
Rise up in a search for immortality in this strategy sim and management game based on Chinese mythology. Rebuild your sect and train new disciples through the path of cultivation. Research magic and gather mystical artifacts, face ancient dangers and other sects in your path to spiritual ascension.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很好玩,但是2呢?一开始跳票,到现在连进度都没了,你们打算啥时候做2?
Can entertain for a few hundred hours, but isn't worth the stress of having to keep track of so many things at once and over 10 wikipedia pages bookmarked. Game has little action; 99% of the time is spent preparing. Recommending due to the cost-effectiveness.
玩一个下午,一个小时卡死一次。 六年前是这样,六年后还是这样。
We must cultivate, senior and elder brothers. Let's ascend together and rebuild our sect.
First run: I ordered my sect leader to ingest a pill that was supposed to increase her max Qi… and she died. 10/10, will try again. 9 hours gone. Second run, another 38 hours later: I told my sect leader to learn every skill that increases max Qi. I did — and now he’s a eunuch. Took me a few in-game days to realize some of those skills were for women only. Didn’t save manually, so yeah… time for another run. Third run, 54 hours in: It seemed like I was finally getting the hang of the game. Buying things wasn’t a problem anymore—I had two Golden Core cultivators and one physical cultivator. Then out of nowhere, an evil sect physical cultivators came to my sect. They killed my two Golden Core cultivators, and although my physical cultivator survived, the enemy escaped with some of my scrolls and books. A few minutes later, three demon beasts showed up, slaughtered all my outer disciples, destroyed my buildings, and then ran off—leaving my lone physical cultivator standing in the ruins. Fourth run, 64 hours in: I sent my only cultivator on an adventure, and suddenly two animals broke through in their cultivation in my map and wiped out all my outer disciples. I don’t even know what to do anymore.
系统复杂却不精细,大部分都是可有可无。国产游戏的通病,什么都想要,想弄的复杂来彰显自己,最后要么烂尾要么鸡肋。看似有很多选择,其实非常公式化。有些游戏玩完要么意犹未尽要么心满意足。而这个让我有种,终于结束给了自己个交代的感觉
直接玩Rimworld就好,rimworld还在持续更新,这游戏明明有巨大潜力,开发却不懂在搞什么。
you eat a pill, sit on your ass for for a few years and once you are done, you go from rank 8 ♥♥♥♥♥♥♥♥♥♥♥ to rank 2 din dong, which is still like a 100 ranks below the heavenly golden dragon god star ancestor, but its ok since all the big ♥♥♥♥ characters that could kill you with a fart is currently busy
Please add Brazilian Portuguese (pt-br) support! Hey developers, please consider adding official Brazilian Portuguese (pt-br) support to the game! Right now, we can only play thanks to community mods, but adding official support shouldn't be that hard — especially with AI tools making translation much easier these days. Also, it's worth mentioning that the Brazilian community is the only one outside of China with playlists featuring over 70 episodes. [https://www.youtube.com/watch?v=F9bUyiU8p5A&list=PLP3E_c-R2NnbfOlGkKJ_MFoeVMcd6-lI1] We're really passionate about the game and would love to see it officially in our language. Please don't forget about us!
游戏是好游戏,但是当前版本的学习成本已经几乎不推荐新手入坑了。除非你真的很爱修仙。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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