
Build, crash, rebuild! Explore new planets in co-op multiplayer with your fully modular spaceship made from whatever bolts together long enough to fly. Mount giant thrusters, annoying cables, and everything in between. Complete wild missions, face the dangers of space and argue with your crew!
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Prices
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Every market we collect.
About
Approximately Up is your best chance to experience spaceflight in whatever you and your crew (singleplayer or co-op multiplayer with up to 4 players) can bolt together! Build epic spaceships or barely flying trashcans — it’s entirely up to you. Control your creation from a first-person view right from the deck of your ship. Complete challenging objectives, hunt achievements, face the dangers of space, and collect new components to expand your current spacecraft — or build hundreds of new ones. One is never enough!
Everything begins with a single piece of frame and grows into a massive, complex ship built from thousands of components. Create automated systems, experiment with different input controllers, sensors, and meters — connect them to whatever you need, and let the magic (or chaos) happen! Once it looks ready (or not), hit launch and see what happens!

Experimental power sources that need to be delivered to a station on another planet — causing unexpected power outages mid-flight? Some strange energy crystal charging up like a ticking time bomb? Or maybe it’s just a massive, ridiculously heavy submarine this time? Can your spaceship handle that?

Is the planet covered in oceans? What’s hiding beneath that thick atmosphere? Can you see the surface through those massive clouds? Everything’s waiting for you to find out! Explore 15 unique planets, each with its own look, feel, and dynamic soundtrack that changes in real time as you explore and make new discoveries!

Who forgot to connect that cable? Who mounted the thruster backward? Who forgot the solar panels? Or the door-opening button? Is the radar working? How about the batteries? Enjoy the hilarious chaos in co-op multiplayer with up to 4 players — and find out once and for all... WHOSE FAULT WAS IT?!

You start on Earth and slowly explore a system of 15 planets, each with its own size, gravity, atmosphere, temperature, and challenges that make every world feel different. Most planets have one or more Planet Stations, which work as checkpoints and garages where you can build ships and start new missions. When you land on a station, it unlocks permanently and becomes a new place you can launch from. To reach these planets, you build your own modular spaceships and experiment with different parts - electric engines, fuel engines, mixed fuels, solar panels, heat-resistant frames, and more. By completing missions like delivering components between planets, you earn new ship parts that let you create better and more advanced designs. All flights are fully first-person from inside your craft, and because distances are huge, your ship design really matters - some trips will take only minutes, while others can turn into long journeys if your ship is weak. The whole game is about exploring planets, upgrading your ships, unlocking new stations, and trying to make it to your destination without crashing.
Note: Demo currently supports English only. Additional languages will be available in the full release.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's great, I need some friends to play this with.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese, Korean, Russian, Simplified Chinese, Czech, Polish +2 more
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jóia
goat
Absolute blast of a game, been following forever and so glad to see it out <3 LUKAS IS THE GOAT!
Very fun and satisfying ship building game. I got to be honest It took me a long time to get that first package. Some thing always went wrong, but I kept coming back cause it felt like it was always within reach. The game parameters are so tight it keeps you on your toes to fly and pay attention to whats going on, super fun. I did build my own ship but used the tutorial ship cause it is so sleek and well put together.
It's a great game to play with friends
You don't need a degree in engineering for this game, but it helps. I don't. Which is why my engines fell off and my brick of a ship went spinning wildly like a Catherine wheel into a mountain, only to explode into a billion tiny pieces. Lessons were definitely learned. And That's the point with this game, you will fail many times before getting it right. Build a ship, ship falls apart, rebuild ship, crash into a mountain, rebuild ship...... eventually you will finally collect and deliver a package. And it will be the greatest achievement you have felt in a long time in gaming history.
me and friends
Shocked to see that currently no USB controller support at release. Refunded only because I cant use a physical controller - its literally a space/flight sim - no idea why devs thought it was a good idea to release without controller support.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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