
Soar the skies in Aloft, the co-op sandbox survival game set in a world of floating islands. Build any island into a skyship, your home in the clouds. Find lost knowledge, cure the fungal corruption, and brave the hurricane to restore the ecosystem.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 5.14/day in the week after.
About

Aloft is a feel-good, cozy survival game set in the clouds, where you can transform any island into a flying ship and explore the vast skies.
Navigate the world, discover new islands, gather resources, build your dream home, and take care of your animals, solo or as a group of up to 8 friends.
Yet within nature’s beauty, a corruption spreads. Root it out and cure the fungi threat that devours all other life. Uncover lost knowledge, brew powerful antidotes, enrich the biodiversity of the islands, and restore balance to the airborne ecosystem.

Aloft’s feel-good survival is more about rewarding positive action than punishing mistakes.
The sky provides everything you need; cook up delicious meals for buffs, gather resources to craft tools, and explore to find new technology. Soar the open sky freely and discover ancient ruins to uncover the secrets of the past.

Soar the open skies in a vast sandbox world and turn any island into your personal skyship.
Build and customize it into your personal home. With a helm, rudder, and sails constructed, you are ready to sail the winds and explore the skies. You are the captain of your adventure!

The wind is an ever-present ally in Aloft.
Install windmills and a network of cables and pulleys to automate your machines and production. Fly into strong winds to supercharge your crafting power and sailing speed, but make sure your sails can handle it.

Each island is its own living ecosystem, vulnerable to unsustainable gathering and the fungi corruption.
Find and cure islands from corruption by defeating the mushroom creatures in combat. Craft antidotes to save animals and restore islands to a state of harmony. By restoring their biodiversity, you gain access to new special resources, and make them more resistant to the corruption.

Collect seeds and animals on your travels and bring them to your home island.
Plant various crops in your garden to cook up delicious recipes, and care for the cuddliest of animals to gain rare resources. Form a true bond by meeting all their needs, and they will even protect you.

Creativity lies at the heart of Aloft, which can be enjoyed as a peaceful solo experience or with up to 7 other players.
Bring your entire island base when you join another player’s world, and create a small village of sky explorers. Use the in-game island creator to design anything you can imagine, then share it with the community to populate their worlds.
Craft the island of your dreams, challenge the corruption, restore balance, and express your creativity in the limitless skies of Aloft.
See you in the clouds!

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10, Very good for being early access
Das Spiel läuft flüssig und ist grafisch echt ein Brett. Ich stehe ja extrem auf so entspannte Spiele und die Musik mit den Windgeräuschen ist echt entspannt. Das Gameplay ist natürlich auf der ruhigeren Erkundenseite aber für eine Runde Base bauen und die Grafik bewundern ist es echt nice. Bin gespannt was noch kommt wenns aus der early Access raus ist. Ich kann das Spiel aber jetzt schon empfehlen weil es wirklich gut ist. Bugs habe ich bisher keine gehabt außer das man nach dem wieder Einloggen bei sich in der Base mal spawnt anstatt dem Speicherpunkt. Aber das ist eigentlich kein Problem da kein Progress verloren geht.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Ukrainian, Simplified Chinese
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I hardly review early access games but this game looks like it's gonna have a successful launch and a good chunk of content. There are stuff that need to be polished but the game runs fine (this is on my 3 year old 3060 laptop as you can see), the exploration and base building are nice, and I generally like the puzzles and very chill combat. Remember this is a base building and exploration-survival game, not combat-oriented. There is the multiplayer feature and I'd imagine it should be a perfect game to play with friends, but I didn't try so can't say whether that part it optimized or not. They stopped supporting save files on old versions twice during development (once everything and once the world progression), understandable but I recommend waiting for the (likely soon) 1.0 launch.
This game has a little bit of a slow start, but holy moly if you can make it out of the intro stuff this game expands into a vast and beautiful world. The base building is expansive, satisfying and cozy and instead of constantly having to travel back to your base, you bring it with you! The exploration makes me feel so excited to see all the cool new places and stories. Looting, upgrading, farming, it's all done in a way that sucks me into hours of playing. I think this game is awesome and beautiful and so much fun. I can't wait for full release so I can play it all over again.
Allows me to collect bats, so it's fantastic
Ich habe dieses Spiel schon sehr früh im EA gespielt und bin nun nach einer langen Pause zurückgekehrt. Einige Änderungen haben mich schon sehr unangenehm überrascht und ich habe auch relativ schnell gesehen das viele davon in den Einstellung rückgängig gemacht werden könne (Gleiter) etc. Ich werde diese Spiel trotzdem nicht weiterspielen da diese Spiel für mich irreparabel kaputtgepatcht wurde . Schade hatte wirklich Potenzial doch was jetzt daraus geworden ist ist einfach nur Müll. Es hat für mich seien "Feelgood" Charme total verloren.
Jeu qui a un bon potentiel, cependant GROS problème d'optimisation, avec ma config et les graphismes proposés je trouve ça étrange. Dommage de tourner à 20 fps, d'autant plus si le reste du jeu ne suit pas. -Système de craft intéressant mais mal exécuté, on a du mal à trouver les items à crafter, certaines recettes sont trop couteuses à mon goût, le fait de tout le temps devoir recraft du tissu pour ses voiles qui cassent est pénible à souhait. -Pas de boussole intégrée ou alors buggée -pas assez de faunes/mobs agressifs ---> les mobs agressifs ne drop rien On a juste des ennemis qui sont là pour nous embêter alors au final on les ignore et on casse les noyaux :) -30 min pour retrouver des foutus myrtilles, merci le fun -Et enfin REPETITIF à souhait, on explore sans cesse des îles inintéressantes sans épreuves, sans puzzle, sans rien...c'est fade ! Je suis content d'avoir eu ce jeu 9e moins cher, car après 4h de jeu et le vide intersidéral exploré je n'ai qu'un souhait : me faire rembourser
Fun game at first then gets very repetitive. I haven't played the new update so hopefully that made it better.
Really rough start. I doubt I'll ever get past the first hour. I tried months ago only to run into a bug that ceased my ability to advance. I started it up many months later and can't get into it. Boring and frustrating.
Не покупайте это. Сетевой режим не работает. Сохранения можете потерять. Оптимизация плохая.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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