
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 130 reviews with recorded playtime.
Reviews
Themes across 130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wow, this game is amazing, made it to my Top 3 favorite games of all time. Incredible atmosphere.
♥♥♥♥♥ я испугался конечно
mamma mia che ciofeca di gioco passi ore nel bunker senza che ti dia un minimo di indizi su dove devi andare e inoltre non hai manco la possibilità di vedere una mappa
endless running through a bunker without anything interesting or even terrifiying ... this is no horror-game, it`s a walking-simulator
略带一丝沉浸模拟风味的资源根本不用管理型恐怖游戏(普通难度) 游戏内容非常简单——在一战黑暗的地堡中醒来,努力从名副其实的怪物手中逃脱。 向来更偏爱这种互动性或者说主角主观能动性更强的游戏,也对略恐高压的刺激略感向往,不久前才购入的它从库中众多未玩事项中对我有独特的吸引力。 游戏内文本不少,但故事脉络较为简单,而我暂未游玩过系列其他作品,一些可能关联的背景不了解也不影响游戏的体验。在普通难度下谨慎游玩地图中的资源根本用不完(可能是我玩得太猥琐,通关还有两满箱十桶油没用),因为游戏核心流程的简单粗暴,地图中充斥了不少可以不用去的纯资源房间,前期摸爬滚打临近通关才咂摸出游戏的单薄。 但,这确实是我玩过的游戏中最恐怖的黑暗、最地道的黑暗:灯光明码标价、按分计费;发动手中的光源可能使你暴露,而怪物无处不在,监听着你的一举一动,时刻给你上压力...更糟糕的是没有光亮时的地堡就是属于怪物的游乐场。游戏也很好地配合了一战的事件背景,无论是场景设计还是道具局限性,在故事上战场前线地堡中的主角也无法求助——没有办法、没有对象、也没人会来,只能靠自己生还。相较我无法玩下去的传统解密推进恐怖游戏,游戏沉浸模拟的元素拯救了我的游玩感受,综合下来也的确给了我预期的游玩体验。 强烈推荐同时喜欢沉浸模拟与恐怖游戏的玩家游玩(尽管只能勉强算半个沉浸模拟)
best horror game i've ever played
A really fun and replayable experience. My first Amnesia game too. The setting being very tense already adding to the horror that lurks in the dark. One wrong turn can spell your doom. Amazing atmosphere!
El terror no necesita gore, necesita tensión generada por una atmósfera inquietante en el que el jugador o espectador se sienta totalmente vulnerable. Este juego es el mejor ejemplo de esto.
Frictional erra nunca, depois de SOMA, acho que é meu jogo preferido deles. Basicamente um resident evil ambientado nos bunkers da primeira guerra mundial com um nemesis que fica na tua cola o jogo inteiro. Tenso demais e muito bem feito, animações e sons específicos pra tudo
Amnesia: The Bunker is my second fave amnesia game (at the time of writing this review) - no longer limited by linearity, the bunker throws you into the role of a WW1 Soldier trapped inside the titular bunker, facing off against deep darkness, rancid rats and a merciless monster. Every bit of progress, no matter how small, feels genuinely important even if it's something as simple as just opening a locker and picking up some items as the beast is so relentless. Every small action you take has a big impact.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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