
Freely build your magic academy and choose qpprentices from over 200 traits: genius, eccentric, or perhaps a fool? Select from hundreds of wizard classes to face hundreds of different event challenges, resist the invasion of the abyss, and save the entire empire from crisis.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Arcana Academy is a magic-themed card simulation management game filled with many mysteries waiting to be discovered. In the game, you play as a mage headmaster, freely constructing your magic academy, summoning human, elf, and even dangerous vampire and werewolf students to support the reconstruction of the empire.

Use over 300 collectible buildings or cards to freely construct your own magic academy, from Regular Classrooms to Mage Spires, from manual Workshops to automated Production—upgrade Facilities and Buildings step by step, improve Production lines, and boost Production efficiency. Summon different Races, handle sudden Events, and explore over 200 unique Mainline or random Events.

With over 40 mysterious and special summon rituals, add your favorite materials to the ritual—offerings can be souls, money, or even living beings. The correct execution of a ritual usually requires fixed offerings, and the results are generally consistent; but if you break the rules, the outcome may lead to terrifying unknowns...

Every academy's name and emblem can be freely defined. analyze each apprentice's unique trait combination (randomly generated from over 200 traits), select and admit them to your academy, teach according to their abilities, and enforce discipline with over 40 different academy rules for those lacking self-control. With over 100 different magic books, help them unravel the mysteries of the elements, Select their future class paths, and complete assessments. There are over 100 different wizard class selection assessments, leading them to become geniuses... or fall into mediocrity.

During your academy's construction, monsters will constantly eye you with hostility. To ensure peace and stability for your academy, you can send people to deal with them, or pay some "protection fees" in exchange for more development opportunities.

With over 120 researchable blueprints, as you expand your academy, you will encounter new knowledge and magic, master more technology, and fully automate production to rapidly develop your academy. But continuous development is a double-edged sword—more crises may follow, so be sure to prepare accordingly.
If you enjoy any of the following titles, we think you’ll love Arcana Academy:
Hogwarts Legacy, Harry Potter, Mind Over Magic, Stacklands, Cultist Simulator, Cardboard Town, Ways of Alchemy, Spellcaster University, Stack to Ascension, Card Cultivation, WitchHand, Witchbrook...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Russian, Japanese, Polish, Simplified Chinese, Portuguese - Brazil, Korean, Traditional Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]你能否管理好一所魔法学校呢?[/h1] 作为甘达夫魔法学校的校长,你面临的学院早已千疮百孔,你能否重现学校荣光呢? [h2]攻略开始![/h2] 在精灵之森和古城废墟上,开始你的旅程,再选一个美美的难度。选上几个炫酷的徽章。就你了——帝国之x。游戏开始。 游戏最开始给我的感觉是堆叠大陆,甚至和我前一段时间玩的炼金之道感觉非常相似。都是以卡牌堆叠为主,产生资源。 大家可以看到,先开始的时候会给一个物资包,点开后,会获得酸梅和魔法水晶,然后将魔法水晶和亚当放在平原这一行。 就会产生一系列物资。 (此处插播一条画外音:一开始我将卡牌放进熔炼池,结果直接没了,我以为游戏直接结束了,结果点一下左边的任务栏,会重新出现卡牌,虚惊一场)。 随后,玩家可以通过弱小灵魂和鼠尾花来制造一个猫头鹰信使。再通过猫头鹰信使+弱小灵魂,可以生成学徒。 学徒我想和大家好好分享一下,每个学徒都有不同主属性,这里推荐水和风,前期的几个任务都比较吃水属性和风属性。 另外,可以看到每个学徒都有不同的属性,个人比较推荐培育加速的,可以在后期培育中,更快积累财富。 但是哈,我发现不知道怎么回事,前期的学徒像是受了诅咒,第一个提示做实验爆炸了,被炸伤了。 好不容易用愈合药水治疗了,结果又有个莫名奇妙原因,又死了。 第二个突然遭受魔法事件,好不容易解除危机,又死了,奇了怪了,真是诅咒危机。 随着游戏的深入,我慢慢摸清了规律,其实就是在游戏中不断的探索,获取各类物资,然后利用各种物资,完成不断出现的不同任务。 同时利用好研究所、培育箱等设备,不断研发新设施,维持你的各类物资。 最终,提升学徒等级,打败不断来袭的魔物。提升学校等级。 玩了好几个小时,我想说下感受,从最开始,是真的玩不懂,不知道要干什么。 甚至,要在建研究所时,死活找不到鼠尾草,我在网上百度了一圈都不知道在哪里产生。 也许真的是运气过于离谱,在探险中找到的全是酸梅,木材和石头。一个鼠尾草都没见。 最终多次探索,终于找到了鼠尾草。 另外,游戏中每月都吃食物,我觉得不是很友好,因为必须点空格键才可以跳过,其他都不行。 能修改成点任意键进行下一步就好了。 整体玩下来,《巫师与学徒》还算不错,模式很新颖,但是需要大量的时间去熟悉游戏内容,在不断学习中弄懂游戏的内核。 我觉得喜欢卡牌,喜欢堆叠的玩家,可以一试。 [quote]寻找游戏里的独特风味,发现玩法中的创意挑战 点击关注[url=https://store.steampowered.com/curator/45063541/]鱼汤里的咸鱼[/url] 欢迎加入[url=https://steamcommunity.com/groups/YTLDXY/]鱼汤里的咸鱼群组[/url] [/quote]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Political Arena | $39.1K | 73 | 78% | $14.99 |
| Hot Brass | $39.1K | 708 | 76% | $2.99 |
| World Wide Hack | $39.1K | 82 | 61% | $16.99 |
| Marine Park Empire | $39.1K | 157 | 83% | $6.99 |
| EverStopped | $39.1K | 423 | 97% | $4.99 |
| Marine Sharpshooter II: Jungle Warfare | $39.1K | 575 | 32% | $2.99 |
Related
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Prison Architect | $63.1M | 73.6K | 89% | $29.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.6K | 66% | $29.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| Transport Fever 2 | $32.5M | 32.1K | 90% | $7.99 |