
Anoxemia is a story-driven exploration game that puts you in control of the scientist Dr. Bailey and his operations drone, ATMA. Search the ocean floor as you discover and extract samples from the bowels of the underwater caves. Danger lurks in each passageway.
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Languages: English*, French, Italian, German, Spanish - Spain, Danish, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Nice underwater exploration and puzzle game, with a dark atmosphere and a psychological horror plot. Too bad it has those physics-based controls that were all the rage at some point in the indie scene, because they are somewhat annoying, sluggish and can get you stuck, leading to some frustration. The game can feel a little dull, but I ended up enjoying it anyway. So if you like exploration games and horror, maybe you'll enjoy it.
Good atmosphere, but you can't really get enveloped in it when the game is throwing unrelated movie quotes and fourth wall breaks at you all the time. The controls are also messy; instead of just letting you play as a human you have to play as a drone that the human follows around... imagine a slow mouse cursor that has physicality with the environment. If you complete a level but then die while the level is fading out you'll actually still lose, which is lame. Sometimes the human will get stuck on parts of the environment and you kind of lose where they are for a moment. I also had 2 game breaking bugs both related to the pause screen. The first happened when I was on the pause screen for a few minutes and the human just vanished, leaving only the drone left so I couldn't proceed and just had to kill myself. The second happened when I was on the pause menu and tabbed out of the game, which completely locked up the game and I had to Alt+F4 to get out of it. Also, the human scuba diver you play as looks like he was supposed to be some sort of Markiplier knock-off. He's got this huge neon mustache and glasses. I want to bathe in the cool underwater atmosphere but there are so many strange design decisions that completely throw you out of it and I can't take this game seriously whatsoever.
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1/10
Разработчики, вы предупреждали, что игра про выживание, но я не думал, что это будет так буквально! 10/10, рекомендую всем, кто любит адреналин и забывать про обед
Не понравилось.
Achei o gameplay bem fraquinho e injusto. É dificil controlar o protagonista e seu robô. Você só coleta plantas e foge de perigos... não recomendo.
Anoxemia means boring, aggravating gameplay as you escort a brain-dead scientist on a quest to collect plant samples on the bottom of the ocean. The scientist, who gets stuck on every obstacle and lacks common sense to avoid mines and killer drones. And every time the poor sod gets himself killed, you get to restart the level from the beginning, replaying the same boring sections over and over.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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