
Can you survive the alien onslaught? Gamers across the world will now have a chance to play the next chapter in this high-budget, high-quality series.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Alien Breed 2 é literalmente a parte 2 da série (que iniciou com o Impact), dando continuidade direta na campanha. Não tem muitas novidades por aqui: o foco do jogo continua sendo o combate (e mantendo o terror como pano de fundo), a mecânica basica é a mesma (interagir com computadores/interruptores/válvulas para abrir novas áreas e lutar com o aliens) e o controle manual da câmera não mudou. O que ele traz de novo: duas novas armas (que são bem decentes), um ou outro inimigo adicional, novas perspectivas de câmera em alguns momentos (alguns ben ruins), algumas novas mecânicas pontuais (que ao meu ver não foram muito bem implementadas), e a extensão da narrativas (que está legal). Só queria deixar destacada a minha indignação em relação à cenas com câmera frontal, em que não é possível ver os inimigos à frente (porque razão um jogo top-down faria isso ???) Em questão de melhorias eu percebi que as explosões constantes diminuiram, assim como partes com fogo estreitas (que nem o malabarismo salvava), além da possibilidade de atualização de armas/itens estar mais acessível (acredito que devido a maior disponibilidade de "créditos" pelas fases). Um dos pontos que faltou melhorar são às conversas remotas com outros personagens que se iniciam quando o pau está comendo, e você não consegue ler nada. Enfim, sinceramente, fiquei com um sentimento que o primeiro jogo me agradou mais, apesar das adições desse segundo título. Recomendo somente para aqueles que curtiram o primeiro, porque este é praticamente mais do mesmo, mas sem melhorar os pontos ruins. Completei a campanha do jogo em um sistema Linux utilizando o SteamPlay (Proton 10.0-3) sem problemas.
la tercera mision se bugea constante y no deja avanzar, impidiendo que se pueda terminar el juego.
剧情接上一代,武器系统不继承,内容基本一样,多了一个生存模式。
Overview This game is an assault on the senses and the only thing it breeds is contempt. Audio/Visual You can tell this was made at the height of the PS3/360 era of brown/gray muddy graphics. But at least they shook it up with blindingly neon green on neon green CRT static menus. Speaking of shaking it up, how about violent screen shake and cheesy explosions every few seconds. Gameplay Monotonous. Going from computer terminal to computer terminal, knocking over styrofoam aliens along the way. Selecting weapons and items is a chore, and the weapons are bland, with upgrades that are just as bland(and too expensive). The boss patterns are way too aggressive and when you lose you have to walk back from the save point and watch the unskippable cutscene again. The game loop and gamefeel are majorly lacking. Story The recap of the previous game was given in a nice comic book style cutscene. Once you get into the game though, the story is a lot more easily missed. Text logs you can find, weapon descriptions at the save points, and text(no voiceover) at the very bottom of your screen from your man in the van(she loves to start saying things right as aliens attack to make sure you miss everything). The only bit of story you can’t miss are the unskippable cutscenes. Conclusion Just watch Alien instead.
Molto bello..
Ganz Nettes Alienshooter Game. Etwas nervig ist der regelmäßige Spawn von Gegnern hinter einem, aber an sich ganz süß gemacht :)
foda d+
A fun and somewhat gritty classic isometric shooter
great game
Short review after completing the game on hardest (elite) difficulty: i will not go into full details as this is direct continuation of the first game and plays the same, so pros and cons from my first review apply also here. I will however mention some differences in this game. For starters now that we know aliens are here the actions starts right away and in force, you also fight 3 bosses, one very early in the game. A true villain reveals itself and while there are still explosions they are manageable now. Still five weapons however the plasma rifle is replaced with a mini gun, same aliens sadly. This game introduces locked cinematic zoom in camera at certain tight corridors to immerse you in the spooky atmosphere, feels nice but locked camera can mess up your shooting. Slight upgrade over the first one, if you liked that one you will also like this one as its a direct continuation.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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