
Apollo 11 VR is the story of the greatest journey ever taken by humankind. This VR experience is a recreation of the events which took place between July 16th and July 24th 1969. Now for the first time ever you get to experience this historic event through the eyes of those who lived through it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fair
Wäre es kostenlos, würde ich es immer noch nicht empfehlen. Grafik ist schlecht und bei der Rückreise wurde das Ankoppeln an die Mondsonde weg gelassen. Das heißt es wurde nicht einmal der geschichtliche Verlauf korrekt wiedergegeben..
fun experience.
Edit: There has since been an HD version of this experience released, so I do NOT recommend you buy this one. Here is the new version: https://store.steampowered.com/app/953840/Apollo_11_VR_HD/ Pretty cool experience for what it is. It's an older VR title so don't expect anything too crazy. I thought sitting in the living room and watching the TV was more interesting than being in the rocket...but that's just me. This might not be a bad introduction to VR experience for some people you want to show off your kit to. Maybe better for someone who likes educational/experiential things more than games or cartoons.
This is marketed as an "experience" rather than a "game", and that's accurate -- the whole thing can be finished in less than an hour, and even with zero interaction from the player. That's not necessarily a bad thing, because there are such media as interactive films, where the viewer has some control over the camera. But a person needs to understand what he's buying beforehand (specifically, that this is not a game in the usual sense). On the positive side, this title can be played from start to finish with non-VR hardware now. It was originally VR-only, but it received an update allowing people to play with basic monitor, mouse and keyboard. Some people are leaving comments that they are having display bugs, but I personally haven't seen any problems. As far as the interactive gameplay sequences, they seemed pretty disappointing to me. Some games are "a mile wide and an inch deep" in covering a certain subject. By its very nature, this type of "game" appeals to a technically-minded audience, so the better approach here would have been to make a "foot wide but ten feet deep" simulator. I would have personally enjoyed witnessing crew training on simulators, hearing the theory of operation and other instruction on the procedures which will play out later in the game (docking, lunar descent, etc.). Instead, there is practically no instruction or even useful indicators for these things. For the docking sequence, the game will "fail" the player for things like approaching the target too quickly, but there seems to be no instrument indicating a relative speed, nor a maximum limit which should not be exceeded. The player is forced to fly blind, and yet the game punishes him for doing it "wrong". For the descent to the Moon surface, there is practically no instruction the first run; it's possible to quickly run out of fuel, without even finding a remaining fuel indicator (I did spot a fuel / oxidizer reading in the cabin, but it seemed static, like a simple texture / decoration). After failing once, the game shows a slide offering slightly more instructions, but these are also very difficult to follow, because there is no indicator of the actual and intended attitude / direction of the craft on its way down. It's a sadly-missed opportunity to educate the audience. There is a playable scene on the Moon's surface, but it is done pretty terribly (in my opinion). The graphics are so clunky that it seems that very little effort was put into it -- terrain and rocks on the surface look ridiculous, and there are no shadows cast from the men on the surface. Also, there's an obvious (and, I would say, distasteful) "Easter-egg" which completely ruins any sense of dignity that could have been conveyed here. It seems that this title is something of a proof-of-concept for teaching school children, or anyone interested in this area of technology and history. However, it's done in a very rudimentary way, and it passes very quickly, so it hardly justifies the price that Steam is asking for it.
Se cuelga todo el tiempo, no se pueden usar los controles tiene muchos cambios de VR a pantalla solo sin poder saltear partes
One of the best VR experiences out there. Loved the movie and have amazed many mates with this app, highly recommend for anyone,
Игра очень интересная но на этапе на луне просто чёрный экран, пожалуйста исправьте баг
L'expérience commence bien et semble intéressante mais certaines séquences cinématographiques en VR restent noir malgré la présence du son et du retour visuel de cette même séquence vidéo sur l'écran du PC. Le problème semble connu mais aucune solution ni correctif n'a été apporté à ce bug. Dommage ...
I can't get it to transform from intro to actual VR up the elevator into the capsule seating and go. Soon as it starts the good stuff, I only see it on monitor not the VR. WMR HP Reverb.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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