
Get ready for a thrilling mix of genres: a cooperative, first-person, open-world fantasy tavern simulator, action, fishing, hunting, exploration, and completing fun and diverse quests. And, of course, COOKING! Play with friends, feed and quench the thirst of the entire world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 29 → 5.14/day in the week after.
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Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo fajny sim ale po dłuższej chwili nudnawy się robi
BEER
случайно спился
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 281.67/day in the week to Jul 17 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Hungarian, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Portugal +9 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 983 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good, but VERY much intended to play with friends. If you don't have anyone to play with I probably wouldn't get it.
A little clunky, but still cozy and fun.
家具壞的頻率也太高了!修理條沒按到還會自己倒退,甚麼垃圾玩意! 另外戰鬥系統真的拉完了,像一些怪的攻擊角度和範圍都很微妙,常常格擋還吃的到傷害,建議去參考"戰錘:鼠疫2"的手感吧! 升級系統更是一坨大便!我砸重金買重鑄石去升級,結果武器稀有度不但都沒上去(還在最普通的),而且傷害數值還越升越低,TM到底是誰想出來的設計? 這個問題依樣去參考"戰錘:鼠疫2"的升級(重鑄石提升稀有度,以提升基礎傷害,另外可以出一個新東西去改變武器附屬詞條,像爆擊率之類的),不要再TM整這爛玩意出來了! 耐久度太快耗完了,前面武器就夠難出一把好的,現在耐久值還會越修越修不滿,到底在做甚麼? 武器沒有一個固定的獲得方式,像一些武器如長矛、戰錘、戰斧、大劍、海盜彎刀等都沒有像斧頭或劍可以穩定的在商店買到,全靠打怪機率掉落,這一點也是個人覺得很差的地方! 沒有隨身地圖,會常常走反方向。 有些食材比較難取得,希望可以出一個能幫忙採集的助手,像毛茸茸一樣只是玩家可以選擇想要怎樣的食材或物品。
Love it. You have to try it
᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌
I Love It! such a good addictive chill game
This game is good but you have to play it with friends. If you don't have friends you have to play with strangers. Overall, it is good but make sure to not play singleplayer because of inventory management and difficulty unless yo enjoy the hard grind
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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