
Alchemist of Pipiforst is a fantasy RPG game where you collect items and perform alchemy. Explore new areas, collect mysterious materials, and solve various quests. A variety of exciting episodes await you.
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese
Engagement
Reviews
i completed the main story of the game which was ,inda cute but i cant finish any of the side missions and it keeps taking me back to where i last saved before i finished. its sad. this game has a lot of potential but it needs a coupe of issues fixed
솔크를 따뜻하게보낼....따듯한 도트입니다...귀엽네요
내가 원하던 것 : 폭풍 연금, 타이쿤!!!, 돈뜯기@@@@@@!!!!!!!!!!! 현실 : 하루를 넘길 때 마다 주인공 뀨뀩대는 텍스트 보기. , 쪼들림 중요한거 첫날에 한꺼번에 알려주고, 스토리를 하루에 한번씩이 아닌 중간 중간 깔짝 나오게 해주시면 안됩니까. 난 세라비 선생님이 다 알려주고 가신 줄 알았는데 다음날도 튜토리얼. 다음날도 튜토리얼. 버뮤다 튜토리얼. 근데 그것 빼면 재미있고 도트도 너무 취향입니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2K | 88 | 91% | $7.99 | |
| $10.2K | 68 | 88% | $6.99 | |
| $10.2K | 90 | 77% | $3.99 | |
| $10.2K | 108 | 92% | $3.99 | |
| $10.2K | 120 | 78% | $3.99 | |
| $10.2K | 68 | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4K | 61 | 87% | $11.99 | |
| — | 0 | — | — | |
| $280.8K | 391 | 91% | $19.99 | |
| $124.4K | 564 | 94% | $11.99 | |
| $8.4K | 237 | 85% | $1.49 | |
| $11.4K | 54 | 69% | $9.99 |
Hours played at review time, across 37 reviews with recorded playtime.
아, 컨트롤러가 지원되지 않아서 플레이하지 못했는데 업데이트로 드디어 게임패드로 플레이 할 수 있겠구나! 하고 틀었는데 이번엔... 언어가 영어로 나오네요;;; 한국어로 지정되어 있음에도 이상하게 모든 대사와 메뉴가 영어로 나와요ㅠㅠ 해결 방법 아시는 분 도와주세요 ㅠㅠ
오랜만에 몰입해서 즐겁게 플레이할 만한 게임을 만났습니다 현재 진엔딩을 보기 위해 2회차 플레이 중입니다 컨트롤은 전혀 필요하지 않지만 처음 플레이 할 때는 아이템 수집과 돈 관리 면에서 시행착오를 겪을 수 있습니다 또 소소하지만 오래 하다 보면 은근히 불편하게 느껴지는 부분들도 있습니다 (특히 만드라고라 심고 물 줄 때는 상당한 짜증이...) 그래도 재밌으니까 다 용납이 되네요 제 취향에 딱 맞습니다
파밍 조합 도트겜 게임이라고 하기엔 재미 요소가 부족하고 스토리 위주라고하기엔 빈약하다. 특히 캐릭터들이 너무 평면적임. 도트는 예뻐요. 근데 그게 다에요.
The Alchemist of Pipi Forest is another unusual title to recommend. It's in the style of an Atelier game, but there is no combat or complex/involved crafting system. Gameplay revolves around collecting ingredients, recipes, and doing sidequests for people. There's still material and time management, as you need to complete the necessary sidequests and tasks to reach the ending over the course of 11 days. Graphically it's nice, pretty pixel art, adorable characters, and nice portraits. Music isn't super memorable but it's solid and fitting for the game. There are a few tech issues, I could not get the controller to work natively, and the default control scheme set in Steam was not correct. Once I modified the controller mappings it was fine. The game also opens in windowed mode, with no graphics settings. Alt-Enter did not full screen it, it wasn't until I completed the game and saw that it was created with RPG Maker that I thought to try F4 to make it full screen. The story is OK, but doesn't make a huge amount of sense at times. Most of this I assume is due to the game being written in Korean and translated. There are a few untranslated words here and there, usually in menus. Gameplay is just collecting ingredients, doing character quests (item puzzles and such), and exploration. Your exploration areas increase throughout the game. Later on it becomes strongly a resource management puzzle, as you need to have certain items at certain times, and both gathers and time to finish the game are limited. There are 5 endings, but I was unable to figure out how to get the others. There is very little information about the game in English, and there doesn't seem to be that much in Korean either. Overall, it's a decent game, it's just not a replacement for an Atelier game even though it has the same style and time/resource management aspects. The lack of a complex crafting system and combat just makes it too different to blindly recommend to Atelier fans. If you like calmer more exploratory adventures, and don't mind "walking sims"/puzzle oriented visual novels, it might be a fun 8-10 hours of fun.
그래픽 귀여워서 기대하고 샀는데... 재료채집할때나 머할때마다 대화창 떠서 끔찍 지루함 참고 좀 즐겨보려했는데 이젠 게임이 멈춤...ㅋㅋ
아기자기하고 재밌음 근데 한 스테이지 당 1번 밖에 못 자면 아무래도 재료 획득이나 의뢰로 돈 버는 것은 좀 어려움 그리고 동굴 박쥐 포션 매번 들어갈 때마다 쓰는건 좀 너무 하지 않니? 대쉬 버튼 생긴건 진짜 칭찬해!! 나비정수가 뭔지 아는 사람??
펀딩으로 구매했습니다. 펀딩시 공개된 데모보다 여러가지 개선된점도 많이 보이고 게임 자체도 예전 RPG게임을 조금이라도 했었다면 적응이 어렵지 않고 꽤나 재미있게 플레이 할 수 있다고 생각합니다. 하지만 조금 개선할점이라면 스토리 진행 중 여러개의 아이템을 납품해야할 때 한번에 할 수 있는 시스템과 현재 몇 개를 납품했다던지 몇개가 남았다던지를 알려주면 좋겠습니다. 아무래도 게임 내부에서 며칠의 시간이 걸리는 일이다보니 게임을 중간에 껐다가 키거나 할 경우 잊어버리는 일이 생깁니다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.