
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 658 reviews with recorded playtime.
Reviews
Themes across 656 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very Very Scary. The Alien Is very smart.
pinche juego hermoso lo recomiendo a ciegas a cualquier persona vale completamente la pena a no ser de que no te guste la tension y el terror 10 de 10 y amanda esta buena goty
[h1] [b] 10/10 [/b] Alien Isolation is a Painful But Wonderful Experience [/h1] Alien Isolation is a universally known video game. From being an influential and a keystone in the horror genre to having a 5.9/10 on IGN. Alien Isolation is known for having an incredibly complex antagonist: The Xenomorph. It is the most complicated and intelligent ai in horror video games. Which is a horror to play with, but an incredibly fascinating technical accomplishment. This game succeeds at what it is trying to accomplish: to scare the ever loving crap out of you. [h2] What I Liked: [/h2] The Xenomorph as an antagonist was a special experience for me. I have never been more afraid in a horror game before. It genuinely horrified me and made me scared to leave my hiding spot. Even in my hiding spots, I was not safe. It could still find me. Having this as a mechanic, helps keep the player on edge which is something this game is good at. This game is incredibly good at keeping you constantly on edge, from the music swelling to the enemies that constantly wander. This game knows how to make you afraid, because it studies and understands what makes you tick. It sees how you play and works against you. I thought that was a cool, but scary mechanic. I had to constantly change how I was playing and what I would use to get myself out of a situation. Another thing that I liked was how the game made itself seem so real! From the way you have to move levers and objects like you would in real life through your controls to the environment itself that really felt alive. The world feels lived in. From the abandoned bars and restaurants to the nest of the Xenomorph. It felt real and that made me appreciate this game so much more. [h2] What I Did Not Like: [/h2] The ai of everything else (that was not the alien) in the game felt incredibly dumb. The humans and the robots were incredibly stupid which sometimes broke immersion for me a little, however I did sometimes appreciate their stupidity as player. I just wish that sometimes they were a little brighter. [h2] Conclusion: [/h2] This game genuinely made me want to die at some points, but that was what it was made to do. It succeeded at being incredibly scary and nerve racking. I am interested in seeing whether or not the sequel lives up to the first game. This game was a stressful and exhausting experience, but it was made with so much care and love. You can tell, and I am grateful that I played it, despite being incredibly scared.
i mean, its like, its not that good, because there are no other save slots, which is a MAJOR problemo, the ambient is quite good, but it just feels like a old clunky game.
игра повоторное прохождение которой страшнее первого
Absoloutley terrifying horror game. Very fun.
goated game to this day
kesinlikle oynamanız gereken bir korku oyunu muhakkak oynayın
If you ever wondered how heart attack feels like, this is a perfect stimulator 10/10 would recommend
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Valheim | $54.1M | 538.5K | 94% | $9.99 |
| METAL GEAR RISING: REVENGEANCE | $54.3M | 88.5K | 96% | $29.99 |
| Cult of the Lamb | $53.9M | 126.6K | 96% | $24.99 |
| The Crew Motorfest | $53.9M | 24.7K | 79% | $69.99 |
| Insurgency | $53.6M | 124.7K | 92% | $14.99 |
| Assassin's Creed Black Flag Resynced | $54.8M | 22.5K | 78% | $59.99 |