
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
As governor, how you build and govern will shape your story, your citizens’ destiny, and your provinces’ future. Will you cooperate with other governors or prove your military prowess by challenging your rivals? The cost of peace is yours to decide.
Build your provinces with unmatched detail, flexibility, and scale. Watch kids chase dogs through the streets or thousands cheer in the arena. Build upon the land that you see, from the beautiful heartland of Latium to the mysterious Celtic wetlands of Albion… where no civilized Roman wants to be.
Design the cities of your dreams at the peak of the Roman Empire as you balance your people's needs with the relentless demands of the emperor. Forge alliances across the empire or showcase your might with strategic land battles and naval combat. You may even defy the emperor himself – but not without consequences.
Every decision you make as governor matters. Will you honor local Celtic culture or enforce Roman traditions? Grow your provinces through diplomacy and commerce or conquer through military strength. Your choices will shape not only the future of your citizens and your provinces, but your own story as well.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 12.8Kreviews | 69% | — | $31.3M |
| $62.99−30% | 2.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game told me to update my video driver, which I did. Afterwards, it wouldn't start. I could hear the music but nothing changed on the screen and the keyboard and the mouse locked up. After spending so much time trying to get it going again, it finally started...once. Now I am trying to play the game again and now a new error that the game can not be started right now. I might be done with this game. Error after error and this game has been out for 8 months now.
Because of the bad reviews I did not buy this as a birthday present for myself I'm really sad I waited. I love it. Not sure why everyone is against it. It's classic Anno, could use more content, but what they have is amazing. I'm looking forward to the DLC. 1800 felt like the height of Anno; this is more basic but also much more user-friendly and easier for new players getting into it. And we can finally build diagonal roads. I've been playing since 1602, and I think this is an amazing new addition. It does not replace 1800; this is a completely different experience, and I love it. I hope you enjoy it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #12, worst MX #94 · 7 markets collected
Reviews, worldwide (the counter carries no country): 4.67/day in the week to Jul 21 → 6.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $38.99−35% |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's the same exact game as 1800 but stripped down, missing an act, and has less mechanics. I started playing and felt like I've done this a thousand times, now with just a different skin. This makes sense if they come out with a new version every year. But if they take several years for each release, they need new, updated mechanics and new gameplay. Look at paradox games. New titles are very different and fresh. Yes I know there's negatives with PDX, but this is just silly. It's the same game as 1800 but more simple.
Wait. If you do, get on sale and hold on the season passes. They're not true season pass, they're expansion pass. Each expansion seems to be selling for $12 each so you're only saving $1.00 by buying it. Last time I will be buying a full priced Anno game
i love the anno series but I'd wait a couple of years for them to sort out the QoL details and missing items. Releasing an edition with a Year 1 Pass and then not including the first 2 bits of DLC in that is just plain WRONG and a poor decision. Wait for a GOTY edition in a few years that'll include all DLCs for the same or lower price as the new release now.
I dreamed about this game ever since I first played 1503 on a friend's computer in like 2004. Anno + Rome is a natural match and 117 does an amazing job at portraying the Roman period and fitting it into Anno's formula. Obviously, compared to the full package and milestone of Anno 1800, 117 still has a ways to go, but even now, Anno Rome is a joy to play.
ich finde es echt krass, wie dass diagonale Bauen kaum erwähnt wird. Ich finde es sooo viel besser und angenehmer zu Bauen. Besonders, wenn man schön Baut. Mir gefällt, außer dass Diplomatie System, Dass ganze Spiel sehr gut. Zum Diplomatie-System: Mir wurde von einem anderen Prätor den Krieg erklärt. Gleichzeitig hat noch ein weiterer Prätor eine Allianz mit mir und ein Deffensivabkommen mit dem Prätor, welche mich angreift. Und der Prätor reagiert einfach nicht und ich kann ihn auch nicht zum Krieg einladen. Auch diese Kriegserklärung war so unvorhersehbar. Er hatte keine Chance und erklärt mir trotzdem den Krieg. Es gibt noch sehr detaillierte andere Dinge die mir auffallen. Aber trotzdem macht mir Anno 117 sehr viel spaß. Edit: Der Titel Pro-konsul fühlt sich unglaublich unnötig an. Wenn ich jemanden dadurch Unterwerfen will oder nur jemanden den Krieg erkläre, verliere ich direkt wieder den Titel? Warum?! Darauf hinzuarbeiten, dass man diesen Titel hollt, ist ja dann total unnötig. So ein quatsch.
I played for about 4 hours and realized Anno 117 Pax Romana was largely Anno 1800 with different skins and UI interface. The game plays almost exactly like Anno 1800 with similar progression. Basically Anno 117 Pax Romana could have been a DLC for Anno 1800. Pax Romana does include a few different features, such as land battles, enhanced religion controls and research. If you enjoy Anno 1800 and don't mind paying full price for a version set in Roman times, you will probably like Anno 117 Pax Romana. Perhaps I was looking for a game with similar design concepts and different mechanics to Anno 1800. Anno 117 Pax Romana is similar design concepts and similar mechanics, leaving me with the feeling I could have just played Anno 1800.
Best game
Seven months after release, and still no complete campaign. But we got a small DLC with something most players find annoying at best. Unfortunate miss on an Anno.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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