
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1478 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game but I cant finish because im so scared
This game is an artistic masterpiece. It is a little slow-going at times, especially at first (requires a little patience), but it is a beautiful love-letter to the original films (Alien and Aliens, of course) - especially the first installment. It feels very immersive - disturbingly well, especially for a game that is now 12 years old (the graphics hold up extremely well). It does a great job of giving you a sense of terror: to be hunted by xenomorphs, face-hugging crabs, greedy company men, and heartless AI androids hell-bent on preserving the existential threat to their existence. Just like in the movies without being a replica.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It just isnt very fun, you get chased around by an unkillable monster and have to hide in lockers. gets incredibly monotonous very quickly, as most survival horror games do. if you really like the alien franchise its worth checking out on sale i guess. also if you plan to play this via linux make sure you run it via proton, the linux version is broken (unsurprisingly).
Наравне с Dead Space, это один из лучших хоррор-шутеров, что существует на данный момент. И, конечно же, куда же без проблем спустя годы)) Проходил на высокой сложности (и вам рекомендую). На данной сложности враги достаточно сильны и вы должны быть довольно выборочны в снаряжении, материалов почти всю игру хватает (если подходить не особо расточительно), а так ваш лучший друг - стелс. Враги намного чаще слушают шкафчики на этой сложности, что напрягает каждый раз и заставляет вас самому подальше отжаться от экрана. Игра очень крутая, но точно не буду её закрывать на 100%, уж больно душераздирающие достижения есть) А теперь о проблемах: Мне пришлось снизить уровень сложности до среднего ближе к последним двум заданиям. Почему? Да потому что именно эти задания становятся длиннее остальных относительно расположения сохранений друг от друга и видно, что подход к укрытиям на ласт уровнях довольно снижен. А так же сопутствие главной проблемы, почему я снизил уровень сложности в конце, у меня тупо кончилось снаряжение, чтобы отпугивать чужого (а это самое главное снаряжение, что вам всегда нужно иметь). Но даже не в этом дело, потому что удивительно к концу игры на сложности высокой и кошмарной можно понять, что снаряжения вообще будет НЕ хватать даже на АПТЕЧКУ, что делает вашу концовку довольно таки зависящей от удачи, потому что даже на многие действия требуется куча времени или место, чтобы спрятаться. Всю игру на это хватало снаряжения или мест для пряток, а тут на тебе, это всё сокращается до минимума. Попытки пройти в одном моменте я думаю перевалили за 10-15, пока я не сменил сложность, т.к. тупо времени не хватало, чужой постоянно рядом трётся на высокой. Баги: Да, такие были. От незначительных и забавных: моя бедная Аманда горела заживо не получая урона (странно, что чужой меня не боялся), до неожиданных вылетов игры. В целом совсем немного встретил, но я смотрел геймплеи с 2014 и те же самые баги. В целом крайне доволен игрой, жду вторую часть.
хороший кисюнчик
Nearly 12 years later and this game is still breathtaking in every aspect. The graphics, atmosphere, music and sounds are just so impressively created. The Xeno-AI is one of the smartest enemies I have ever encountered. It learns your behavior and adapts. Gosh, the first time I saw that drool dripping out of a ceiling vent, I literally panicked. This game just has a tight grip on you and before you realize it, you are 20h deep in and finished it. However, we are all like Eugene Harold Krabs... Let's say in union: "40€ is still a lot, let's wait for a good sale." Defo get it though!!!
Kinda Boring
Локації, кат-сцени, атмосфера - все ахуєнно. 10 ксеноморфів з 10
Scawy Alien
Con los huevos remetíos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |