
Apolune is a minimalist, endless procedural evolutionary space war. Enjoy fighting wave after wave of enemy starships in a classic "2D" simulation that evolves and mutates as you fight on, victorious. Defend the Earth from hordes of vile aliens in your simple craft: point-and-shoot.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Apolune is an oldskool rogue-like space shmup. Starting off slowly your ship gradually increases speed over time. Great fun and takes me back to the days of my fave arcade machines.
meh.
Apolune is yet another of literally hundreds of lazy amateur 2D retro top-down "Asteroids/SpaceWar!" ripoff arcade shooters infesting Steam and lowering the average quality of all video games everywhere. This one is particularly badly made with a slew of technical defects and shortcomings. The only notable differences is that the developer didn't seem to be bothered with doing any level design (that requires effort) so went for endless samey procgen algorithms instead of creating content... so the game is also empty of any content compelling for gamers. Let's get into the long list of defects. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. One of the important quality checks for any video game is the audio. The bare minimum of audio controls must be there, so the experience can be tailored. The audio and music must be of high quality. Bizarrely, Apolune doesn't even have any music at all. That's an immediately failure and yet another reason to avoid this game. The controls and game handling are notably very clunky, sluggish and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. To make matters worse, there's no mouse input, despite this being sold on PC as if it were a PC game. This is unacceptable and somewhat insulting to PC gamers. It's a good demonstration of the poor attitude the developer has towards PC gamers, and this attitude has resulted in yet another defect in this game. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2024 (and this was released not so far back in 2019), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Apolune has the total ripoff price of around $7 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $7 asking price for this game could get you games like "This War of Mine", "Euro Truck Simulator 2" or "Ark: Survival Evolved". Quality, professionally made games like those are frequently on sale cheaper than this. There's also thousands of free, superior quality games on Steam. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] Apolune is a game developed and published by Lost Astronaut Studios The game offers some nice graphics and a nice yet simplistic aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges The game does suffer with some repetitiveness at certain areas of the game but a fun game nonetheless and ends just at the right time Apolune overall, however, is a fun game to play, yet sometimes repetitive and it does get boring if being played for a long time, but is a good casual game to play in short bursts! [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
S L O W ... B O R I N G - NO POINTS ... Did I mention SLOW? yeah really slow .. Unenjoyable .. A Waste of time and $$ . Even if it were 1982 this game would be terrible.
米粒みたいなサイズの自機で戦う宇宙シューティング。宇宙船の動きも砲塔回転も異常にトロい。PVだと素早く動いているので進めていけば速くなるのかもしれないが、それまでやり続ける気がしなかった。
It's a very basic little game. Had a fun 10 minutes playing. Controls are simple but movement is a little slow for my liking although I feel things could ramp up as the game progresses. I feel that in the last few years so much better can no be made by using Shoot Em Up Creator. Check out this game by Tarkus1971 tarkus1971.itch.io/vector-byte
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