
Welcome to Amber Isle - a quaint, friendly village of prehistoric residents who are in need of a new shopkeep... That’s you! Craft and sell items, upgrade your shop, befriend your Paleofolk neighbours and customise the island to bring the village back to life and welcome even more prehistoric pals!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 31 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome... to Amber Isle! A shop management/social sim set in a quaint, friendly world of prehistoric animal islanders called Paleofolk!
You’re tasked with running Amber Isle’s only shop. Gather, craft and sell items to meet the needs of your diverse Paleofolk customers. Does your brachiosaur buddy need a canvas as long as his neck? Maybe your microraptor amigo needs a mini-sized chair? Perhaps even some water-proof paper for a plesiosaur in peril? Different customers also have different needs, behaviours and preferences to learn. Haggle, pawn, and counter-offer your way to the top of the Shop Rankings! It’s up to you to run a successful shop to bring Amber Isle back from the brink of fossilisation!

Name, customise and run your shop your way! Use your profits to unlock new shop decor, walls, floors and more. As your shop gains popularity, plan your layout wisely, expand your floorspace and make your shop more efficient.
Rebuild the island!
You can also use your shop profits to help rebuild the island and unlock new areas. Decorate with paths, foliage, and amenities to make Amber Isle an attractive destination. Only then will our Paleofolk pals consider packing up and moving in permanently!

Paleofolk come in a wide variety of shapes, sizes and species- it’s not just dinosaurs! There’s Ice Age mammals, Permian amphibians, marine life, invertebrates, and more! Amber Isle has 48 different Paleofolk to befriend, all with unique personalities, preferences, dialogue, and quests.

Get closer to Paleofolk by hanging out with them and fulfilling their requests. As your friendship grows, Paleofolk will share new upgrades and recipes with you. With your help, they can even build their own stalls, cafes, gardens, and communal areas on Amber Isle!
Express your penchant for the prehistoric by designing your very own Paleofolk! Change your clothes, crests, colours, and more in our character customiser! Pick from 5 body presets; Small Herbivore, Large Herbivore, Raptor, Large Theropod and Mammal. What type of Paleofolk will you be?
The Story So Far…
Amber Isle is down to its last remaining residents; the grumpy iguanodon Mayor Clawsworth, the peppy pteranodon courier Maple, and the mega-keen megalosaurus intern Adi. In a last-ditch attempt to revitalise Amber Isle, Mayor Clawsworth reluctantly agrees to let you open a shop. During your adventure, you’ll learn more about your new friends, the history of the island and how exactly it fell into disrepair…
So, what are you waiting for!?
Let's stock the shelves and dust the displays, because it's almost opening time for your brand new adventure on Amber Isle!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 2.1Kreviews | 82% | — | $425.3K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
╔══════・゚☆:*.ランク.*:☆゚═════╗ ʚ♡ɞ.₊⊹ʕ•́ᴥ•̀ʔɔ ★✩✩✩✩ cʕ•́ᴥ•̀ʔ⊹₊.ʚ♡ɞ Tutorial is wayyyyy too long. Got done playing it once I started. ╚═══════・゚☆:*.𝒮.𝒵.*:☆゚═══════╝
I'm absolutely obsessed with this game. It's so cute, I stream this game to my boyfriend while I play it and we both love paleo-media and every time we see a new character we have a fun little time trying to guess what kind of dinosaur they are. We were stuck on what Adi was when we first saw him, he's a Megalosaurus however he looks like a yutyrannus/albertosaurus because he looks slightly fluffy. When coral first appeared, we put our knowledge to use, "she's some kind of mosasaur" "a pliosaur?" "no she's got a longer neck surely she's a plesiosaur or something alike that genus". [b]I guessed correctly first ofc[/b]. She was a plesiosaur, and so far she is our favourite character. I love the aspect of each paleofolk you meet having different preferences, personalities and attributes to strengthen their character. It shows a lot of effort was put into this game. This is definitely a keeper!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really want to love this game. I think the designs are wonderful, the dialogue is fun and cute, the story is a little bit one-dimensional but I think it fits in with the style the game is going for. It all feels amazingly nostalgic, reminiscent of the Nintendo games I grew up playing, with obvious inspiration taken from games like Animal Crossing. But, as much as I adore the idea behind the game, it is heavily unpolished. The optimisation is by far the most egregious problem; I have been consistently stuck at around 15 FPS when in the main map, and whenever I'm in buildings I'm generally at around 30 FPS. This laptop can easily handle far larger games with minimal performance issues (see specs attached to the review). The lag has also only been getting worse as I've added more Paleofolk to my island, and my only guess is that the game completely lacks optimisation features like backface culling or anything akin to render distance. There is also very little in the settings for performance. You can choose between a handful of V-Sync options (which I have found to change nothing about the game's performance, not to mention the fact that the two other options' names read like placeholders). You can also reduce the texture quality, which has only limited effects on performance (I've been playing on minimum texture quality). Aside from that, there is nothing to reduce the amount of particles, no entity culling settings, nothing about shadows, etc. I love this game despite its flaws, and I will continue playing it, but I cannot recommend it to others unless the performance issues get fixed. EDIT: Literally only a few hours since I wrote this review and it is getting so much tougher to justify playing to the end. I can barely move around in the shop when it's open to customers because of how my character keeps rubberbanding, and when everything is time-sensitive and there's a lot to do all throughout the shop (keeping the shop clean, taking orders, keeping up with the ambience items, ensuring that I interact with customers in other parts of the shop when necessary) it just makes it unfair to the player. It is currently basically unplayable and it's only getting laggier with time. This is overall one of the biggest letdowns of any game I've played on Steam possibly ever, because it looks high-quality and then just has little to no polish.
It's a fairly simple gameplay loop so far, but it's really fun! It's easy to turn your brain off and just enjoy gathering, running your shop, and talking to your dino friends! The story has been interesting so far, I can't wait to see where it goes!
I must say the art style is what pulled me into the game. I knew nothing else about it before I bought it since it was on a sale. I do think it is worth what I paid for it, but maybe not higher. It's like a simplified version of Stardew Valley. You get resources, craft items, sell them at your shop, rinse and repeat. You are also supposed to be able to bond and build friendships with townsfolk, but I have yet to see much of that in my current run. Take that with a grain of salt as I have only been playing for a few hours. They're moderately generous with the way you can customize your own character. I will say that even though you have the option to save presets, if that save file is lost your presets are also lost for some reason. Gathering resources initially yielded quite a lot of them. Over time however that begins to dwindle down and you can only get a few resources per day (until i assume you can unlock some sort of upgraded tools). Again I've only played for a few hours so there might be much more to the progression system. While there is certainly room for improvement when it comes to progression, I think it is overall a fair game with very memorable characters. I have a lot of fun voice acting them myself to bring them to life as the game has no voice acting of its own unfortunately. 8/10
Basically Animal Crossing but with dinosaurs. OH and you're Tom Nook. Getting started can be a little bit of a pain since you have to scrimp and pinch for materials once you've gathered all that you can get in the starting area for building your wares, but eventually you'll build up stock and won't be so desperate for materials. My main gripe is that it takes an AGONIZING amount of time to progress and unlock new item recipes, and sometimes your customers will ask for specific items of descriptions that you don't have, which can get a little irritating since you lose the chance to earn Amber when that happens..
Totalmente cozy, recomendable si te gustan juegos como Animal Crossing.
You're a dino and you run a shop. Worth 8$ on sale
I love this cute little game, the tutorial kind of takes a long time, and can be a bit frustrateing, if you are used to faster paced cozey games. However for the few like me who genunaley love the slow pace this hits the sweet spot that not many other games do. I'd recomend it.
Very nice game that's really chill, I always have a really good time playing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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