
Raptor Boyfriend: A High School Romance is a dating sim about a teen girl who moves to a small secret community of cryptids. Romance a magical Fairy, a sensitive Sasquatch and a bold Velociraptor. A satirical 90's teen drama about trying to find love in your last year of high school.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.49−50% | 142reviews | 93% | — | $50K |
| $13.99 | 31ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Games like this really make me wish there was a “mixed” option for Steam reviews because while I think it has some major flaws I don’t think it was a bad game or that people should avoid it. But at the same time, I really can’t say I recommend it. It dodges the pitfall that many games like this fall into (being childishly wacky about their strange premise) but it did leave me wishing it leaned more into its silliness and unique world. All your love interests being non-human felt inconsequential though most of it. The characters are well designed and the story can be very cute and poignant. It got some real, genuine smiles out of me at its stronger moments but for the runtime those moments are too spaced out due to excessive padding. It has some great lines and jokes but it desperately needs a firm but loving editor’s hand. There is so much filler text and unnecessary wordiness that it really bogs it down and makes the story drag. I do like that they included all three characters in every playthrough. Often with long games like this I’ll not want to play multiple times and feel a gap where I don’t know the cast so getting to know Robert and Taylor despite setting Stella up with Day was a big plus. The art was also a highlight for me, I loved the harsh black shading and unique but relatable art style. It also had way more art than a lot of games like this have which goes a long way with fleshing out a story.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2/10 not funny bad, just bad bad 1ST achievement 97.1% have and that's actually really high for games sooo lots of people start this game. its the fall off that tells you everything you need to know 2nd 77.2 3rd 43.2 4th 27.8
The game had so much potential with an interesting concept and vibrant art style, but the execution missed the mark for me. The dialogue choices all leaned heavily into awkward or cringey interactions. While a little cringe can be funny, it felt overwhelming when every option was cringey, leaving no room for more genuine or diverse responses. Playing with friends made it fun for a while, but without that, I probably wouldn't have stuck with it as long. There also seemed to be some strange responses from characters, as if they didn’t align with the choices I made, which took me out of the immersion. If the developers added a mix of more relatable and varied options, I think this game could really resonate with dating sim fans who enjoy a balance between humor and heartfelt moments. Overall, this is a creative game with potential for improvement in choice variety and character response accuracy. I'm hopeful to see updates that make it a stronger experience for dating sim lovers!
[h1] Overall Rating: 8.75/10 [/h1] I bought this on sale, hoping to get my mind off of reality for a moment. But then this game hits reality so hard, each companion actually feels human, despite their non-human statuses. It's about friendship, highschool, romance--but there's a deeper flavour to it. You get to "feel" for the characters, and the more you talk to them through phone or through casual interactions, the more you actually get engulfed in their own worlds. They have their own conflicts, issues, but nevertheless, the game doesn't shy away from addressing these personal issues. You want to be there for everyone, but you also have your own personal struggles. You can mold your character, Stella, to be very straightforward or being patient with responses. Finishing this indie game made me look back at my own friendships, and how I could've handled some better. It made me step back from the digital world to reflect on myself--and how I can be better holistically. It's a game I didn't expect I needed, but definitely deserved. It's a delight to have a Raptor boyfriend, a Bigfoot boyfriend, and a Fae girlfriend through college.
Wheres my Raptor boyfriend?! I need one NOWWWWWWWWWWWWWWWWWWWWWW
so much potential and just a disappointing meh result
Меня радует, что игр с тематикой ксенофилии (отношения между РАЗУМНЫМИ существами разных видов) становится больше. Они пока кривоваты и в плане графики, и в плане сюжета. "Раптор бойфренд" тому пример. Заметно, что игра делалась энтузиастами. Стиль рисунка специфичный. Чрезмерная кислотная яркость делает глазам больно, анатомия местами хромает, но не критично. Но самое неприятное - это отсутствие баланса в сюжете. Авторам действительно очень не хватает редактора, который бы вовремя осаживал их разбушевавшуюся фантазию и напоминал, что, например, "вот здесь и здесь уже слишком много воды". Игра слишком затянутая. Когда определяешься с любовным интересом, хочется, чтобы фокус сместился на него, но нет. Другие персонажи будут появляться в равной степени. И диалоги с ними буду долгие. Всё время. Постоянно. До конца игры. Видно, что ребята очень любят каждого созданного ими персонажа. И создаётся ощущение, что они игру делали больше для себя и своей небинарной квир-тусовки. Не осуждаю, но и не одобряю. Мне, как потребителю, который, между прочим, заплатил за игру деньги, кажется, что на мои желания малость забили и даже не подумали о том, чего хотелось бы именно мне. Собственно, после второго или третьего чептера я просто скипала длиннющие диалоги с теми, кто мне не интересен, чтобы быстрее добраться до развития отношений с выбранным персонажем. И даже со скипами у меня ушло 5 с лишним часов на игру. Почему не дали возможность игроку самому выбрать проводить с кем-то левым время или нет? Это, кстати, отдельная проблема. Иллюзия выбора. Много интерактива, который ни на что серьёзно не влияет. Дать возможность сэкономить время и решить самому, проводить ли с кем-то дополнительно время? Обойдешься! Лучше кликни три раза на "выбор", чтобы получить дурацкое название напитка. Тем не менее, несмотря на всю душноту, которую я тут настрочила, игру рекомендую. Просто чтобы поддержать разработчиков и развитие ксенофилии в играх. Все с чего-то начинают. Может быть, кто-то вдохновится этой игрой и сделает ксенофильную визуальную новеллу еще лучше!
This game is charming! The narrative is well written and didn't make me feel bored between choices. Your choices have a significant impact on your story and who you end up with which is nice and consistent. My favourite thing about this game is that they turn the icon mechanic that pops up when you've chosen the right option with a prospective love interest into a COLLECTABLE ART PIECE! So a poem, a comic/drawing or a cassette song! Its so fun and makes choosing the right option WAY more rewarding! It is so fun that you get to date queer cryptids and be honest about being an awkward human just trying to get by in high school. A delightful change of pace from dating sims out there! BONUS: Woohoo for it being made in Ontario, Canad <3
grating "quirky" dialogue
I came in expecting something silly and dumb that I can laugh at with my friends. I ended up realizing it was taking itself way too seriously as a genuine dating(?) game. We couldn't even pass chapter one from how awful the world building was. This isn't even cringe. It's just plain awful. The characters follow every single cliche, the writing style comes straight out of wattpad (hell, wattpad might be better), and the humor is nonexistent. Literally an hour of this, and I ended up skipping like 50 dialogues because it was just narrating what was happening rather than showing it. The main character literally just trauma dumps for the entire prologue and first chapter And the ellipses (...), literally every single sentence had at least one, with some having 3-4. I understand wanting to show pauses, but this is not a book, and there are way better ways to show it through games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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