
The relaxing UFO hunting experience. Enjoy the peaceful nature sounds and the crackle of the fire as you gaze the stars and ponder the universe's secrets. Manage your hunger and stamina as you catch some UFO action swimming through the night sky. Some are satalites, but others... who knows?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Need coop & voice chat & beer
Great little game to chill out to. The downside is it makes you wish you were stargazing yourself! Don't expect hours of fun as its a simple point and capture game but listening to music in a dark room with a drink is peaceful! Recommended, especially considering the price!
Half-expected to see some gleebers struttin' 'round the woods. That would bring some additional atmosphere. Little bulbous heads peeking behind trees, ooh yeah.
10/10 catch them dawg gon aliens
UFO Hunting Simulator is the coziest aim training software I've ever played—and one that never tried to be an aim trainer, at that. Well actually, the only skill you can train in this game is tracking. Tracking is when a target moves in a straight line at a fixed speed, and you have to hold left click and keep your cursor on the target with the greatest accuracy possible. Other aim trainers—for example, SteelSeries Aim Trainer, my personal choice—will help you train tracking, among other skills like flicking, clicking, and switching. All other aim trainers also have a mouse sensitivity option (hell, most 3D games do). UFO Hunting Simulator, however, does not have a mouse sensitivity option whatsoever. There will be no editing config files for you either, because the setting just isn't in the deliverable as far as I can tell. I actually couldn't set my DPI low enough for my tastes with this game, as Logitech G HUB has a floor of 200 DPI, and I needed 133. See, I use a large mouse pad, and prefer roughly 18 inches per rotation, for which 200 DPI was STILL too high in this game. To fix this, I used (and recommend using) the software "Raw Accel" to further adjust my sens. With that, I was able to comfortably practice my tracking in this game. So... If this game doesn't really measure up, then why did I give it a positive review? Because UFO Hunting Simulator fulfills a niche in the market that the developer probably didn't even know existed. Generally, aim trainers have this... trait (that I don't like)... of being minimalist, aggressive, and perhaps hyper-masculine in their aesthetics. UFO Hunting Simulator, by contrast, is quite cozy, with the most masculine aspects being how your character thinks chips are an acceptable meal choice for dinner, and that shining a high-power laser at random flying objects is a compelling hobby. As of yet, nobody has made a Sanrio-licensed aim trainer where Keroppi tells me how great of a job I'm doing when I hit a PB. Until that happens, UFO Hunting Simulator will likely remain the most aesthetically-agreeable aim trainer for people like me who are not capital-G "Gamers" in culture and disposition (but are such skill-wise 😎). I get to take breaks and look at the fire, and just listen to the ambiance and think about life. I only practice as much as I want to. The leaderboard is uncompetitive (I just came here to snipe Vargskelethor from the #3 spot, truthfully). The game is what you make of it. I won't evaluate this game's flaws and shortcomings in any further detail than I have here. Just know the game is unpolished and honestly just a vertical slice—a simple project which was seemingly (and understandably) abandoned before being fully fleshed out. As a connoisseur of obscure indie games, I think sometimes this level of finish is fine. I still get something meaningful out of this game, which is why I'm leaving a mercifully-positive review. Thanks to Joel for showing this off.
There is a lot of alien activity tonight.
This is a great little game to unwind with. Its simple mechanics of pointing and capturing stars make for a peaceful, meditative experience. The atmosphere is perfect for listening to music, sitting in a dark room, and enjoying a drink while playing. The only downside is that it might leave you wishing you were out stargazing for real! It’s not a game that will keep you entertained for hours, but as a short, calming escape, it does the job wonderfully.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| SEARCH ALL - STEAMPUNK | $432.6 | 58 | 91% | $2.99 |
| Tails and Pines | $432.2 | 63 | 71% | $0.49 |
| Elems | $434.8 | 52 | 67% | $0.99 |
| Bang Bang Fruit 3 | $438.3 | 59 | 59% | $0.99 |
| Dragon Perception | $438.3 | 59 | 27% | $0.99 |
| PALM BLOCKS | $438.9 | 64 | 70% | $0.49 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Stardew Valley | $243.2M | 1M | 98% | $14.99 |
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Factorio | $140.6M | 232.2K | 98% | $35.00 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.1K | 97% | $19.99 |