
From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 3.86/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра пугает скримерами и резкими звуками. Местами жутковато, но я ожидала большего. После прохождения первой части амнезии, которая пугала именно затягивающей и погружающей в себя обстановкой. Загадки конечно должны быть простыми чтобы сильно не зависать над ними, но не настолько чтобы шестеренки под ногами надо было вставить в механизм напротив... Выглядит сама по себе игра не очень, первая 2010 года смотрится симпатичнее, тут текстуры какие-то растянутые. Халтурно выглядит оформление шкафчиков и столов с которыми можно взаимодействовать, потому что наполнение одно и то же: записка 1 шт и какие-то бутылки с книжками. Хотя что еще туда можно положить, если у нас безграничный фонарик в руке? Все какое-то не то прям, не могу посоветовать игру.
One of the best horror games !
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 62.9K | 95% | $4.99 | |
| $6.4M | 3.1K | 94% | $49.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 7.2K | 73% | $39.99 | |
| $6.4M | 13.8K | 72% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.5M | 53K | 96% | $29.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $9.2M | 27.7K | 88% | $19.99 | |
| $10.9K | 118 | 83% | $5.99 | |
| $6.1K | 50 | 70% | $4.99 | |
| $6K | 48 | 71% | $5.99 |
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Hungarian, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really surprised by how much I liked this. The gameplay is certainly less important to this game than in The Dark Descent, but I found the story of this one almost more interesting. It's also very short, which is a good thing to me but maybe bad to others. The pigs scared me quite a bit as well, and there's some great and subtle psychological horror tricks the game uses at various points that honestly had me questioning if I was imagining it. I would recommend this if you like horror games and want a game with more of a focus on the story and less on gameplay. Only flaw was some cheap-ish jumpscares but they weren't too common. Very underrated game in my opinion.
It’s not a large-scale, big-budget game, and not all of its mechanics are fully polished. However, the gameplay has a distinct atmosphere, so if someone enjoys horror built more on character motivations and uncovering the story rather than fighting monsters or gore, they should be satisfied.
Very cool lore
как он сыновей отличал если у них модельки одинаковые
It's actually really good
People who dismiss this game as a “walking simulator” should revisit it and pay closer attention to the story. A Machine for Pigs is one of the best artistic metaphors for the idea that no eldritch horror we invent can ever be more terrifying than the horrors created by humanity itself.
Very overhated game, Although it does admittedly lack in gameplay compared to Dark Descent, essentially being a walking sim, I think the story and visuals are great. Dark Descent's story and visuals are great too of course, but I personally was pulled into this game's story more than the original game's.
Neither a good game nor a horror game at all. Boring walking simulator gameplaywise and too long for what it is. 10/20. The setup and story are not bad, but the game has a tendency to use too many words to express everything, from the enormous amount of letters and notes to the dialogues, every sentence is so obtuse and tedious to read. The gameplay lacks a lot of interactivity elements compared to the first game, the puzzles are not clever or interesting, nor meaningful but since you have just a few interactable elements in the game you usually pass through the puzzles etc.. without even noticing just click on every interactable object and that's it. Conclusion it's not bad, but not good at all.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.