
Build massive ocean cities and lead your people to prosperity in this post-apocalyptic survival colony sim. Featuring a physics-based 3D construction system, complex resource management, exploration, difficult political decisions, supply chains, and a robust sandbox mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In a dying world overtaken by the endless ocean, your goal is to grow a small settlement into a sprawling vertical city of your dreams. Master a deep, innovative 3D construction system that uses real-world physics simulation and keep the city thriving as you manage resources, logistics, production chains, societal needs, random events, and world exploration. Complete 8 handcrafted Scenarios with unique challenges, or create custom adventures using a robust level editor, and share your creations with the world.

Design and build massive, intricate vertical cities using a unique physics-based 3D construction system that requires you to consider real-world construction aspects and allows growing the city in all three dimensions.
The city building mechanic in All Will Fall utilizes a realistic physics simulation model, which means every structure can crumble and cause catastrophic damage if weight distribution, tension, and the strength of materials are not taken into account.
From rusty favelas and dystopian military bases to concrete towers and tropical resorts – create the megastructure to be proud of, and customize it to your heart’s content with a powerful painting & decorations tool.
Progress through the research tree and unlock dozens of building types essential for survival: rain catchers, smelters, radio towers, lighthouses, or even dynamo ‘hamster wheels’ to generate electricity and cannibal huts to quickly solve hunger.

As the colony grows, so do your responsibilities as its leader. Establish steady resource harvesting, logistics & production chains, manage the economy and societal requests. Go down in history as a kind shepherd or strong-hand tyrant – as long as the city prevails.
Three factions – Workers, Sailors, and Engineers – have unique traits, like access to boats or cranes. Use their strengths and navigate their often clashing needs for housing, water, food, and leisure, so the city works like a well-oiled machine.
Send the survivors to scavenge the long-lost world, overtaken by the ocean, for precious resources and building space. Receding tides uncover new areas and resource nodes, reachable with machinery, ladders, explosives, and other means.
Random events can force you to make difficult yet necessary decisions. Will you accept newcomers begging for shelter when your people are starving? Will you solve this hunger by suddenly giving out tons of meat of unknown origin? Your call.

Become a true survivalist by completing the campaign, split into 8 Scenarios, offering up to 100+ hours of content depending on playstyle. Each Scenario presents a distinct underlying narrative, atmosphere, goals, challenges, map layout, and gameplay conditions.
Turn an abandoned oil rig into a fortified base. Build on top of a tanker and sail across the ocean in search of land. Or race against the clock to prepare the city for the incoming tornado.
You will need to adapt to a slew of challenges presented by each Scenario. Don’t hesitate to change the city layout, relocate resources, and tweak your strategy to succeed.
Want to add roguelike progression into your tropical island run by Moon-worshipping cultists? Mix multiple gameplay mechanics in surprising ways using the Custom Scenario mode, which drastically increases the campaign’s replayability.

All Will Fall features an extensive sandbox toolkit for creating and sharing your own levels with the community via Steam Workshop. If you want to just focus on city-building with no stressful survival challenges, this mode is for you.
Create custom Scenarios using the extensive level editor that allows you to tweak map layouts, weather conditions, available resources, city foundations, and more, unlocking hundreds of hours of gameplay beyond the campaign.
Modify gameplay conditions such as progression difficulty, society growth rate, and types of random events. Make a nail-biting survival experience or a level that’s all about chill vibes and creativity with no pressure at all.
Share your sandbox creations with the world via Steam Workshop. Join the growing, active All Will Fall community on Discord and build survival colony sim adventures together with thousands of players around the globe.
Physics-based 3D city building system
Colony simulation with several factions
Survival mechanics & resource management
Changing water levels that unveil new explorable areas
Random events forcing you to make difficult decisions
Visual customization options to make each city stand out
8 Scenarios with unique challenges and gameplay
Robust sandbox mode and Steam Workshop integration
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game! Its a survival strategy based game. Physics comes into play.
难度很低的资源管理、城市建造类游戏 适合想要放松的城建玩家,毕竟这游戏单手就能轻松游玩 想要有深度的城建和资源管理的这款并不适合
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 6 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Thai, Ukrainian +1 more
Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
All Will Fall is a city builder of a special kind. Much like Frostpunk it has a strong survival aspect, but with less harsh consequences with regard to the laws you make. Unlike Frostpunk there is no Steampunk here. The backstory seems to be influenced by/taken from the movie "Waterworld", in which climate change has turned in surface of earth into a giant ocean. It took me a moment to recognize the outlines of central Europe on the map. Great idea. Its a fun game that invites you to test out the limits of what you can build - or rather, what you can stack on top of each other until it all comes down. If you like games where you have to figure things out, combine and improve, sometimes rethink and change until it works/ you like what you see, this is for you. The map provides several different starting places, many of which have to be activated the fullfilling certain preconditions. Each new place presents its own challenge and it may take some time to figure out what they are, but its fun to do so. However, sometimes the physics seem a little odd and some scenarios proved more frustrating than others, but I still give this a 8 out of 10.
Excellent unique twist on colony building. Had a lot of fun learning the building mechanics and adapting to different scenarios they present. Still not completed all yet but looking forward to returning sometime in the future for more.
love it. complex.
I highly recommend this game if you like the genre. I found it to be enjoyable and challenging with a lot of interesting mechanics. It looks great and runs well. Despite what others said I haven't found any bugs or problems. I wish it had a wiki or better documentation as some of the mechanics are not obvious. But it's fun to experiment and learn what works.
This is a pretty fun game. But there are some aspects that are difficult to understand. I'm having difficulty understating how the mood of the colonists and factions. It can also be frustrating at times, but it's not a hard game. Also, windmills suck ass. I would get this game if you really like building a bases in 3D and collecting recourses. The colony management is not very good. It is fun bridging to other islands and growing your reach.
This game lived up to its hype bigtime. If you like building games where you have to optimize rescource production, storage, and be creative with design you will enjoy this one.
After couple of hours its all the same which makes it boring.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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