
18th century Paris - a city of love, lies and revolution. You are a woman of fashion trying to survive the political turmoil. Date a cast of unforgettable characters. Amass the wealth and respect you deserve. Engage in gossip that can alter the course of history, or lead you to the guillotine.
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About
A revolutionary, romantic, visual novel where your choices change the course of history!
It’s March 19th, 1789 and King Louis XVI rules over France from the gilded halls of Versailles. France is a country of elegance and poverty, of ancient tradition and unstoppable change. It is a country on the brink of revolution.
Attend parties, mingle with the rich and powerful, learn their secrets, and use this to get the wealth and power you deserve. Find true love in an opulent world of ever-shifting alliances, that grows more dangerous by the day.
Still, you must always keep your eye on the coming revolution. After all, it’s better to be on the right side of history, than the wrong side of the guillotine.

Use your calendar to plan your commitments each week in Paris, and more importantly, who you do them with. In a city marching towards revolution, time is of the essence, and your enemies have agendas of their own!
Ensnare the hearts of Parisian nobles and use their influence to your advantage. Change the outcome of political events, snub your rivals, and be lavished with expensive gifts.
Turn gossip into profit by selling the secrets you learn, but be careful! Your own credibility and security are also at stake. The choices you make can yield great rewards and change the course of the story, but dire consequences could arise if you’re caught!
Fall in love with a sprawling cast of fully realized characters. Enjoy the company and learn the secret histories of mysterious priests, wronged soldiers, wealthy widows, and more! Don’t worry, if you’re discreet, you won’t have to pick just one.
Experience a gorgeously illustrated, and lovingly researched rendition of 18th century Paris. It is a time of fashion, and a time of secrecy. It is a world of staggering beauty, and unspeakable danger.
Be entranced by the authentic, original score crafted by award-winning composer John Robert Matz! Enjoy a sweeping musical journey that will take you from the class and sophistication of fashionable string quartets, to the grandeur of the orchestra of the late baroque.







Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Was habe ich bezahlt/was ist es mir wert? Ich habe das Spiel im Sale für etwas mehr als 6 Euro gekauft und würde es im Sale wieder kaufen, für den Vollpreis von 20 Euro gibt es zu viele Bugs und es ist auch bei mehreren Durchgängen zu kurz. Wie ist die Spieldauer? ca. 3-4 h für den ersten Durchgang dann vllt. 2-3h für jeden weiteren. Worum geht es? Wir sind Yvette, auf der Suche nach unserem Verlobten Armand im vorrevolutionären Paris. Unsere Entscheidungen darüber wie wir mit sensiblen Informationen (Gerüchten) vorgehen und wie wir unsere Zeit verbringen, kann über Sieg oder Niederlage der Krone oder der Revolutionäre entscheiden. Daneben gibt es noch 2-3 kleinere, persönliche Intrigen und Romanzen, welche an je eine Fraktion gebunden sind. Leider hängen auch spezifische Enden tw. damit zusammen für wen man sich dann entscheidet. Auch der Zufall spielt leider eine große Rolle....welche Einladungen man von wem erhält bestimmen oft auch mit wem man anbandeln kann oder welche Fraktionen man beeinflussen kann. Customization gibt es auch nicht, man wählt die Kleider am besten passend zum Anlass (so viele Modelle gibt es nicht...vllt. 6-7 Outfits in meist 2 Farbvarianten). Auch erscheint es mir seltsam, dass die Robe de francaise (mit Schulterschleppe/Falte) Boni für die Revolutionäre gibt, wo es sich doch um eine Kleiderform handelt, deren Beliebtheit rapide mit der Revolution sank. Wo gibt es Probleme/Was hätte man besser machen können? Nur etwas ärgerlich: Die Musik ist zwar passend, jedoch viel zu laut in der Grundeinstellung. Leider muss ich jedes Mal beim Start die gewünschte Auflösung noch einmal einstellen. Eine persönliche Note bei der Charaktererstellung wäre nett gewesen. Schon nervig: Manchmal tritt ein Bug auf, bei dem man Rendezvous weder ablehnen noch bestätigen kann, es muss erst neu geladen werden. Das Spiel ist tw. derart Zufallsbasiert dass sich bei einem spezifischen Ziel für en Durchgang speichern und laden lohnt/obligatorisch ist. Was hätte besser sein können: Ich hätte mir eine erweiterte freundschaftliche Beziehung zu unserer Zofe gewünscht, Raum dafür wäre da gewesen. Viele sehr wichtige Ereignisse im Spiel müssen am besten schon im April abgeschlossen werden. Auch die Love Interest lässt sich tw. nur noch schwer ändern. Einige Enden stimmen nicht mit dem überein was man gespielt hat. Beispiel: SPOILER (Ich habe in einem Durchgang Elizabeth geromanced, sie Armand zugunsten verraten und habe trotzdem ein Ende bekommen, dass besagte, dass ich mit ihr ein happily ever after bekomme, aber auch mit Armand aus Paris flüchte?) SPOILER ENDE. Tw. hatte ich in den späteren Monaten vieeeel Leerlauf bis zum Ende im August, gerade hier wäre es gut, hätte man noch Möglichkeiten eingebaut sich für jmd. anderen zu entscheiden oder schlicht mehr Events auf der Karte. Insgesamt kein schlechtes Erlebnis, die Charaktere sind nichts neues, aber ganz solide geschrieben. Im Sale jederzeit, zum Vollpreis hätte ich mich geärgert und es aufgrund der geringen Spielzeit auch kaum ausprobiert. Auch hätte man hier und da noch einige ernsthafte historische Informationen/Wissen einstreuen können, gerade die Geschichte um Armand hat so keinen historischen Hintergrund. 7/10, allerdings auch nur weil hier einige meiner persönlichen Vorlieben getroffen wurden. (Entscheidungsmöglichkeiten, Loveinterests, historisches Setting). Objektiv eher ein 6/10 Spiel, also eben etwas für Leute, die mit dem Gesamtkonzept von Anfang an liebäugeln.
Ambition: A Minuet in Power is an unusual and captivating blend of visual novel storytelling, political intrigue, romance simulation, and light strategy, all set against the rich backdrop of pre-revolutionary Paris. Developed by Joy Manufacturing Co. and published by Iceberg Interactive, the game places you in the role of Yvette Decaux, a young woman whose life is upended when her fiancé disappears into the chaos of the capital. Instead of fleeing home in defeat, Yvette embraces her unexpected freedom and plunges into a world of powdered wigs, dueling aristocrats, whispered scandals, and dangerous ideals. What begins as a search for answers gradually transforms into a personal odyssey through the salons and backrooms of a society on the verge of collapse, where charm, wit, and gossip can be weapons as sharp as any blade. The gameplay structure revolves around carefully choosing how Yvette spends each day, as each action consumes time and alters her standing in Parisian society. Parties serve as the centerpiece of the experience: lavish gatherings where alliances are forged, loyalties tested, and valuable gossip is gleaned. Managing Yvette’s credibility, peril, and fatigue becomes the heart of the strategic layer. Credibility determines how well she can impress others, peril measures the danger she attracts through her actions, and fatigue limits her ability to attend social events without collapsing from exhaustion. A wrong dress choice, an ill-timed conversation, or a risky political gesture can shift these values dramatically. The constant balancing act—between personal ambition, romantic opportunities, and political maneuvering—gives the game a compelling sense of tension and consequence. Gossip functions as both currency and weapon. By mingling at parties, Yvette gathers bits of information that can be sold to the press for coin or used to influence the various factions tearing France apart. These factions—the Crown, the Church, the Bourgeoisie, the Military, and the Revolution—each offer benefits and unique story interactions. Yvette’s relationships with them can determine her fate, and the game does a strong job of intertwining personal romance routes with political loyalties. Pursuing a love interest often involves navigating their ideological leanings, and the choices Yvette makes in her affairs of the heart can echo throughout the broader storyline. This interconnectedness helps the game transcend typical dating-sim conventions, adding a maturity and narrative richness to its romantic arcs. The presentation is one of Ambition’s greatest strengths. Lush illustrations, elegant character portraits, and detailed Parisian environments work together to evoke the decadence and fragility of 1789 France. The soundtrack—filled with gentle harpsichords, strings, and period-inspired melodies—sets an atmosphere of refinement tinged with danger. The writing is equally polished, balancing humor, flirtation, pathos, and political insight. Yvette’s voice is confident and witty, and the cast surrounding her is filled with memorable personalities, each with their own agendas and secrets. The localization leans into clever turns of phrase and period-appropriate flair, making the dialogue engaging even during quieter story beats. Yet, despite its ambition and charm, the game is not without flaws. Some of the user interface decisions feel outdated for modern visual novels: the lack of a text history log, minimal quality-of-life features, and occasionally unclear feedback on stat checks can make certain interactions confusing. The pacing also falters in later chapters, especially when party invitations become sparse or events repeat with slight variations. There are moments where the game’s systems seem to fight its narrative ambitions, leaving players unsure of how to progress or why certain routes locked behind invisible thresholds. A few bugs or inconsistencies in event triggers have been noted, which can disrupt immersion. These issues don’t break the experience, but they do highlight areas where refinement would have made the overall design more cohesive. Even with its imperfections, Ambition: A Minuet in Power remains a distinctive and rewarding narrative game. It offers a rare combination of romance, political strategy, and historical role-playing, capturing the mood of a society teetering on the edge of revolution with a blend of elegance and tension. For players who enjoy detailed character interactions, rich historical settings, and mechanics that reward careful planning and narrative investment, it provides an experience that stands apart from traditional visual novels. It may not achieve perfection in every system, but it excels in atmosphere, writing, and imaginative scope, offering a journey through 18th-century Paris that is as seductive as it is perilous. Rating: 8/10
Im in luv, cant wait to marry the milf
Au début c'est un peu dur de réussir à avoir de la crédibilité etc mais une fois qu'on a compris c'est chouette. Le seul truc pénible c'est le fait de devoir se reposer h24... mais voilà j'ai quand même fait le jeu 3 fois pour avoir différentes fins, c'est très chouette ! :)
This game was addictive; it was challenging, great dialogue, loved the art style and overall recommend. Like other reviews it still has some historical bugs which can really impact the game if you are unable to quit and go back to a save, and looks like the devs have checked out (which is a shame because it's such a cool game).
Saint-Just......... <3<3<3
This is my favorite kind of game -- every choice has consequences, there are so many characters to romance, and you there's an element of alternate history. There are maybe three typos in the whole game, which isn't so bad, and the writing is engaging.
This was a highly enjoyable game. It does have a funky save system and will occasionally not load dialogue, but past that it satisfies you with story. Your choices can be simple or devious, and you may live a quiet life or be bold and loud, establishing your place in society. There are random events and encounters which means your experiences can differ per run, so doing a fun first go at it then seeking out achievements will get you plenty of hours of story. If you enjoy visual novels that have layers of game mechanics, grab this game when it is a price you like. There is a bit to keep track of, but if you don’t mind a little peril, you’ll manage just fine. Also, the way some characters were written really makes your hate for them stick, which I applaud.
I have a hard time finding visual novels I like because a lot of them feel constrained in terms of meaningful choices. Or, the writing doesn't make me feel curious about the world. Not this one! There are underlying game mechanics to play with that make choices feel like they really matter, and the writing is fantastic. Both of those things come together to really makes you feel like you're there and deciding who your character is and what will become of them. If you're a fan of Bridgerton, or the game Long Live The Queen, you have to play this! Can't believe there's not more positive reviews.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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