
An RTS base builder with huge battles, constant production, and autonomous ships. The Spance approaches, a vast and mysterious storm at the edge of humanity. Who shall claim its riches? Brave the perils of the depths in a story-rich singleplayer campaign with numerous distinct factions and bosses.
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About
Featuring:
Constant endless unit production from your shipyards. Each ship is autonomous, they seek your opponents and prioritize what they are best suited to fight. Witness vast battles. Though you cannot directly control your units in the interference of the Spance, you can create waypoint chains to direct where shipyards send your fleets.
Inspired by the gameplay of Obliterate Everything by CWWallis.
A fast-paced singleplayer campaign with over 40 missions where you fight both with and against each of the main factions. Delve the secrets of the Spance, and annihilate your opposition. Overcome the horrors of the storm and wield the might of interstellar armadas.
Annihilate The Spance is a real-time strategy game focused on a singleplayer campaign that sees you handle base building, economy, and armadas of autonomous starships. In ATS your units cannot be commanded individually, but you have many solutions to direct them towards your goals. Each ship has its own intelligent AI, and will attempt to do its best alongside its brethren in the heat of battle.
Test your ability to respond to situations as they change and shift in the chaotic tide of a 3D battlefield. ATS features an unlocked height plane, allowing starships to fly up, down, and around their enemies. Battles are multiple stories high, and can bend and shift as new vessels with unique capabilities arrive upon the battlefield. ATS has a greatly varied unit scale, ranging from tiny drones to kilometers-long capital ships that can level entire bases multiple times over.
Each ship in ATS is autonomous, targeting and attacking on its own initiative while you focus on making higher-level strategic decisions. Plan your fleet composition carefully. Calculate build cycles. Make tactical positioning decisions. There is no single ship that can win this battle. Compose a mixture of ships from across your entire selection of blueprints. Exploit your enemies' weaknesses and capitalize on your strengths to annihilate the enemy.
The Story
ATS is set in a future embroiled in conflict following the discovery of a mysterious, ultra-dense nebula-like anomaly known as the Spance. An ancient, roiling storm of matter and energy, the Spance has roamed the galaxy for eons and dragged hundreds of solar systems into its depths. Extreme and inexplicable phenomena make navigation of the Spance treacherous, but the unfathomable riches contained within offer a lucrative new frontier full of promise. However, not all is as it seems.
Four interlinked campaigns will take you through the depths of the Spance. Encounter each of the major factions as they struggle toward their goals for the Spance and its treasures, all the while gaining access to new units and technologies. Learn the unique doctrines needed to command the military might of the Kontaalen Armada, the united fleets of the Vaalkorei Coalition mercantile guilds, and the experimental technologies of Emar's Tychon Division. Delve ever deeper into the impenetrable abyss of the Spance and unlock its secrets.
Skirmish, Custom Maps, and the Level Editor
Beyond the main campaign, you can jump directly into Skirmishes against AI opponents in custom maps and levels.
Additionally, our game features a full in-game level editor that can be used to create and share your own scenarios.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RTS where you have some macro influence, but mostly spend time building bases and watching cool space battles. There's an impressive variety of units in the game that interact in interesting ways on the battlefield. It kind of scratches the same itch as the Creeper World games. I look forward to what they do with the campaign. If I had any complaints, the achievements where you need to purposely avoid hurting something (e.g. Headless Giant) are pretty miserable when ships can wander off if they're on anything but a far away focus or move path. That achievement in particular took a LOT of trial and error to figure out. Also medium-sized flak units feel a little too strong at the moment. They blow up most lights (as intended) but also are long enough range/high enough damage to beat medium assaults.
good gameplay,efffect and music
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so much fun. As a fan of space games, this visually is everything I want in a game. Massive fleet battles, lasers and railguns and drones and bombers and EVERYTHING!!!!! So good. Its a tug-of-war style rts, where you build the buildings and units build automatically and go to fight. You can dictate their pathing, but otherwise the focus of the game is selecting the units and balancing your economy.
enjoyable swarm battle sim now with difficulty set right easy been relaxing normal more think n slow the time down n hard well know ur stuff cuz you will be tested
good game looks ace
fun
Pretty fun, campaign is still being developed so you can finish it pretty quickly at the moment. The missions unlock more buildings as you progress so you don't feel overwhelmed. There can be a ton of units on the field and my old pc could still handle it. I look forward to the release of the campaign.
Highly reccomend if you like watching spaceships go pew pew. ATS is a wonderful spiritual successor to the old Obliterate Everything games. ATS is already shaping up to be another high quality indie project. Even with just 2 of the 10 planned campaigns and a skirmish mode currently available i've been having a blast and am looking forward to more. Devs have been very chill and active in the discord and communicate often with the community about the progress of the games development.
Auto battle Sci-Fi where you build your base that produces a infinite amount of ships, either to defend or attack your enemy. Currently has 2 campaigns (there will be 10 in the future) but have a decent amount of custom maps on Discord. It seems easy in the beginning but escalate really quickly and there are even boss fights. It uses a lot of modifiers (armor, heat, armor shredding) and different size ships (from drones to capitals and everything in between). It is worth to buy right now, and will be even better on the future.
什么都好,就是不能存档和读档,错一次只能一切从零开始,而且最高速度还只有两倍速,太折磨了
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Players by region
Where this game's players are, estimated from review languages.
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