
Ancient Amuletor VR is an action tower defense game that throws you into the ancient world to battle magical creatures, monsters and other legendary foes in single-player and cooperative multiplayer for up to three players.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
emmm... 进了训练所的实战训练之后,手贱射了几箭之后就把出怪的传送门射塌了,小骷髅也是一动不动,然后游戏就卡住了。 目前来说还是推荐的,希望能再接再厉修复bug。。。
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] I had actually played this game before but hadn't liked it [spoiler] refunded Oculus [/spoiler]. I was surprised to be offered a free copy as part of the Steam Curator program. I thought I might as well try this and give it a new look. I noticed that the game had been updated. There are 4 worlds and 2 levels within each world. The levels all look different although the worlds keep the same theme. There is some enemy variety between the worlds, but very slight differences. I think all but one world has a boss fight at the very end. Each level has varying waves until the level is complete. You have to defend these crystals from being destroyed. You can afford to have the first few crystals destroyed, but the more of them that are destroyed, the easier it is for enemies to get to the main crystal which if they destroy then you fail your mission. You teleport from tower to tower near the crystals to defend them. So you have to pick where is the best vantage point at any particular time. Generally, you want to get closer to the action. Where this game stands out, is the heroes available. You have a bow mistress, a viking melee weapon thrower, a mage, a gunner (guntress?), an air sword vixen, and lastly a puppeteer. The puppeteer is obviously overpowered and thus only unlocks after you have proven yourself. I'm just kidding, I believe it unlocks after you beat the second world. Each of the heroes feels very different. My favorite was the bow huntress/ mistress. The bow felt very satisfying. My least favorite was the guntress. You have dual pistols that shoot like shotgun spread that has a very short effective distance and usually enemies are pretty far. Even the viking dude felt better as far as killing stuff from a distance. The viking dude is actually pretty funny because you can't just throw stuff, every now and then you'll get some food instead of a weapon from your holster and you have to eat it then throw the remains. If you just throw it, you'll powerup the enemy. The air sword girl felt pretty unique. It's like your painting deadly brush strokes against the enemy. The odd thing is that she's the only one that I never got a powerup from. I don't know if it's broken or if I was doing something wrong. The mage also felt very good. Throwing magic balls had just the right difficulty. I just wish he had more varied attacks (seems he only has two attacks). The puppeteer had an insteresting mechanic where you throw the puppet then you box everything within melee distance. He made these funny sounds. It was weird, but fun. I still think the game needs more. Maybe build up some turrets or traps. Definitely remake the gun gal. Make it about accuracy, more like McCree and less whatever that girl is. However, I did like the amount of content it had. I enjoyed the boss fights. Rate 6/10. I wouldn't call it Tower Defense .. maybe an arcade version of TD. Still enjoyeable, a bit overpriced, get it on sale if this sounds interesting to you.
买了psvr版再来买份steam版,画面分辨率提升了,更加干净舒服有细节,每个英雄都有自己独特的操作方式和技能,和好友一起联机更是有趣!人偶师操作很新颖,低头玩弓箭妹子的胸也是一大乐趣,哈哈哈哈! 顺便提醒如果有朋友DLC下载不了的话,设置里面勾除一下DLC更新再勾选回来,重新下载一下游戏就可以了,不知道是不是steam的bug。
I was looking foreward to this game coming to PC as I don't have a PSVR and the videos/description made me think it was a tower defence action hybrid, however there isn't any tower defence anywhere in the game. While I wouldn't call the game hard it feels very cheap in the later stages (btw there are only 4 stages in the base game) For example sometimes enemies will be set to spawn right by your crystal so unless you memorized the spawn patterns there is really no way to defend them perfectly. The bosses were extremely disappointing, I thought the mummy boss looked cool but the whole fight is just teleporting between 2 possible positions and shooting him as he slo-mo reaches for you. The heroes are very unbalanced. I loved the concept of the puppeteer guy but he was basically impossible to use as it took too long to throw his puppet bring it back and throw it out again to move it, which you have to do constantly due to the amount of crystals you are defending and number of enemies. Playing with my elf boobs was rad but otherwise the inverse kinetics just took me out of the game. My character was almost always facing differently than I was and if you move too fast or in the wrong way you'll see your headless body trying to catch up with you. I beat the game on Normal in the time I played, I wasn't really enjoying my time at any point I was just holding out for the next levels to be more engaging. If they added some type of tower defence mechanics such as placable turrets etc I could see the game being fun and somewhat strategic. The animations are decent and using the heroes weapons is kind of fun. It just feels like frantic attacking and the biggest strategic decision you'll ever make is "Should I blow that explosive barrel up now or wait?" I did not play online. I'm sure that would have made the game a little more enjoyable.
It's just not a fun game. 3 classes the most interesting of which is the Mage. You use your book to summon and orb and then use your wand to grab the orb and throw it. Unfortunately there's only 2 orbs. the standard one and the Icey one which summons a small slowing area on impact. The Ice orb has to be powered up by getting kills. Also you can only stand on certain points. I refunded after 20 or so minutes.
总体感觉还不错, 基本没有出现什么错位的情况。有错位可以马上重制修正,方便坐椅子上。玩了几把也比较正常。就是关卡太少。68块就给玩两关,是不是太坑了点。
Gameplay: https://youtu.be/N5Z-oi1yf8o A very polished first-person shooter VR tower defense game that has the usual stop the waves of enemies before they destroy your crystals story. As First person shooter TD VR games go it's one of the better ones I have played. Choice of heroes archer, gunner, mage, Viking? and puppeteer hero at any time during gameplay. It's not a bad game it's just that there are piles of these already in VR, if you enjoy these type of TD games then it's one of the better ones. If you already have a few in your library or just looking for a new VR game then maybe it's not worth it. Recommended for First person TD shooter fans or those looking for a good version of one.
Works fine as a simple wave shooter tower defence thingie. Multiplayer is better than single. https://www.youtube.com/watch?v=2nScFH_uytw
画面不错,boss战代入感也很强,弓箭手低头视角emmm,我觉得这点就领先同行业n年。 联机模式无法进行,而且黑屏原因不明。
游戏玩法就是简单粗暴随着难度增加,,也会越来越要技巧,游戏不错,内容相对有些少不知道开发商会不会继续增加内容,总之支持一波。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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