
Archon Soul is a 2D roguelike dice-builder where you create powerful dice using swappable faces, runes, and bodies with unique effects. Draft spells, craft powerful synergies, defeat challenging enemies, and conquer the Archon's palace.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Archon Soul is a 2D roguelike dice-builder where you create powerful dice using swappable faces, runes, and bodies with unique effects. Draft spells, craft powerful synergies, defeat challenging enemies, and conquer the Archon's palace.


In addition to changing the face values of your dice, you can also modify them with Dice Bodies and Runes. With 40 runes and over 30 dice bodies, each dice has more than 65,000 combinations to master.

Play as the Gaiamancer, the Pyromancer, or the Thaumancer (or even a secret fourth character). Each mage has their own unique spells to choose from, over 200 spells in total! But spells alone won't be enough to get you through the palace to find the Archon Soul.

Craft powerful combos between your spells, runes, and bodies to survive and thrive through brutal combats.

Explore the Archon's palace, choose your path, engage in combat, encounter events, defeat powerful bosses, and fight your way through 4 acts to make your way to the Archon Soul. Can you prove your worth to the Soul, and become one with its power?
Skill testing and strategic roguelike gameplay
4 playable characters to choose from
Over 200 spells
40 dice runes and over 30 dice bodies
Dozens of unique enemies to challenge your play style
Beautiful illustrated artwork by Anais Lehoux and Natalya Samutina
Soundtrack by Ofelia Argiro
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun twist on ideas originating in Slay the Spire. Many of the player decisions feel more interesting to me than the StS design. For example, I like that you have a choice between investing your early upgrades to die faces, bodies, and runes to help with early fights, or saving them to produce some truly broken dice later. It's still early days, both for this game and my journey with it, but there is an extremely solid gameplay foundation here that I'm excited to explore and see evolve.
[h1][b]打造最强骰子,勇闯魔神宫殿[/b][/h1] 《执政官之魂》是一款融合了骰子构筑和法术释放的肉鸽游戏,玩家可用骰体、骰面、符文等多种方式强化战力,以此扫清一切拦路的敌人。 本作的基础玩法和《骰子地下城》、《骰子闯魔城》等作品类似,玩家每场战斗中可以携带多个法术,这些法术通过放入对应的骰子来激活和使用,根据骰子点数的不同还会产生额外效果,比如初始的攻击,默认伤害是5,放入5点及以上的骰面时则会将伤害提升为7。 一些强大的法术拥有更多限制,比如只能放入特定点数的骰子、需要多次放入骰子等。 战斗以回合制展开,能看到敌人意图,没有行动点限制,不过每枚骰子一回合只能打出一次。 此外角色和敌人还拥有一些特殊能力,可以将其笼统的看作是只能发动一次的法术,己方的能力以进攻防御为主,而激活敌方的能力则可以打出高额伤害、眩晕等效果,由于有次数限制,因此比较考验发动的时机。 每场战斗后都可以获得一些骰面和符文,在下次战斗前可以将其应用到骰子上。 其中骰面是一些不同的点数,替换掉小点数后便可以提高随机下限,符文能提供各种效果,诸如额外护盾、吸血等,其需要应用到具体骰面才能生效。 除此之外,还有一种比较珍贵的骰体,其可以赋予一个骰子的所有骰面额外效果。 《执政官之魂》基于以上内容打造了一系列内容,包括多角色和包含各种机制的Boss,玩起来颇具策略感,喜欢肉鸽构筑类型的话推荐一试。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
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Hours played at review time, across 231 reviews with recorded playtime.
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[DE] Archon Soul macht als Roguelike-Kartendeckbuilder mit Würfelmechanik alles richtig, vom Grafikstyle bis zum Gameplay. Auch wenn das Tutorial alles gut erklärt, finde ich es bezogen auf die Würfel-Modifizierung, "Zeichen-Symbole," nicht gut genug erklärt. Ansonsten Motiviert das Spiel immer seinen Run zu verbessern und Sachen freizuschalten (Zauber, Charaktere ect.) Ich kann jedem Archon Soul sehr Empfehlen sowie den Publisher Goblinz der wunderbare Entwickler für Strategie Pixel-Art Games eine Plattform bietet. [EN] As a roguelike card deck-builder with dice mechanics, Archon Soul gets everything right, from the art style to the gameplay. Even though the tutorial explains everything well, I don’t think it explains dice modification "sign-symbols" clearly enough. Otherwise, the game constantly motivates you to improve your run and unlock new content (spells, characters, etc.). I highly recommend Archon Soul to everyone, as well as the publisher Goblinz, which provides a platform for wonderful developers of strategic pixel-art games. Translated with DeepL.com (free version)
[h1] 类杀戮尖塔加入骰子究竟会产生怎样的火花呢!!![/h1] 师承杀戮尖塔,但在原来的元素之中加入了骰子机制和法术等,摒弃了卡牌,全新的回合制肉鸽游戏,以构筑骰子和法术为核心来构建自己的流派,杀戮将卡要运转起来的话,一个大特点就是需要小牌组,而本作骰子的随机性是可以随着局类不断的获得骰面和符文,使 抛出去的概率确定,根据法术的需要来进行选择,Combo起来是特别的爽快。难度还是比较高的,卡牌文本翻译比较难以理解,也并没有局外成长,挺有难度的作品。去前往征服执行官的宫殿吧! 本作的肉鸽丰富性还是比较丰高的,可以使用4种不同的法师角色,超过200种的法术可供选择不同的骰子符文以及骰体来进行构筑的,如果能完成自己喜欢的套路,构建核心卡组的话,经过一次次失败,最终取得胜利的爽感也是无与伦比的,因为毕竟本作也是没有局外成长的,以及要构建怎样的流派也是不会告诉你的,局内的卡度完全凭你这一局的发育和构筑,以及路线选择。说到路线选择,它是一条线,其中你在一条线里选几个节点来进行自由选择,也是常规的篝火呀 ,事件啊,商店啊,精英怪啊。 流程都是比较像的,但还是更吃理解一点,因为本文的文本翻译并不是很好的理解,感觉像 AI 直译过来的,有很多语系特别的混乱,而且有很多复杂的专业名词,必须要亲自打出一两次,原来是这样的效果,所以说还是需要多练练会的话就比较好打了。 另外,本作的操作其实并不复杂 只要用鼠标点点就行,本作的流程主要是通过骰子来进行随机来打伤害,把不同的骰子放入法术栏位,然后法术根据投掷的点数会有不同的效果,比如说要大于或者小于,或者需要两个,但是你开局只有三个,所以使用是有限制的,法术个别有限制的会标出来的,个数其实就是限制你的费用,然后的话可以战斗。奖励的话可以选择金币、法术、甩面以及甩子符文,跳过的话可以多获点金币。这跟杀戮尖塔是完全不一样,我觉得这是非常好的点,另外还要关注敌方有什么能力,不要被敌方的机制给阴掉。其他的话就等着你自己来探索吧,可玩性还是非常丰富的。 总的来说呢,本作的适合人群就是喜欢玩肉鸽类游戏, 在不断失败之中成长,或者说喜欢构筑流派玩起来能不断的 combo( 因为后面可以更换骰面, 基本上就能确定抛的点数了, 就没有那么大的随机性),可供搭配的东西是十分多,并不是简简单单的一句“删牌大于一切”,多做火、多起防那么简单,本作是一个值得一玩的作品! [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
底子很好,规则很清晰策略性也深,就是玩一局比较累,不太想开第二把
Depois de finalizar 2 runs posso dizer, esse jogo tem potencial e é viciante. A dinâmica de combar magias, com runas nos dados, mudança da face dos dados para poder colocar estratégia em valores para certos tipos de build, torna o jogo gigantesco e com possibilidades gigantes! Uma pena não ter legendas pt-br :/ Tirando isso, recomendo muito para quem manja de alguma das línguas que o jogo possui tradução.
[h1]执政官之魂简评[/h1] [h2]个人游玩与体验[/h2] 一款卡牌肉鸽策略类型的游戏,游戏的画风非常的有特色的,毕竟卡牌类型的游戏画风好看就能在第一时间来吸引玩家的游玩,画风太差的卡牌游戏,说时候有时候连玩的兴趣的都没有,这个游戏里面玩家控制的法师和敌人都是那种手绘的贴纸风格,看起来很精细,而且还做了攻击和受击的动作模型变化,里面的很多攻击特效也是手绘的贴纸风格,非常的有特色,游戏里面的卡牌的立绘也做的不错,美术完全是在线的。 游戏的战斗玩法也比较的有特色,融合了骰子的元素,游戏里面的很多卡牌法术的释放效果都会跟骰子的点数大小有关系,有的卡牌法术需要点数小的骰子才能释放出最大的效果,但是有的卡牌法术又需要点数大的骰子,有些卡牌法术还需要我们去计算骰面大小,所以游戏里面我们可以去改造骰子,自己去搭配这个骰子的点数,让我们能够跟容易投掷出我们需要的骰面点数,这个机制玩起来还是挺有意思的。 而且这个游戏里面还有各种不同效果的符文可以选择,符文也能够改造我们的骰子,给骰子附加不同的效果buff,不过这个只能给一个面的骰面去改造,所以我们还是需要根据手中的卡牌法术来选择我们需要去改造那一个面的骰面对我们来说收益最大,还有各种不同效果的骰体可以直接改造我们的骰子,这个改造玩法内容是相当的丰富,而且游戏还有四个不同玩法的法师可以选择游玩,这四个法师都有自己专属的卡牌池,游戏的可玩性还是相当不错的。 游戏的质量还是非常不错的,后续如果能在多增加一些玩法内容就更好了,推荐给喜欢这种画风和玩法的玩家去游玩体验一下。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
I love yatzy. . . Wait, this isnt yatzy?
Best dice builder and I am not sure it is even close.
[h1] 一切都在骰子上[/h1] [h2] 前言: [/h2] 核心是骰子和技能构筑,再加上肉鸽爬塔的路线打怪设计,玩的时候需要时刻考虑自己的技能组合,然后加上一点运气来使用自己的骰子搭配出合理的攻防效果。 [h2] 玩法: [/h2] 首先最开始我们进入游戏后会有三位不同属性的法师,最开始只能选择岩土法师。(不过实际上后面还有另外一个可以解锁的) 每个不同的法师也拥有自己的技能,基本都是和自己的属性相适应的技能效果,这个是属于额外的法师技能,不占用位置。 此外还会有可以携带的技能,初始只有基础的攻击和起盾,后续还可以通过击败敌人来掉落或者购买来弄到更多的技能。 战斗时先投出自己拥有的骰子,把投出的骰子放置到技能上面就可以使用对应效果。很多技能还会对点数有特殊要求,比如说当放置的点数大于多少、或者小于多少时就可以触发额外生效buff。 拥有的骰子是可以自己diy的,拥有新的骰子面之后就可以镶嵌到骰子上面,还可以在某个面上附魔符文,投出或者使用后会产生额外buff。 [h2] 游玩感想: [/h2] 字体似乎是有些太小了,法术卡牌的效果很多时候都需要仔细看才能看清,尤其是那些说明非常长的效果,玩起来会非常的伤眼睛。 多自己diy是真的强,然后尽量是朝着自己技能构筑的点数需求方向改造,这样子在战斗的时候直接一下子就可以投入一堆满足要求的点数面。 符文的话也很关键,用上连锁加上过载的话直接一打一连串,直接就开始爽起来了。 [h2] 总结: [/h2] 《执政官之魂》是一款通过掷出骰子点数和技能构筑来实现战斗体系的肉鸽爬塔游戏,我们需要先在不同的元素法师之间选择一位作为角色,随后开始类似爬塔的路线选择。遇到敌人进入战斗之后就可以投出自己拥有的骰子,把出现的骰子面放到携带的技能上来使用,不同的技能会对需求点数有一定的要求,同时当点数满足技能额外条件时还会出现特殊效果。也可以把掷出的骰子点数放到敌人头上触发他们的debuff。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
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