
Morels is a simulation game about mushroom hunting and wildlife photography. Explore a diverse range of regions spanning across the United States. Increase your hunter and photographer levels by collecting a variety of mushrooms, photographing animals, and completing weekly tasks.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, German*, Simplified Chinese*, Spanish - Spain*, Spanish - Latin America*, French*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
禅系游戏,通过给不同的动物拍照,以及摘蘑菇来赚取积分。积分可以解锁新区域、还可以购买野外补给的装备,或者应对蚊虫叮咬之类的道具。 挺新奇的体验,毕竟在其他游戏的野外中,你要么就是在杀动物,要么就是在杀人。在这里没有杀戮,收起你的三级头盔与AK47,体验一场久违的、与大自然的亲密接触吧! https://steamcommunity.com/sharedfiles/filedetails/?id=3737234733
[h1]A Truly Engaging Labor of Love[/h1] Morels: The Hunt is an enjoyable and captivating game about mushroom hunting and wildlife photography. You wander through 6 diverse regions with 8 unique maps across the USA, hunting morels and 11 other types of mushrooms, photographing 64 different animal species—from everyday squirrels to elusive Bigfoot—and searching for hidden trophies. Realistic weather cycles, dynamic day-night shifts, and weekly challenges keep the experience thrilling and fresh, while upgrades like a headlamp, camera enhancements, a horse, and an ATV let you push deeper into the wild. The Exploration Mode, where you embody the animals themselves, adds a playful element, turning hunts into exciting journeys. The pleasant, beautiful atmosphere of nature, with its ambient wildlife and surroundings, pulls you right in. It's topped off by the wonderful in-game music that greatly accompanies the gameplay, setting just the right mood. https://steamcommunity.com/sharedfiles/filedetails/?id=3246454958 The game is tagged as relaxing, but I’ll say that it’s, on the contrary, invigorating. There’s no time to relax, as each day ends quickly and you have to move fast to find and collect a certain number of mushrooms and photograph particular animals required to complete weekly tasks. It’s fun and stimulating work (if you’re an achievement hunter) across 100 days of one season—which doesn’t end the game, since you can play as many seasons as you want. Besides, the game is eerie at night and even spooky when you get attacked by predators, especially by the scary werewolf; it’s sad when you see a dead squirrel killed by a wolf. So you won’t get bored and can experience a range of emotions. https://steamcommunity.com/sharedfiles/filedetails/?id=3232359953 What warms my heart most is some of the best developer support I've seen. Many years after the release, Morels: The Hunt has recently received a free major update: the Pinecliff Forest map, with new mushroom types, animal species, and other surprises to discover. The developer Wes Abrams quickly replies to messages, swiftly fixes issues, and even fulfills wishes, making every player feel seen and valued. It's this kind of genuine care that inspires me to nominate Morels: The Hunt for the Labor of Love Award—it undoubtedly deserves it. https://steamcommunity.com/sharedfiles/filedetails/?id=3614311829 I definitely recommend Morels: The Hunt—it's a joyful escape that keeps on giving!
Вот и подошло к концу приключения фотоохотника. Что сказать, сделали очень красиво , познавательно. Понравилось находить зверушек , мистических существ, а также собирать чудо грибы. Из минусов хочу подчеркнуть , что при солнечной погоде очень тяжело собирать грибы, солнечный свет так и слепит. В целом игра отличная , не заметил как пролетело время
Игра как линза - выпукло-вогнутая 😁. С одной стороны - неплохая рисовка природы, животных, растений (и этих самых сморчков). С другой - скука, и навевается она тем, что отсутствует хоть какое-то описание искомой живности. Ой, птичка полетела, шёлк её - ура-ура, новый экземпляр, воробей. Ачивка сразу (коих в игре под сотню) - иии, дальше что? А ничего. Сфотал, получил ачивку и имя зверя и на этом всё. На этом интерес всё. Нашёл воробья, черепаху, ещё там кого-то - смысла нет без минимального описания, образа жизни и проч. Да даже в ныряльщеке Дейве пара строк о каждой рыбе, а тут - тупо беготня с фотиком. А, ну ещё надо найти золотой сморчок 🙄. Скучно, девочки (с). 3/5
Collecting mushrooms as a game needs to exist. Making photographs of animals while you do that is also a good idea. It's wholesome. To that end however I find the realistic elements like poison and rashes to be unwelcome. They create a tedious loop: You need points to unlock the experience that you want and get slowed down because you also have to buy medicine with these points. Unless you like being interrupted all the time. I don't.
Las wygląda tak pięknie, że rozważałam przeprowadzkę do Bieszczad
very relaxing and easy to play whilst watching a tv show at the same time too. Slow paced which is helpful for my chronic fatigue too.
和大自然的亲密接触,每个地区的生态环境各有特色,丛林茂密,地图很大,主要以采蘑菇为每天任务,又要一边兼顾拍动物和名胜古迹,运气好能遇到神秘动物➕2000积分,视角从头到尾都要看着草丛寻找蘑菇有点眼部疲劳,商店的矿泉水和雨衣.墨镜必备各买一个,由于前期积分顶多就1000-2000买不起载具车辆,想快速赚积分就去找寻神秘动物等赚1000-2000积分,可以快速购买马匹,跑图啥的方便。纯步行有点坚持不下去了,话说狼蛛.蝎子我都找到拍照了,小小的青蛙还没找到过,实在闲得慌了在继续探索吧,另外各类蘑菇刷新点大多可以参考破树桩旁,河流旁还有路边的车辆大多会刷出来,放松模拟器还行,晚上农田的星空很美,氛围背影音乐很诡异,白天是探索放松游戏,晚上怎么成了恐怖游戏? 另外一个稀有神秘生物成就其实一个已知的是,在中西部地区印第安纳洲农田的超大拖拉机那边,等到晚上11点15分左右农田正中心位置会出现外星人,白天农田天空中的UFO会四处飘荡,到了晚上这个时间段是我从白天等到晚上遇到的神秘生物外星人,看见了就赶紧拍照+点积分,你要靠近它就会跑直到被UFO吸走,主角靠近UFO的光波也会被吸进UFO里面,希望对你们有帮助。 其余神秘生物成就在我看来需要花时间在附近出没地等待,还有天数足够就能遇到
I am going to be very honest here the game gets boring after a point and can be very buggy at times. This game can be a hit or miss from looking at other reviews and it was just a miss for me. If you like just walking around and collecting mushrooms over and over and over again while also taking pictures of animals then sure go ahead and buy it but if you dont like that then do not waste your money and time.
cute idea but gameplay is limited and I felt nauseaus playing because of the movement
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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