
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏创意不错。 数值设置不是特别合理,前期打boss极为困难,尤其是打第一个boss,壳脆,人也脆,因为壳的重量影响,闪避速度还慢。中期技能点出来后战斗就很爽了。后期角色数值膨胀,打boss又有些过于轻松了。 闪避反击,弹反等技能都需要中期才能点出来。拟态攻击主要点触手。后期多余的水晶可以留着二周目用。 地图设计很烂,地名没有特殊性,很容易忘记地名对应具体哪个位置的传送点。(而且传送还需要打过两个boss才能点出来)隐藏路线几乎没有任何提示。大部分时间都需要浪费在跑图上。 此外,游戏中彩蛋很多,不少都很有意思。
挺好
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun game
i now have crabs
i love underwater games. souls like crab game is very fun i need to play more
想给个好评之后然后说一些缺点的,但是数到最后发现缺点实在太多。总结就是前面的体验算及格,后面体验断崖下降。(尤其反感什么都看不见然后让你去探索的设计,意义在于可以投共鉴连然后光明正大的恶心人吗)
get this piece of sh*t if you ever wondered, "what if dark souls was even more g*y and cringe?". abandoned game with performance and control issues that were never fixed, devs left to make flavor of the month friendslop for streamers and goys of the lowest rung, enough said.
Really good game although a bit buggy i.e. - had a crash while doing a boss rush - tried gappeling a hermit craft causing frezze (not a bug but a boss fell of the map which I thought initally was a bug if you know you know) these are my only gripes its mostly stable and non of the bugs send me back far enough for me to be truly upset the shell mechanic is really fun although when you max upgrade the umami shell ability thats all you use espessially if your going for a hammer build which means I'm currently using only 2 shells in the game. going onto new game + I might change it up. the first area feels a little clunky but that might of been me getting used to the controls. because after it was nothing but smooth sailings. honestly I love the entire game I'm a hollow knight fan and the boss design I would argue is on par, I'm more of a 2D fan of souls like but with this game being on special I had to get it and it was worth the purchase. I'm defintly going to be sinking more time into this game I still haven't explored everything (which I find surprising) you don't need a walkthough to find everything but at the same time you will need to pay attention and be willing to re explore areas. the level design is so fun though its not a problem especially since you get that satifying thrill of killng enimies with one swing that before would put you on deaths door.
好玩
不是很推薦 便宜時而且是隻狼粉才推薦 沒有貝殼時防禦會降低 打王時要找貝殼不然差不多一下半血 王本身是有趣不難 但是有沒有殼的影響示少 打王時令人想我是打王還是玩打王時找殼 以上問題對高手可能沒有什麼分別 但是令我感覺到煩躁 還有少量可以忍受的視角和卡在陷阱上的問題 有自定義來改善 但如果需要這 也只是代表一開始設計數值是用腳寫 等玩家自己QA 沒有說教意思的環保主題有好感 只不過 只推薦到給特定群組 抱歉地 個人是有點玩不到樂趣
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.6M | 10.6K | 90% | $29.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 |