
Third part of Angry bunny series. Deathly viruses and their army has conquered world. Find magic crystal and beat evil Viruses and save bunny world..
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Very nice game..where you are a bunny and you need to save your world from viruses ..different virus want to conquer your world..you have different maps and different enemies..game is fun (at least is for me ) and simple..and is also easy to do achievements...have fun and enjoy !!
Disclaimer: A copy of this game was provided by the developer. Angry Bunny 3: Virus is a 3D platformer where you do the same thing for every level: get the key, then the crystal and go to the virus. Except if you care about getting the achievement for completing the level, you can simply make your way to the final objective (the virus) without having the key or the crystal and it will pop. The main hub allows you to enter any level and upon entering a level you get the same congratulation message for completing a level "Congrats bunny saved world". The levels while varied, feel uninspired with assets sometimes floating in the air. Should you choose to explore around, there are invisible barriers stopping you and if that doesn't stop you, you will sometimes fall through the floor, having to restart the level. Jumping feels floaty and getting damaged usually means getting up right in front of the enemy to get hurt again. Getting hurt underwater will make the bunny forget it's under water and only be able to walk on the floor below the water, but the air meter is still ticking down, so you will eventually run out of air. When you go inside buildings the camera doesn't adjust properly and you will have a hard time seeing where you go. I can only recommend this game if you want achievements, but even then you aren't in for a fun time. For achievement hunters: Complete all the levels
Yet another interesting open platformer for a very cheap price. A bunch of new features like swimming compared to the previous games.
A very calm and measured game with interesting mechanics. A mixture of WoW and some kind of crash bandicoot. The graphics do not hurt the eyes, on the whole they are pleasant. Great indie game for a couple of nights. In total, 8 rabbits out of 10.
Angry Bunny 3: Virus is a third person indie game where the player needs to beat evil viruses, and find magic crystals to save the world. I have not enjoyed playing this game, since the controls are bad. The game for some reason consumes a lot of GPU, and the texture is not appealing at all. Not recommended. 3/10.
Currently too many bugs which overwhelm game`s improvements compared to first part. https://youtu.be/J5yIDWIfkSU
Nice graphics, very smooth textures. The levels are passed in one go. I went through them all very easily and with pleasure. The game itself is not difficult, but for fans of this genre it is very suitable. Let me remind you that this is the second game from this developer and he is very generous, he made an excellent sale of his games with big discounts.
It is a typical Tero Lunkka game, that means some glitches but very funny. The hunt for the achievements is nice. Gameplay video: https://youtu.be/OQ4CXi-Rw3w
Sorry, but none of these "Angry Bunny" games show reasonable signs of effort. The bunnies don't even have faces; the level designs remind me of late 1990s Domark 3D Construction Kit demos; the controls don't feel as natural as they look in the videos; fighting enemies and dodging obstacles is awkward and frustrating... This doesn't feel to me like something made by a developer who actually plays games nor spent much time play-testing their own.
The world is in danger due to a monster virus being on the loose. Explore and collect items to scare the virus away. This silly bunny isn't just cute, but also a hero that saved the entire planet! https://youtu.be/uoFqG4Rm0yA
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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