
An action-packed retro arcade shoot 'em up featuring organic and bio-mechanical alien life, including ammonites, centipedes and spiders!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
[h1] Another arcade like shooter set in space with some underwater theme going on, spiders and other bugs (might be disturbing for some people). Destroy enemy formations for power ups. Approaching waves of enemies are varied and well placed so nothing to complain here. Visual side is good however game runs is super low resolution (800x600). Music is ok but nothing special to remember. To use the controller you have to set it in options first. Controls are tight and responsive, one thing though... I can't pause the game! (press escape). Difficulty wise it's more on a hard side. Playable if you like some old school shooters. [/h1]
[h1]Don't be deceived by the trailer, this game is bad.[/h1] The controller support practically zero, the menus although simple are clumsy, the airship moves like a slug, the hit boxes are messy... I can go on for a while, but I have to ask for refund ( the only positive aspect for me was the price, and I prefer the money) There are lots of better shumups out there, from the japanese meka style ones to jets'n guns, you can grab anything in between you'll be more pleased.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 21 reviews with recorded playtime.
В далёком 1989 году на Atari вышла культовая игра XENON, которая притерпела, в дальнейшем, ряд изменений, чтобы выйти на консолях старшего поколения ( Sega Master System, Sega Mega Drive др.). Так вот, данный скролл-шутер и по сей день хорош (не так давно перепрошёл его). К чему я это? А к тому, что невооружённым взглядом видно, что разработчик сделал условное продолжение, ну или просто сделал очень похожую игру, графически улучшенную. Геймплей остался неизменен. Это вертикальный скролл-шутер с довольно неплохим визуалом. Летите, уничтожаете разнообразных мобов и собираете хитбоксы, улучшающие параметры вашего летательного аппарата, а в конце уровня отправляете к праотцам босса. Всё по закону жанра. Кстати, в битвами с боссами есть дисбаланс, в их пользу. Если до битвы с ним вы не прокачаете хитбоксом скорость корабля, то битва будет тяжёлой. Босс движется быстрее вас, а соприкосновение с ним несёт колоссальную потерю ХР, похлеще чем любая атака. Так что, имейте в виду. В целом же, игра нормальная. Ни отлично, ни плохо. Для одноразового прохождения сойдёт.
[h1]Описание:[/h1] Сырой до не могу вертикальный скролл шутер. Чтобы активировать джойстик нужно ковыряться в меню, корабль дохнет за секунду натыкаясь на любую поверхность, монстры скучные, графика убогая, при проигрыше когда надо ввести имя в рекорды игра намертво подвисает без возможности выйти. Да что там говорить даже запущенное приложение называется - New Demo... Игра явно не доработана и не достойна вашего внимания. [h1]Оценка: 2/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
This is considerably more fun than it has any right to be. Feels like a homage to the Bitmap Brothers: sweet graphics, cool music, loads of power ups and a brutal difficulty level. This is my idea of what a retro game should be. Really enjoyed what I've seen so far, though I've yet to catch a even a glimpse of the level three boss, despite a couple of dozen plays.
"Andromeda Wing", noch ein vertikal "Shoot ’em up", welches ganz stark an das alte "Xenon 2 Megablast" der Bitmap Brothers erinnert, welches im Jahr 1989 erschien. Die Ähnlichkeiten sind schon recht erkennbar, sei es beim Level & Gegner Design, oder auch bei den Soundeffekten. Den Fan des Originals wird es auf jeden Fall erfreuen. Grafik und Sound sind sehr schick gemacht, und es macht viel Freude sich durch die leider nur 4 Levels zu ballern. Der Schwierigkeitsgrad ist recht moderat. Nicht zu schwer aber auch nicht zu leicht. Eine Empfehlung an alle Fans solcher Spiele.
满眼的廉价感, 中规中矩的玩法,毫无乐趣
Low rez, limited options, shallow. What's there to love? I've played through and completed Xenon 2 and that's what caused me to buy this game; it's unashamedly a Xenon 2 clone albeit nearly thirty years too late. I'm OK with it. Xenon 2 isn't remembered for so long because it was crap. Andromeda Wing has that one-more-go factor happening and some nicely rendered sprites. For five bucks, a very welcome trip down memory lane.Dev continues to update as well. I'm running the game with reshade to add some scanline and raster effects and it looks great.
XENON 3 in everything but name and therewith an nnmitigated fun factor experienced way beyond the price point of this game. Grab it on sale or at full price - worth every penny. This games reeks of the love poured into it with a generous seasoning of old school. Smooth, polished, not overly complicated controls and just get stuck right in and that was exactly what we did in the late '80's with most 16 Bit classics. This is Xenon 2 reimagined, a blast from the past brought right up to date but still old school enough to bring a smile to your face when you play it over and over. A really good shoot 'em up worthy of an 8/10. Conclusion: a love letter to the Amiga's golden years and it's a MEGABLAST!
There are issues with the game such as full screen being that it just means you have a tiny window to play in. Windows mode allows for a much larger viewing area. This game is quite old school arcade (for those of you that remember the old quarter eaters) in many ways including the one thing I really disliked which is that some of the bosses are WAY over powered. Specifically the ones that just slam into you as you don't have any hope to move fast enough to get out of the way. You can be at full life and shield and within ½ a second of being rammed, your done.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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