
From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever loved in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full Bot support included!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's great! It is related to X-Wing Vs Tie Fighter and Battlefield 2, but decides to go fully maximalist in customization options and scale. Truly an impressive feat. And you can host your own customized server with bots, just like the good old days!
Not only is the game cheap, it is also very well made. They could ask for $30 and I would pay it. The AI are competent enough to be engaging and the gameplay is incredibly reminiscent of Battlefront 2 (2005). Give it a go, you can get a feel for the game in under an hour even with the tutorial.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 675 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Games like this are why I wish we had a medium option between thumbs up and thumbs down. The game is fun and I recommend giving it a try but it's hectic, confusing and the controls are a little janky. It's got all the right bones to be an amazing game and with some time, polish, and most importantly practice as a player I think it'll shine. For an Indie foray into the Battlefront/Planetside mass warfare genre my hats are off to the devs. it may not feel right for me in it's current form but I can see myself enjoying it a lot as i put more time into it and the devs keep working on it.
wasn't great... tried to give it a good solid go and gameplay felt so clunky and mediocre
I have really enjoyed it; and I have been sad that the servers have been nearly fully empty whenever I log in for a while now.
Love this game so far. Very recomended :)
good
This games good. Very good. Very high quality and you can see the devs worked on it. Sure, graphics may not be toptier, but theres a ton of fun here. Infinite potential. The maps are beautiful. I've never seen video game maps this detailed. 7/10, I think the sound can be improved. -1 point because theres no fishes in majuro. I'll add it when they add it back. But really though, Dont even read the reviews. Just buy it aldredy.
Janky and good fun
For the size of the team working on this it's very impressive, everything feels very smooth, something a lot of games miss is smooth freeriding in transports, usually you get thrown around or just get pushed around a little bit when walking around inside a transport without interactive seats, not this game, I can't tell what direction we're going, or if were even moving unless I look outside the cockpit window or turrets. Gameplay is pretty fun, there's definitely some jank but personally I think it's part of the fun, the cinematic when you call in a vehicle in ground battles is very cool, the only critizism I have is that later on in battles when your team has pushed further in, having to drive a tank all the way from the edge of the map is a bit irritating sometimes, but this is just came out of EA so I think it'll be smoothed out later. Otherwise fantastic game, super excited to see where this goes and massive congrats on reaching 1.0 to the dev team! 100% worth the cost.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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