
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
As governor, how you build and govern will shape your story, your citizens’ destiny, and your provinces’ future. Will you cooperate with other governors or prove your military prowess by challenging your rivals? The cost of peace is yours to decide.
Build your provinces with unmatched detail, flexibility, and scale. Watch kids chase dogs through the streets or thousands cheer in the arena. Build upon the land that you see, from the beautiful heartland of Latium to the mysterious Celtic wetlands of Albion… where no civilized Roman wants to be.
Design the cities of your dreams at the peak of the Roman Empire as you balance your people's needs with the relentless demands of the emperor. Forge alliances across the empire or showcase your might with strategic land battles and naval combat. You may even defy the emperor himself – but not without consequences.
Every decision you make as governor matters. Will you honor local Celtic culture or enforce Roman traditions? Grow your provinces through diplomacy and commerce or conquer through military strength. Your choices will shape not only the future of your citizens and your provinces, but your own story as well.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 12.8Kreviews | 69% | — | $31.3M |
| $62.99−30% | 2.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the environments and the new system with the research aspect and everything. The game looks great and is fun to play. BUT: There are too many bugs. What has bothered me the most is that many of the NPC quest stories simply don’t work as they should. It also seems very unclear how to trigger the different questlines for the different governors. However, I suspect that this may also be due to bugs. At first, the game ran smoothly on my RTX 5080, but after one of the updates they released, the entire game started lagging most of the time, often from the moment I launch it and continuously throughout the game. This makes it impossible to play. I bought the Gold Edition because I really like Anno 1800. But I truly regret doing so. I would only have bought this game on sale. It is still fun when it works...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #12, worst MX #94 · 7 markets collected
Reviews, worldwide (the counter carries no country): 4.67/day in the week to Jul 21 → 6.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $38.99−35% |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boring
Best game
Serious attention to detail put into this by the devs - which continues with every patch. The effort they have expended into making the base game larger than vanilla 1800 is commendable.
Severely lost potential. Got so excited watching gameplay online. Imagine my reaction when 80+ bucks gets me a game that doesn't work after install, and also very likely requires a crapload of troubleshooting to function... Sorry, there's only so much time I have for myself. I'd rather not spend what free time I have getting a game to simply launch.
The game runs OK at first, but after you start building you city, the games starts to run poorly very fast. Even on medium/low settings i get stutters. It kills the joy, and im disappointed that the developer havent solved the performance issues. Stick to Anno 1800, this is not worth it. AMD Ryzen 7 7800X3D 8-Core Processor NVIDIA GeForce RTX 4070 SUPER
Es mas simplon que anno 1800 pero s i te gusto la mecanica de 1800 este es casi un clon con otra tematica.En cambio, si anno 1800 no te llego a enganchar del todo mejor gastes dinero en este.
An sich Grund solides Anno das mir viel Spaß macht. Allerdings habe ich seid ich die höchste Bevölkerungsstufe erreicht habe ständig mit Abstürzen zu tun ( ca. 9 mal in zwei Tagen), was einem sehr den Spielspaß vermiest. auch Gameplaytechnisch kommt es nicht ganz an 1800 heran. Hoffe aber das die neuen DLCs und Patches die Probleme beheben können.
Einfach geil.GIG
Because of the bad reviews I did not buy this as a birthday present for myself I'm really sad I waited. I love it. Not sure why everyone is against it. It's classic Anno, could use more content, but what they have is amazing. I'm looking forward to the DLC. 1800 felt like the height of Anno; this is more basic but also much more user-friendly and easier for new players getting into it. And we can finally build diagonal roads. I've been playing since 1602, and I think this is an amazing new addition. It does not replace 1800; this is a completely different experience, and I love it. I hope you enjoy it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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