
Isometric card battler RPG with a touch of virtual creatures, set in a futuristic, digital world, with over-the-top villains and a very shadowy plot.
Modeled estimate, not a reported figure. How we estimate →
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About
Anode Heart: Layer Null is a side-game spinoff to the monster tamer game of Anode Heart. This game focuses on the vastly expanded card game combat, deckbuilding and becoming the No. 1 card master on the Server.

You play as Blank, a new player in the Duel Server, an in-between Layer of the Systems where everything is decided by Card Games. As you rise through the Server Ranks, you will start encountering the Shadowed, members of a mysterious organization with an unknown, but most probably evil goal.
[ ! ] There are reoccurring characters and references to the first Anode Heart installment, but it's not necessary to know them in order to enjoy this game.

Game features:
* Unique card battling system
* Local (and direct connection) PvP
* 500+ cards to collect and play with
* 12 unique levels and card bosses
* New story and characters
* Tama monster DNA collection
* an Isometric Gameboy/PSX vibe
Card game minigame from Anode Heart is now expanded into its own game, with 10 new booster packs, re-balanced card sets and refurbished rules and mechanics. There are card bosses and Tama you can fight through the card game, and a tournament ranking style system.

This is the second game in the Anode Heart universe, serving as a bridge to the Sequel that will take place on the far side of Zearth, after the ending of the first game. [Layer Null] is set in a new Layer, with focus now entirely on the card game and a new plot surrounding it. There's a new cast of characters, but you may recognize a few familiar faces and names. I've carried over the lessons I learned through the release of my first game, so whether you're new to the A:H universe or a Virtual-slaying Veteran, I hope you'll enjoy this one as well!
- Sto
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Portuguese - Brazil*, Indonesian**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An outstanding game that I fully recommend to anyone who likes either card games or RPGs. The card game is really well-designed; it feels like the best elements of Magic and Pokemon, with a ton of room for decision making and creative deckbuilding. This game absolutely deserves a bigger audience, as the PvP mode really has a ton of potential.
If you enjoy rapidly prototyping and testing decks, this is the game for you.
[b]Pros:[/b] * Strong and addictive core gameplay mechanics. * Hundreds of cards with a wide variety of synergies and combo possibilities. * A huge bonus for players of Anode Heart — the crossover characters and Tama references are a really nice touch. * The story maintains a consistent theme throughout, with a decent overall plot. * Adjustable NPC AI difficulty is a great feature. It seems to affect their draw quality, and Level 3 felt like the perfect balance for me. * Plenty of worthwhile post-game content. * Like Anode Heart, the game experiments with some creative mechanics, such as tag-team battles, best-of-3 / best-of-5 matches, and card fusion systems that reminded me of Yu-Gi-Oh! Forbidden Memories on the PS1. * You can copy decks from defeated NPCs, which is a great quality-of-life feature for experimenting with new strategies and builds. [b]Cons:[/b] * I was able to beat the final boss and collect stars using mostly the same deck from start to finish. * The game rarely pushes players to experiment with different deck archetypes. * The card crafting and collection interface could be improved. As a collector, I wish there were a complete card catalog showing which cards I’m missing and how to obtain them. * The pixel art style is charming overall, but some card artwork is difficult to understand and feels overly abstract. * Grinding is barely necessary. Personally, I would have liked a bit more progression grinding. [b]Additional Notes:[/b] * A lot of players say the NPCs ‘cheat,’ but I honestly disagree. This isn’t a PvP game — I just see it as part of the boss mechanics and challenge.
I absolutely fell in love with the card game in Anode Heart and I was so happy that this semi-sequel takes the card game and makes it the main focus. The cards are so much better balanced now and you can make way cooler and varied deck too, it is also just a lot more fun to collect all the cards and fill out the album. This is probably the most fun card game I have played to be honest. The music is a lot better overall, the game feels much better to play and I really can not think of any real negatives from my time playing it. The characters are even more charming compared to the original and I love this world so much and can not wait for future sequels! Well worth your time to give the Anode Heart games a try, I can't recommend either of them enough!
Very fun game mechanics. Just needs a touch of polish on the gamepad controls.
Remember all those yugioh rpg tcg games on old Nintendo handhelds? It’s very much like that in game structure. I am loving it and hope to see more games like this released.
픽셀 유희왕 카드 놀이 -_-
_Incredible_ card game, one of the best on steam IMO. There's tons of space to experiment and theorycraft, and every zone introduces a new set of cards with new archetypes to play around with. Later enemies typically have some kind of gimmick, and figuring out how to counter their strategies is super satisfying. I just rolled credits and haven't started on postgame content yet, but Layer Null is absolutely worth the price. Visuals are good, and (most importantly) the cards are all easy to recognize at a glance. Story is nothing to write home about, and presumably makes more sense if you've played the original game(s)? IDK, it's not really the main attraction.
Absolutely excellent game! I loved every minute of it. The cards are fun and the progression is really satisfying. Great take on the original card game and very cool execution of an entire story out of it. Ultra enjoyable! :D
Fantastic game - 100% deserves a bigger audience. Remember pokemon TCG for the gameboy color? It's like a modern take on that updated for the times. If you're the type of person who played the Witcher 3 and ended up trying to play more Gwent than the game itself, you 100% should get this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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