
Apex Heroines is a 3D light sci-fi action game that focuses on fast-paced and exhilarating battles, with multiple roles to choose from, beautiful fashions, and a variety of styles to create as you wish, so not only does it look great, but it's even better to play!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Korean, Polish, Swedish*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 136reviews | 90% | — | $62.6K |
| $24.99 | 71ratings | 71% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作为一个美少女游戏,本作提供了六个造型各异、性格不同的女武神供玩家挑选。虽然建模和贴图都不太精细,但各种巧妙的角度特写还是挺引人入胜的。游戏中的时装堪称特别丰富,魅魔装、水手服、泳衣、婚纱等应有尽有,属实是知道自己的核心竞争力在哪的。游戏中的场景相对简陋,基本都是同色调的平面,不管是近景还是远景,都比较单调。另外,游戏里可能存在显示的BUG,有的时候敌人会莫名其妙变成单色块的模型,有点诡异。 游戏的操作比较简单,轻击、终结、闪避、跳跃、疾跑、技能等寥寥几个键,很容易上手。相对的,本作的普攻就比较复杂了点,四连起步,五连不止的设定,再加上各种特效堆叠,让人根本记不住自己打出第几下普攻了。 游戏里没有格挡的设计,只有吊炸天的闪避能力。本作中的闪避拥有无限次、无冷却、自带无敌的设定,简直堪称完美。也因为这个原因,本作的战斗难度不高,没有什么敌人是不能依靠一次闪避来解决。如果有,就再闪避一次。 游戏中的敌人设计过于潦草,且不提造型大多类似,就是名字也有一种简单粗糙的美。挥砍型、射击型、战舞型、激光型、连击型、突袭型、自爆型等,让人一听就知道这个敌人有啥特点,应该怎么对付。 相比较小怪战斗的乏味,本作的BOSS战设计还挺有意思的。每个关卡都有不同的BOSS,战斗技能丰富、攻击手段多样,打起来很有成就感。不过,由于有超级闪避的存在,基本所有BOSS都没啥难度的。很多时候,密密麻麻的怪潮比BOSS更让人心烦,一不小心就被背后的敌人偷袭了。 目前游戏里存在五种不同的武器,分别是伤害高范围广但速度慢的撼地之剑、速度快但范围低伤害低的蝴蝶对剑、属性较为均衡但伤害很高的岚切、属性军很但范围很广的迅猛之枪、速度慢伤害低但技能强大的爆裂锤。游戏里的数值不太平衡,岚切明显比其他武器好用的多,每次开场的随机武器,只要捡到岚切,就知道这把稳了。 游戏会根据使用时间和剩余生命来进行评分。虽然不清楚这个评分有啥作用,但评分标准很明显并不合理。由于评分不看连击数,造成这个游戏里去拼命连击变得毫无意义,还不如多多保命。由于每个关卡并不会自动回血,而每个关卡都会根据剩余生命来进行评分。这就造成了一个很糟糕的设计点,只要玩家在前面的关卡的损失了生命,那么后续的关卡的评分就会一直不高。 剧情设定非常无厘头。玩家是一个刚加入美少女特战队的新人,结果在第一次出任务的时候,美少女特战队就被敌人全部捉住了,就剩主角这个萌新跑了出来。敌人抓了主角的队友之后也不立刻杀掉,而是非要拿美少女特战队的成员来做实验。所以整个剧情的发展就显而易见了,主角需要前往不同的地方解决自己的队友了。虽然搞不明白敌人为啥非要把5个人放在5个不同的区域,不过美少女游戏,有人会去看剧情吗? 总体感觉,本作就是一个小品级游戏,适合闲暇时间玩一下。 [h1][code] 欢迎关注:[url=https://store.steampowered.com/curator/42228259] 游话好说 [/url] 我们是一群游戏爱好者,希望能用评测来帮助大家认识更多好游戏,期待您的同行! [/code] [/h1]
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| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $62.6K | 160 | 88% | $19.99 | |
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| $62.6K | 828 | 55% | $3.99 | |
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| $62.7K | 216 | 92% | $14.99 | |
| $62.6K | 113 | 53% | $19.99 |
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| $152.5K | 445 | 95% | $19.99 |
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