
Anuchard has fallen. Generations after the fall, its surviving descendants have chosen you as the Bellwielder of the magical Audros Bell. Go forth, battle monsters, solve puzzles, and restore Anuchard to its former glory: A paradise in the skies!
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Media

About
Anuchard. It was known as a place of wonder and peace, a land of limitless bounty suspended in the heavens above. Five ancient Guardians kept it safe from all harm... Until they turned on the kingdom and its denizens. The Anuchardian paradise fell from the skies, crashing onto the surface of the world below. Only a tiny speck of an island survived the fall intact. The rest coalesced into a twisted mass of winding passages, wild magic, and vicious monsters, known simply as The Dungeon. Somewhere within, the five treasonous Guardians lay asleep.
Generations passed as the few survivors eked out an existence in the Orchard, the sole village on the island, maintaining what little remains of Anuchardian magic. Farmers tend to the fields, scavengers try to pick the bones of the kingdom in the Dungeon. All await the Chosen One, the Bellwielder who will take up the Audros Bell, enter the Dungeon, and wake the Guardians from their slumber, and bring back the paradise lost: Return Anuchard to the heavens.
Finally, you were judged worthy to take up the mantle of the Bellwielder. The Dungeon awaits!
For everyone and everything. You are the Bellwielder and the Audros Bell is your best friend.
Master the Bell! Not just as a weapon, but as a vital tool for overcoming puzzles and obstacles.
It's more than just a blunt instrument of mayhem. Use its knock-back ability to smash enemies into obstacles, reposition them, and clear the way forward.
Use the Bell to solve puzzles in the Dungeon. Launch projectiles, move puzzle pieces, and employ it creatively to progress!

The warped, magical Dungeon houses the Guardians you need to confront in order to restore the lost kingdom of Anuchard.
Brave the dangers of the Dungeon, using the Bell to knock around and defeat the enemies that infest it!
Face complex puzzles and solve them, to unlock the deepest reaches of the Dungeon.
Finally, confront each of the five Guardians to learn the truth of the Anuchard's fall and return the kingdom to its rightful place in the skies!
As the Bellwielder, you're destined to restore Anuchard to the skies - but that doesn't mean you can't help Orchard on the way.
Explore the Dungeon to rescue the souls of lost villagers, returning them to Orchard through the ritual of revival!
Each revived villager will contribute to your quest. Farmers, chefs, herbalists, all will help you and the village.
Prepare for ever deeper ventures into the Dungeon. Cook up meals using ingredients provided by the Orchard, then head into the fray!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jeu sympathique, qui vaut surtout pour son histoire. Pas très difficile, un rythme un peu, des personnages attachants il se parcourt facilement. Platiné en 12h.
Joya
Seemed good at first. Got to the first boss, used a heavy attack and it clipped through the wall and I couldn't progress. No checkpoints, can only save at the book outside the dungeon. Given that this happened in the first thirty minutes of playing, I don't think I will continue.
Really cool game right here. Puzzles made you think a bit and nothing ever felt unfair or difficult. Just the right amount of challenge. Highly recommend.
I don't want to do this because the game has a fair amount of charm, but there is just nothing here. The gameplay is very bland and lacks any sort of variety, and it seems to take a backseat anyway to the cutscenes, conversations, and walking from one conversation to another conversation. The characters and setting are pretty decent, but they aren't interesting enough to carry the game. I've only played the first 3.5 chapters(out of an unknown amount), so maybe some more variety is added down the line, but what I've experienced so far is ssssoooo sssssllloooowwww that I don't think it's worth sticking around for Anuchard.
I'm happy to give Anuchard a recommendation because it's a fun and rewarding game with a lot of cool ideas. The art style stands out for me as being the main draw because it's so unique. It's an consistently brilliant looking game from start to end. The only minor issue I have with the art style is that the lack of facial features of the characters made them a little bit difficult to distinguish from one another. The music and sound design is really excellent too. I found that the sound design really complimented the aethetics of the game perfectly, and combined to make Anuchard sound unique in a way that very few other games achieve. The rhythmic, plinky plonky sounds that feature in every audio element of the game in addition to the soundtrack create a sensory offering that I found very compelling. The writing is light hearted, funny, and definitely adds a lot of charm to the character of the game. I played in English, and found that some jokes and phrases were a little difficult to understand or didn't land. Beyond that, there's so much dialogue throughout the game, but sometimes I felt that many of the conversations could have been cut down for the sake of brevity. But it's not a big problem for me, I still enjoyed the story on the whole. The dungeons aren't too challenging, but felt engaging. There were a few times when the level design or certain puzzles didn't make sense, and I encountered several major bugs along the way. Nothing game breaking. I found the combat to be slightly simplistic, and might have benefitted from the introduction of some light RPG upgrade mechanics, but that's just personal preference. So, Anuchard is an indie game with big ambitions, a lot of character, and which maybe goes on a little too long. I really enjoyed my time with it, and look forward to whatever comes next.
É difícil fazer uma análise para jogos assim. Anunchard é um jogo desenvolvido por uma equipe pequena e tem uma pixel art bonita, mas deixa a desejar nos demais aspectos. O sistema de combate é estranho, por exemplo você tem que dar um dash e acertar uma lapada com um botão diferente do de ataque pra conseguir quebrar armaduras e você não consegue executar isso dentro do tutorial porque esse comando só funciona se tiver um adversário próximo, enfim, passei uns 2 minutos tentando descobrir o que precisava fazer. Por mais que eu goste de apoiar pequenos desenvolvedores, acho que Anunchard deixa a desejar. Tenho expectativas pros próximos projetos e espero que a equipe continue firme e forte, mas é difícil justificar o investimento sabendo que você poderia estar jogando outro de aventura/dungeon crawler com a mesma pegada.
Amazing game. Please play it. It's so much more than it looks, and the ending is a whirlwind of emotions. Takes about 8h to finish.
beautiful game, its so pretty and fills yer heart, it aint hard at all, i love it BONBON #1 BABY!!!
good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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