
Become the mystical alchemist, choose your contracts wisely as they will shape the world around you, discover the long forgotten magical recipes, upgrade your lab and become the most powerful alchemist of all times.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.14/day in the week after.
About

Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 425reviews | 76% | — | $160.7K |
| $12.49 | 96ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I feel like most of the negative reviews are as negative as what they are because, as is common, the expectations people put onto a game does not end up meeting the reality of what that game is offering. The gameplay is shown clearly, there's no deception about what it's supposed to be; a shorter, simpler crafting game that's there to suppliment a simple story. And, I think it does what it's trying to do well. Not every game has to be some over the top, huge production. Some are meant to be simple, uncomplicated, and easier or a bit more relaxing. That's what this game is, that's what it wanted to be, and I believe it, again, did that just fine. If you want more in depth gameplay or a more wild story, go play a game that is offering that. If you want a game that's smaller and not meant to be some extravagant adventure, then this one is worth a go.
I am struggling because I WANT to like this game. It is tough to figure out... which is cool... but the problem is there SEEMS to be no room for trial and error. My wife and I wanted to play together on screen share, and we couldn't figure out how to make certain potions... by the time we figured it out, we were out of money... So, the only thing we could do to make money (without having merchandise to sell) was by sleeping over and over and over again. I feel there should be an easier way to make money by producing some sort of cheap/simple product and selling it... THEN earning enough money to buy recipes. I play a LOT of simulators... and this is the only one that I had to sleep for 3 days in a row to get enough money to buy an ingredient for the SECOND quest... I am hoping that I am just doing something wrong... but neither my wife or myself could figure it out.. Lastly, I hate googling for help... but I googled, and the only thing I could find was tips for other alchemist games... Alchemist SHOP Simulator and Potion Craft: Alchemist Simulator.... So I couldn't get help.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Polish, Russian, Turkish, Portuguese - Brazil, Traditional Chinese, Simplified Chinese
| $6.59−70% |
| 76ratings |
| 59% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень ламповая игра. Здесь некуда торопиться, просто наслаждайся процессом зельеварения сколько угодно времени. Хоть она и проходится за 5 часов, но за свою цену она очень хороша. Я однозначно рекомендую эту игру любителям уютненьких симуляторов. Пять петрушек из пяти.
In agreement with most other reviews, it's just not fun. If you want a very relaxed and very very repetitive game, it's not bad in that regard. It could use a lot more polish, depth, and QOL changes but as is - it is a game that exists with some pretty easy achievements.
Возьмите петрушку, перо гарпии и лозу. Смешайте между собой и продайте зелье. Делайте это упражнение каждый день и спина больше не будет болеть.
It feels cramped and is just basically buy item, take it from here to there and to the pot so not very fun.
tldr: 6/10, 3d concept of what Potion Craft could have been but with poor optimisation (frame drops), not very long (100% in 5 hours), poor ui and level structure (cosey and fun aesthetics though) and none of the QoL features and filtering that Potion Craft has. Could be so much more with all of these fixed/added. So much potential, but fun for what it is. But i do like the initial inspiration from the Thaumcraft mod from modded Minecraft.
The game is really nice. The quest are interesting. It's just sad than we can't craft the philosopher stone. Would have been great for the end game !
Keeps freezing and crashing for me
+1 有中文 有成就
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.9K | 38 | 79% | $9.99 | |
| $4.6K | 30 | 80% | $3.99 | |
| $1.6K | 12 | 25% | $4.99 | |
| $403 | 13 | 69% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $160.8K | 554 | 86% | $19.99 | |
| $160.8K | 282 | 77% | $19.99 | |
| $160.8K | 444 | 99% | $19.99 | |
| $160.6K | 451 | 73% | $19.99 | |
| $160.9K | 209 | 88% | $19.99 | |
| $160.9K | 1.9K | 85% | $4.99 |