
Build, crash, rebuild! Explore new planets in co-op multiplayer with your fully modular spaceship made from whatever bolts together long enough to fly. Mount giant thrusters, annoying cables, and everything in between. Complete wild missions, face the dangers of space and argue with your crew!
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Every market we collect.
About
Approximately Up is your best chance to experience spaceflight in whatever you and your crew (singleplayer or co-op multiplayer with up to 4 players) can bolt together! Build epic spaceships or barely flying trashcans — it’s entirely up to you. Control your creation from a first-person view right from the deck of your ship. Complete challenging objectives, hunt achievements, face the dangers of space, and collect new components to expand your current spacecraft — or build hundreds of new ones. One is never enough!
Everything begins with a single piece of frame and grows into a massive, complex ship built from thousands of components. Create automated systems, experiment with different input controllers, sensors, and meters — connect them to whatever you need, and let the magic (or chaos) happen! Once it looks ready (or not), hit launch and see what happens!

Experimental power sources that need to be delivered to a station on another planet — causing unexpected power outages mid-flight? Some strange energy crystal charging up like a ticking time bomb? Or maybe it’s just a massive, ridiculously heavy submarine this time? Can your spaceship handle that?

Is the planet covered in oceans? What’s hiding beneath that thick atmosphere? Can you see the surface through those massive clouds? Everything’s waiting for you to find out! Explore 15 unique planets, each with its own look, feel, and dynamic soundtrack that changes in real time as you explore and make new discoveries!

Who forgot to connect that cable? Who mounted the thruster backward? Who forgot the solar panels? Or the door-opening button? Is the radar working? How about the batteries? Enjoy the hilarious chaos in co-op multiplayer with up to 4 players — and find out once and for all... WHOSE FAULT WAS IT?!

You start on Earth and slowly explore a system of 15 planets, each with its own size, gravity, atmosphere, temperature, and challenges that make every world feel different. Most planets have one or more Planet Stations, which work as checkpoints and garages where you can build ships and start new missions. When you land on a station, it unlocks permanently and becomes a new place you can launch from. To reach these planets, you build your own modular spaceships and experiment with different parts - electric engines, fuel engines, mixed fuels, solar panels, heat-resistant frames, and more. By completing missions like delivering components between planets, you earn new ship parts that let you create better and more advanced designs. All flights are fully first-person from inside your craft, and because distances are huge, your ship design really matters - some trips will take only minutes, while others can turn into long journeys if your ship is weak. The whole game is about exploring planets, upgrading your ships, unlocking new stations, and trying to make it to your destination without crashing.
Note: Demo currently supports English only. Additional languages will be available in the full release.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please add wheels to the game so we can make rovers!
В данной игре написано что она жанра приключение, космический симулятор и песочница. но ♥♥♥♥ кто мне объяснит почему квест с полетом на темную сторону луны с поиском батареи превращается в ♥♥♥♥♥♥ хоррор квест с поиском записок слендермена. Я пока искал эту ♥♥♥♥♥ успел поймать паничку и обосраться, кто мне вернет деньги за игру и постирает трусы? А так игра 110/10 обсёров по вине опытного пилота! Всем советую и рекомендую.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese, Korean, Russian, Simplified Chinese, Czech, Polish +2 more
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Building ships is fun and the game runs great but i wish there was more to do while flying from planet to planet
Yeah, this one is great. Surprisingly hard, but also surprisingly great from a UX perspective. I also really like the mission structure, where you have to do a mission the hard way a lot of the time and then it unlocks a module that helps you do the same task easier in the future.
пока летели на баобару потеряли часть рассудка, если лететь дальше можно сойти с ума и начать вырывать волосы
I LOVE games like this! One of my my most played games was Starbase a few years back. Very similar and more advanced than this, had programming, etc, but you had to wire the power and the data and gas too. Ive already spent 27 hours in this game which already in a few days beats the 1:1 hours for $ spent target i look for. This game satisfies my engineering itch, the same way Starbase and Space Engineers do. It lacks on the graphics side, but is pulling off fully destructible ships like Space Engineers and 12 planets and keeping the performance decent without the experience or engine that Space Engineers has. I recently had to haul an item that kept making my electrical systems cut off while trying to land.... missions like that, and one where i had to go 1200m below sea level really make it intersting in better way than Space Engineers does. One mission i had to capture a Mammoth, no joke. If i had one gripe it would be this; there is no way to inverse parts or selection of blocks. This is important because the power/data connections on a thruster for instance would be on 'top' if placed on the right side of your ship, but if you place it on the left side of the ship they are on the 'bottom'. this makes keeping your ship organized and symmetrical impossible. There are also some armor blocks that dont have a reverse version of them. Because the game is not in early access i dont know if the game is going to be improved or not. that said, 27 hours for 25$ on an complicated engineering game is a no brainer for me. Beware, this game is HARD and lots of things arent explained very well, or explained in a way that i think most people will not notice. like switches on engines you have to click to make them operate in reverse, or the dials on RCS to say what their function is. I spent an hour trying to figure out how to set a channel on a wireless transmitter. no dial like the other things, and you couldnt E it like you could labels... you had to hold left mouse and drag to change the number on the screen. if you can deal with the challenge and enjoy engineering games then this is for you. Enjoy!
Se você gosta de se sentir burro por horas e por minutos se sentir muito muito inteligente e realizado, esse jogo é pra você. Uma das coisas mais incríveis com a qual me deparei na vida.
Excelente jogo para exploração espacial! com sistemas robustos e complexos o suficiente para te entreter por horas e horas, com muito planejamento! você precisa de tempo para jogar e entender os sistemas, mas da para montar naves mais simples e fazer as missões com calma, jogar com amigos melhora tudo! ótimo jogo!
Great fun
UNDO FUNCTION PLS UNDO FUNCTION PLS UNDO FUNCTION PLS UNDO FUNCTION PLS
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Players by region
Where this game's players are, estimated from review languages.
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