
AMEN 11 11 is a hidden object adventure game set in an atmosphere of apocalypse and psychological horror. The player's task is to find objects hidden on the maps.
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About
In an alternate reality, the Cold War ended with an escalation of nuclear attacks. In such circumstances, we find our heroine — known from Alice Mesmerizing Episodes of Neurosis. Her struggles are far from over.
In one of the post-Soviet countries, a resident of a prefabricated concrete apartment block tries to piece her identity back together and find a way out of this traumatic situation.
As the world teeters on the brink of collapse, everything ceases to make sense, and what was once familiar comes to an end.
For we know that the whole creation has been groaning together in the pains of childbirth until now. And not only the creation, but we ourselves... For the creation waits with eager longing for the revealing of the sons of God\
AMEN 11 11 is a hidden object adventure game. The player's task is to find objects hidden on the maps. The game consists of seven maps, each with a specific number of hidden items to find before progressing. The maps are large and can be explored by moving the screen with the arrow keys or by holding down the mouse button. Zooming in and out allows for a closer look at the map's content. Players can use the hint function if they get stuck at a certain level; it shifts the view to the area where the hidden object is located.
The game stands out with its hand-drawn graphics, maintained in a tone of unease and unreality. It features the atmosphere of a dystopian apocalyptic story, psychological horror, or even outright psychedelia. The graphics, combined with atmospheric music, allow the player to fully immerse themselves in this surreal experience.
The game touches on themes familiar from Alice in Wonderland, but also delves more into mental instability and spirituality. Hand-drawn
Genre : Hidden objects adventure
Graphics : Hand-drawn, symbolic, psychedelic
Atmosphere : Apocalypse, psychological horror, surrealism
Immersion : Atmospheric music + ASMR
Inspiration : Alice in Wonderland + neurosis in post-nuke world
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Traditional Chinese, Simplified Chinese, Czech, Danish, Finnish +91 more
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
I really recommend this game, for me it was a new way of experiencing artworks. I'd say that looking for hidden moths is just an excuse to experience the pictures in a new, unexpected way, paying attention to every detail by shining light to every, zoomed-in part of it. I also really appreciate the music, it sets the uncanny, a bit creepy vibe, but is also very calming. It's a short game, but it will be worth your time, it certainly was worth mine :) One tiny "-" is I'd say a bit too many steam acchievements - there was so may it interrupted my flow.
[url=https://store.steampowered.com/curator/43083373/]Clever games curator review: 8/10[/url]. This is a hidden object game where you are searching not for typical items, but for small, easily missed bugs, specifically moths. It clearly runs on the same foundation as the developer’s Hidden Cat series, but trades that collection’s charm and cuteness for something much darker and more mature. Each level is a large, scrollable scene filled with unsettling or heavy imagery, including things like nuclear explosions and other ominous subject matter. Scattered throughout are roughly 40 to 80 tiny moths. Finding them usually requires zooming in and methodically scanning each section of the image. Their placement feels fair in a mechanical sense, though they are not always meaningfully tied to the scenes themselves. Still, the process forces you to examine the artwork closely, which can be rewarding in its own right. The art style can feel somewhat random, but it is often interesting to explore. It leans into a kind of postmodern abstraction, with imagery that suggests meaning without ever fully committing to one interpretation. There is a sense that something is being hinted at beneath the surface, but it is left open enough that you can take from it whatever you want. Though computer edited, I don't see any evidence of GenAI. More like photoshop 2005. One standout level begins with a scene clearly inspired by the original Super Mario Bros. From there, as you scroll downward, the image gradually becomes more distorted, darker, and increasingly removed from its source of inspiration. On the whole, the level design is engaging and creative, if often abstract and visually noisy. It is interesting to explore, even when it feels a bit scattered. This entry is also noticeably longer than many of the developer’s other releases, offering a bit more than an hour of content. It never really becomes dull, and the added length gives the game more room to develop its ideas and let its themes evolve across multiple levels. Controls are best suited to a traditional mouse, especially one with a scroll wheel. The game is playable on a laptop or touchscreen, but it is clearly not what it was designed for. Without a mouse you will need to rely on the keyboard for essential actions like panning and zooming, which makes the experience less intuitive than it could be. The music is a genuine surprise. It is often atonal and unconventional, but consistently interesting and at times genuinely excellent. It is rare for a hidden object game to stand out this much sonically. If anything, it leaves you wishing for a full soundtrack that expands these ideas into something more cohesive.
One of the most ♥♥♥♥♥♥ up and most interesting spot the hidden item games I have ever played. You find moths in various "items" which are actually your standard hidden object level but with absolutely ♥♥♥♥♥♥ up art. There seems to be some underlining story of the apocalypse hidden through ciphers and other imagery. My only nitpick would be instead of finding the same moths in every level, it would have been nice to get different items per level or a combination of different items per level. Other than that I completed the game in a little over 30 minutes with light clues so the game is short but sweet. I recommend this if you like the end of the world and finding moths.
画风很怪诞 很抽象 有中文 85个成就
I really enjoyed the game, simple yet nicely done, takes you through different levels. Loved the audio soundtrack as well, combines well with the art.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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