
Open your own shop in the heart of a Medieval Fantasy realm! Stock your shelves with everything from potions and swords to mysterious crystals and legendary artifacts. Set your prices, earn your customers' trust and become the richest merchant in the town!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0.5/day in the week after.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Arcane Merchant is a shop management simulation game set in the heart of a medieval fantasy realm. Explore the town, seize trade opportunities and begin your journey toward wealth. Enjoy cozy vibes as you trade, grow and build your dream shop. Every decision you make will shape your fortune and the future of your business.
Establish and organize your own magical store, manage your inventory and fill your shelves with potions, magical weapons, mysterious crystals and a variety of fantastic artifacts. Strategize your displays to attract customers and ensure maximum profit.
Adjust your prices dynamically based on supply and demand in the marketplace and manage your sales. With every successful deal, your wealth will grow rapidly and your reputation will spread throughout the realm. Earn the trust of your customers and adapt your trade strategies to their changing needs.
Start from a humble stall; over time, expand and upgrade your store with new display areas. As your fame and fortune rise, work your way toward becoming the most respected and wealthiest merchant in town. Build your trading empire and take control of the economy of the Fantasy Middle Ages!
Relax and grow your shop in a warm medieval fantasy world. Plan your trades and find your own pace. Enjoy the cozy vibes while you decide what to buy, what to sell and how to make your shop the best in town. There is no rush, but your choices still matter. Focus on building a successful business in a space where you can truly unwind.
Step beyond your storefront to discover a magical world of rare resources and potential allies. Recruit skilled assistants to manage daily operations and brave heroes to secure exotic goods from distant lands. Maximize your efficiency and watch your profits soar while you focus on the big picture.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has amazing, it will grow into some thing even bigger and better
Un jeu super sympa ! Les points positifs : - Le fait de pouvoir switch entre le mode "Classique" et le mode "Calme" (pas de voleurs / client nauséabonds) est agréable si on a pas forcément envie de se trimballer les imprévus - Le style visuel est agréable, c'est une pate pas forcément unique mais un style qui est plaisant - La boucle de gameplay n'est pas gênante à suivre (acheter du bazar, charger sur les meubles, vendre) car on est régulièrement en train de vérifier les stocks et de regarder ce qu'on rapportés les aventuriers - On peut marquer un arrêt et faire de la décoration si on a envie (c'est utile puisque ça monte la réputation plus vite) Les points négatifs : - On ne peut pas personnaliser un peu les aventuriers, leur apparence fini cachée derrière l'armure mais ce serait un petit plus sympa - Paradoxalement, même si la boucle de gameplay principale est sympa, il serait agréable d'avoir des éléments à part en dehors de la boutique En globalité un jeu sympa, plutôt complet pour un jeu tout jeune et qui ne peut qu'aller vers quelque chose de mieux
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great start to this game! Love it, the pacing, and how shiny everything is. Looking forward to more content and QOL changes. I got about 22 hours play from this and completed everything I could find to do, and was left with a lot of currency and nothing to do with it. Very enjoyable game.
I really loved this game! It has everything you would expect from a shop management simulation game. Building my own medieval fantasy shop from scratch was truly a blast. The effort I put into meeting my customers’ expectations was very rewarding. I never got bored the entire time I played thanks to engaging mechanics like progressing through the research tree, unlocking new items, expanding the shop, hiring assistants (helped me so much) and sending heroes on quests. Although thieves and smelly customers occasionally caused some thrilling moments, I managed to handle them calmly. I am eagerly looking forward to seeing where the game will go with future additions and updates. Definitely recommended!
Took me 80 something in game days to max out. The gameplay loop is fairly simple but does not get boring for most part. At the beginning when you don't have any staff, it can get a bit overwhelming, or maybe it was just a skill issue. The hero system is a good addition to break up the monotonity of the shop, though it could use some improvement and polishing (you'll be firing and hiring heroes fairly often, so unequipping and equipping all your gear one by one is inconvenient and frustrating), there is also a big jump in the mission's difficulty but maybe that was intentional. The music gets boring really fast, so after a few hours I muted it and searched for something on youtube. All in all it is quite a solid game which I recommend to those who enjoy these kind of management sims. I could envision more content updates in the future (more research tiers, more heroes, missions, more upgrades, more items, maybe a new location with new events).
This game is a lot of fun! I've really enjoyed finding ways to make my store feel cozy and full. I wish for a little more clutter and tabletop decor, like a potion brewing set, tabletop candles, or arcane artifacts to display on a table.
Good game.
I played the demo of the game, and when it officially came out, I played it for a while too. But after a point, it got boring because it ended way too quickly. I was hoping there would be content beyond the stone arch next to the shop, but the rest wasn't built yet. I know it's being developed slowly and needs time, so I'll definitely play it again once it gets a major update. Still, it was fun! In fact, you can jump onto the rocks from the top of the hero's tent and see the outside world—I can even send you a recording of it if you'd like.
Classique boucle de gameplay dans le style boutique, ambiance agréable et progression assez rapide mais je n'ai jamais eu une purge pareil en restockage automatisé.
It's a great game. Runs smooth. I haven't personally ran into any bugs myself yet. It's been a lot of fun. Would highly recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 10.4K | 96% | $19.90 | |
| $12.5K | 72 | 96% | $4.99 | |
| $855 | 2 | 100% | $11.99 | |
| $2.7K | 8 | 50% | $8.99 | |
| $1K | 4 | 50% | $6.99 | |
| $67 | 1 | 0% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $166.4K | 409 | 75% | $11.99 | |
| $166.4K | 1K | 90% | $4.99 | |
| $166.5K | 526 | 68% | $14.99 | |
| $166.5K | 394 | 57% | $9.99 | |
| $166.3K | 406 | 61% | $17.99 | |
| $166.6K | 453 | 80% | $9.99 |