
Archtower is a mixture of ARPG and Roguelite. Explore the mysterious Tower, build your characters, improve and develop your clan. Use different skills from power crystals to optimize your builds. And try to survive. But don't worry, the game gives you options to keep your life and loot on defeat.
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About

Archtower is a nonstandard mix of Action RPG and Roguelite.
There is a great Tower in this world. It has always been there. A primitive community of people, organized in family clans, are trying to get into it. You are playing for one of those families. Who knows what the offspring of your clan will find there next: fame, treasures, or just a painful death.
Unique generated characters
4 basic classes, the rest will be unlocked over time
System of innate Traits and acquired Perks for your adventurers
Meta-progression: Clan improving, Clan's Domain rebuilding, Tower Upgrades
Loot system similar to classic ARPGs, but with its nuances
Power Crystals, that grant you active skills, improve your heroes with them
Complete Quests, meet new Factions, increase your reputation with them, get bonuses
Hardcore, the game isn't too difficult, but fast, you delay in combat - you fall
Permadeath and drop of belongings, but the game gives chances to avoid this
Traumas and Injuries system, if the hero loses often; Traumas can be healed, Injuries can't
Explore the Tower, meet new friends and foes, uncover the secrets of this place
Unlock New Content gradually: Classes, Weapons, Armour, and Power Crystals
Deepening systems like gear enhancing, gear reforging, lockpicking chests minigames
Meaningful achievements with in-game rewards
Play as you like, with a 1st-person or a 3rd-person camera, for the purposes you need
Choose your hero from the list of generated adventurers. Choose wisely, because, in addition to choosing a class, certain traits and stat spreading can significantly affect your playing experience. Increase its characteristics, level up, choose upgrades and perks. Pick the right equipment for your builds.
Raise the family clan level by getting Fame (complete quests, explore the Tower). For clan level-ups, get small clan bonuses, which will gradually add up to a good boost for all your characters. Send your old characters to the well-deserved retirement, thereby earning additional clan Fame.
Take back the lost clan lands and start building them up, taking various bonuses from buildings. For example, the Tavern allows you to have several characters at the same time.
Unlock and explore new floors, along with new classes and upgrades. Buy Tower upgrades from the enigmatic Attendant. Discover and explore secret places, find powerful gear for your characters, fight new enemies.
Do the quests, those that wait for your help can be found both in your home camp and in a strange mysterious Tower. Get Fame for your clan for this.
Unlock new skills for your characters and improve relationships with your allies by doing class and faction quests.
Retrieve incomprehensible power crystals that gain you new active skills. Use these skills to diversify your gaming experience and cover the weak spots of your characters.
Preserve your heroes, don't forget to heal in time, buy and use bandages when low on health. If your character dies, then it is permanent, and its loot and equipment will stay in the Tower.
With time, you'll learn how to minimize harm from the death of characters and the loss of gear. You'll unlock upgrades that allow you to pick up the dropped loot of your predecessors. And defeat doesn't always mean the death of the character, you'll have your chances to survive and escape, but this will lead to the chance of getting traumas, or even injuries. If you have a Hospital, there you can heal your traumas if they weren't left to a serious condition.
Try new classes and builds and you'll achieve great results!
If you have shader related fatal error on starting up, in most cases it means that you need to install 'DirectX 9.0c' manually.
Laptops usually have performance troubles with the game, especially gaming laptops with geforce, as it launches on integrated videocard by default, you'll need to change it in geforce program manually. (Planning to fix it later)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, Polish, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Да
Play Time: 43 hours Achievements: 69 of 166 Date/Version: 12/08/2024. v0.5.12.0 Rating: 8 I'm currently playing this game in Early Access, so please note that many thinks may have changed since I last played. The developer is really cool, and clearly has a passion for this game. I really don't have many games in my play history like this game. And yes I've played Barony, on another platform but that game is not for me what so ever. Archtower I believe has a far fairer hit detection system, and replayability, and difficulty jumps. You pick a character, who has a randomized unique trait, who also has a randomized class. You run the tower, get quests, grind out said quests, and enjoy some of the funny stories the developer has written. The tower is not randomized, this helps with questing, and memorizing the layout of each stage. I would say play the DEMO if this isn't your style of game, and then decide to purchase the game. P.S. thank you developer for thinking of the idea of transfering all the data from the demo to the full game, it's a nice touch. Each stat feels uniquely different even with the limitations. There is a very large variety of classes, gems that give additional abilities, and items within the game. The developer has added a system that helps with passive stats, and while minor they do add up. I'll be honest this is not a run & done game, there is grinding to this game. This game is not meant to be played once. There's a system in place where you retire your characters, or they die and you get fame off of them. This game is designed to be played multiple times with different characters and classes. I never play in first person in this game, which it has the option to play in. Achievements can be really rough to obtain. Unless this game takes off which I hope it does I don't see some of the achievements getting more then .03% completed on them. Achievements do give you in game stuff such as money, or fame, or crystals. Money, crystals and fame can be obtained via playing the game. But the achievements do help with expanding your character roster. (Hint Hint look at the class roster and their achievements) – thank you developer for thinking of this. If you are an achievement hunter, avoid it in it's current state. For example at 43hours in I have 8,001 enemies slayed... out of 100,000 enemies for that achievement. Or smash 300,000 pots, I only have 10,150 pots smashed. Yes there are traits and classes that could help improve in some of these area's, again you're looking at 100's of hours of game play. This game was released on Itch.io originally I do believe. I mention this because it a nice chunk of Itch.io games are passion project for individuals. The developer has a youtube channel where “previews” of patches can be seen, or updates to the game. For instance just the other day there was a tower level 13 added, and the developer was showing up the the snow prints, and even “snow dust” as I would call it when using a pet. Overall this is a fantastic game and a great buy. I like the game as is just some minor updates and it'll be even better. Get it at full price, or on sale. PROS: Unique Classes, randomized names, traits, and skills. Fun little charming aspects. (Spider attacking the bat, funny posters in “bad guys” location) Unique levels Fun for those who like repeatability, and repeat play games Great hit detection system Is unique compared to a similar game that was popular BNY. Enemies that have their own unique hit patters but are consistent, thus you have to learn their pattern. NEUTRAL: Currently no codex I have frame rate issues but that could just be this new laptop. Settings are honestly a bit much, take a glance at them. It's really considerate of the player. Keep it it's just a bit complicated for a normy such as myself. CONS: End Game Achievements are a bit steep for my liking.
Игра интересная и может затянуть на нексолько десятков часов. Если вам нравится собирать лут, выполнять квесты и идти по сюжету, который кстати здесь весьма оригинален, советую к покупке. Стоит отметить, что я хотел оставить более развёрнутый отзыв позже, но игре требуется буст в виде рецензий, так что делаю это сейчас, оставляя палец вверх авансом. Буду следить за проектом и позже надеюсь смогу более подробно поделится впечатлениями об игре, а пока желаю разработчику успехов в проекте, так как в нем есть душа, а это очень важно, как по мне =)
Не очень понятно, является ли игра рогаликом (или roguelite). Скорее нет. Ну или это настолько слабо выражено, что уровни и монстры всегда одинаковые, а меняется только лут, который значительного влияния на персонажа обычно не оказывает. Но всё равно весело! Вот бы ещё обжираться можно было.
I LIKE IT VERY GOOD
This is a really cool game! Hope We can get as many update and DLC as posible!
Good replayability, just need a reset button. I would propose legacy items (Items used by old characters or npc's) I would also propose more dungeons (not only the main one with it's stages) not only for diversity but optional levels, side quest and items or artifacts that could make the game even harder. In all, a great early-access game. PS: The Tutorial is bugged so I can't finish it...
Me encanta este estilo de graficos y ver un juego bueno, barato y divertido que lo corra mi pc es una bendicion 10/10 y encima roguelike, que mas queres?
крутая игра, но пермосмерть бы доработать, чтобы имело смысл не вызывать скорую помощь
Quite challenging, having fun with the game play loop. First/third person swap is a nice touch.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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