a really solid job. However I does gives me similar vibes to Tube Slider's soundtrack, in the sense that there are interesting ideas in each tracks and I'll gladly listen to a few of them outside of the game. I would have loved a couple more bangers to the tracklist, especially considering the length of the campaign (I assume it would last me about 10 hours, haven't played the last two cups after getting all the Historical timeline parts). Even some slight variations like with "Hydrocyan Act 2", but for each tracks, would have been amazing and would have been enough to add variety to the soundtrack. unfortunately I put music from other games after the 3-4 hour mark. I love crimson twilight but when I do ten races and I keep hearing it in six of them, sometimes in a row, the lack of diversity in the tracklist gets to me. That's my personal take. Overall, an amazing game, it is worth the 10$ price tag, great gameplay, great physics like everybody said, great soundtrack despite my criticisms of it's length and quantity of songs, great art style and great lore tied to the gameplay. A great package and I hope to play more games made by you. Take care! Ori
good singleplayer WipeOut/BallisticNG type game. has very satisfying floaty controls that take a little bit to get used to but overall feel very nice
Great feel to the physics and manages to bring some of its own cool ideas to the AG racing genre. Really nice UI as well!
Just a heads up I personally know the dev behind this game. Bias aside, I love it. I'm definitely a newbie when it comes to this genre of racing games and I'm a casual to racing games in general. It is very user friendly, very polished, the graphics give a great retro PSX vibe and the music is expertly done. Highly recommend for those new to the genre and even those who want a challenge.
Fantastic anti-grav racer that brings a lot of new fun mechanics to the table I'm a huge fan of the energy bar and it being filled with items strategically placed on the track and I like that it has 2 uses to help during races. Also a big fan of the boost after landing off a jump as it's something simple to do but makes you look out for it. Can't wait to see all the future ideas that get added to this game and I'm glad the creator is active in regards to anything that is posted in the discussions tab.
The virgin RedOut vs the chad ArcRacer
ArcRacer is a fantastic game - it scratches a nostalgic itch for other racing games like F-Zero from the N64. The drift mechanics are quite nice and can lead to some insane speeds on time trials when you get the hang of the controls and the levels. If you crave to escape into a neon techno flow state in a cyberpunk retro nintendo tron fever dream, this game is for you. Level maker was hard to use, but campaign is solid. 4/5
Why are the ship models ripped from WipEout Pulse lmao But it's a great game. Do not hesitate. This game should be $40 for how good it is, but it's a fifth of that price, and they were not lying when they said it was made with love. The OST is ethereal, the handling is hard to learn and master, the tracks are nefarious with all the blind turns, and even he novice ai could give a WipEout veteran like myself a run for her money. I love this game and you will too, I will not allow you to dislike ArcRacer. It's the best thing since BallisticNG
Game good, but needs multiplayer. At least split screen.
If you played ballisticNG or WipEout and you just want something that scratch that same itch, please try this one it will be worth your time
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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