
Build and manage your own tech store! Sell products like keyboards, mice, and gaming chairs. Hire employees, grow your shop, and make it the best place for gamers to shop. Can you become the top tech store?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I decided to give the game a shot when being offered the game for free. I gave it a shot and basically the tutorial wanted me to buy carpet and wall paint and softlocked me with seemingly no way to end the day because of being in the tutorial (or potentially something I missed). This made me go around the town and during it discovered some clear A.I imagery used for some of the pictures which just made me close the game completely. Using AI but not disclosing you're using it is extremely scummy and no matter how little is "actually used" in the game, I as a consumer can no longer trust you actually made a competent game, nor can I trust that you used Ai for "the bare minimum" So I just cannot in good faith recommend this game for that alone.
I'm a big simulator guy, and I've done QA professionally, so I'll give my honest thoughts. Yeah it does fill a particular niche and the concept of running a tech store is cool, but there's just far too little to the game. Once you have some staff running around, there's very little else to do. Many of times I've started the game day off and just scrolled through my phone while the time runs down. Overall, it has potential if the developers want to take it seriously, other than that, I can't recommend this game to anyone who wants a lasting sim game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Dutch, Traditional Chinese, Japanese, Korean +5 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Really solid and surprisingly deep! [/h1] https://youtu.be/JQKIevpTW94 Tech Market Simulator gives you full control over running a modern electronics store—from sourcing and pricing to managing stock, suppliers, and customer demand. 📱📊 The gameplay loop is engaging, and there's a great balance between strategy and realism. Watching your business grow as you make smarter decisions is super satisfying. Clean visuals, intuitive UI, and lots of replay value for anyone who enjoys tycoon-style sims. If you’ve ever wanted to run your own tech store, this game nails it. Worth a shot! 👍
Doslova tam chybí texty. Bez jakéhokoli zásahu, v primární angličtině. Místo textů je buď prázdné pole, nebo znaky. :o/ Nedá se nic dělat, budu si muset vystačit se stovkou jiných variací majitele obchodu. Nějak se s tím (bez toho) budu muset naučit žít. :-(
游戏流程大概就4个小时,卖货-雇人-挂机-看大雷-腻
oyun baya sardı girdim çıkamadım sadece biraz bayıyor bi süre sonra çünkü level ile geliştirme vesaire açılıyor levelde baya uzun sürüyor atlamak özellikle 20 seviyelere geldiğinde tavsiye ederim ama oyunun ömrü 6 saat.
Tech Market Simulator, developed by Clap Games and published by PlayWay S.A., plunges players into the detailed world of managing a tech retail store. This game offers a hands-on simulation of the daily operations and strategic decisions required to run a successful business specializing in technology products like keyboards, mice, gaming chairs, and more. Released in mid-2025, the game aims to attract both casual players interested in management games and those who have a passion for the tech industry. While the concept is intriguing and the game provides a decent foundation for a retail simulator, its execution reveals both strengths and weaknesses that shape the overall experience. At its core, Tech Market Simulator focuses on the multifaceted challenges of running a tech store. Players are responsible for managing inventory, curating product selections, designing store layouts to maximize customer flow, and maintaining employee satisfaction. The addition of staff management adds complexity, requiring players to hire and assign roles to employees, balance workloads, and ensure morale remains high. These features collectively create a realistic portrayal of retail management, demanding constant attention and adaptability as customer demands and market trends shift. Visually, the game embraces a clean, stylized art style that captures the sleek, modern feel of a tech store. The interface is user-friendly, with menus and systems designed to simplify the complex nature of managing a business. This accessibility is one of the game’s strengths, making it approachable for newcomers to the simulation genre. However, technical hiccups, including bugs and occasional performance issues, have been reported by players. These glitches sometimes disrupt the gameplay flow and detract from the otherwise smooth user experience, indicating that the game could benefit from further polish. The progression system in Tech Market Simulator is structured around expansion and growth. As players accumulate profits, they unlock new products and upgrade their store to attract a wider range of customers. This sense of progression is satisfying and provides motivation to optimize operations and explore different strategies. Yet, despite these promising elements, many players find the gameplay loop to be somewhat repetitive over time. The tasks often boil down to simple restocking and basic employee management without the introduction of more complex or varied challenges. The absence of deeper business mechanics such as supply chain logistics, detailed financial forecasting, or competitive marketing campaigns leaves the simulation feeling somewhat shallow, particularly for players who crave a more comprehensive management experience. In summary, Tech Market Simulator delivers a solid, if somewhat basic, simulation of managing a tech retail business. Its approachable gameplay and focus on the tech market niche give it unique appeal, especially to fans of the genre and industry enthusiasts. However, its current limitations—repetitive tasks, lack of strategic depth, and technical issues—may limit its long-term appeal and frustrate players looking for a richer, more immersive experience. With ongoing updates and refinements, there is clear potential for the game to grow and mature, evolving into a more robust and engaging retail simulator that balances accessibility with meaningful complexity. For now, it stands as a decent entry point into retail management with room to improve. Rating: 6/10
this is is a NO from me, i just didnt like it, the fact that there is no warehouse, you have to pickup items by hand instead of the whole box of goods, i got stuff stolen in the first 5 mins of opening, i couldnt get it back, dont waste your time with this, this is just another dump and run.
Después de casi diez horas de prueba, dejo de jugar al mismo, porque a falta de comprar las cuatro ultimas expansiones de la tienda, esta me sigue pareciendo pequeña, y me va a faltar espacio para poder poner a la venta todos los productos, aunque cada expansión sea de 5x5 no se nota en absoluto que tenga mas espacio, por el tamaño de algunas estanterías. Me parece absurdo que pudiendo contratar reponedores, no dispongamos de almacén. Se echa en falta la posibilidad de llevar mas de una bolsa de basura a la papelera, en ese sentido deberían de aprender del Mall Simulator, juego de gestión de centro comercial, en cuanto se vacía una caja esta desaparece y no deja una bolsa de basura que hay que tirar. Deberían corregir, lo de que si un cliente entra y no encuentra lo que busca, al menos que compre otra cosa. y Por ultimo se echa en falta que especifiquen cuantas unidades vienen en la caja de cada producto.
Jogo promissor no entanto não teve atualizações o que poderia melhorar a avaliação do jogo num geral, eu recomendo o jogo mas preste atenção no detalhe da atualização! Segue uma playlist que fiz do jogo: https://www.youtube.com/playlist?list=PLQPfCDkfz3G1RHQlDLREDmpky0K1SD6eu
Players by region
Where this game's players are, estimated from review languages.
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