
Break Nyx’s curse and guide humanity's rebirth in this top-down 2.5D Action RPG from the creators of CrossCode. Battle enemies with stylish combos, wield multiple divine weapons, solve intriguing puzzles and explore a changing world.
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Reviews
Themes across 181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game-play reminds me a little bit of Sword of Mana with better graphics, but being it's early release and I've only played a couple hours. But it is intuitive. The dashing, attacking, and puzzles are a little simpler, but fun so far, I know it is incomplete, but the action and game-play is fun if you like action RPGs and I expect it to improve when it gets closer to 1.0
The game is great over all, art style is amazing, combat is extremely enjoyable. There is still a lot of work needing to be had. HOWEVER the protagonist is a little off. For someone reserved and introverted as Juno a lot of her dialog and passing in behavior needs a little bit more work, though I've gotten hints on how she is given the current situation I don't see much to warrant how she is now, but ill just simply wait and see to see how her writing goes down the line.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love crosscode, and I love this game more.
Sweet mother of god... Not sure where to start other than I thought I was sitting down for a quick gaming intro session at 9:30pm and now its half past midnight. The TLDR is - Atmosphere = 10/10, Combat (a tad easy) 9/10, Exploration/Worldbuilding 10/10, Story 8.8/10. Idk what that averages out to but lets go with an amazing/10 so far. Longer Version: Crosscode was an amazing game, but it took a solid bit for me to get investing into anything enough to 'want to keep playing more'. Everything from the pacing of the story to the speed of the movement and combat in this game seems quite a bit more geared towards a more engaging start (in my humble opinion. Everything feels insanely tight and I can't wait to play more (but I have to go to sleep...). I was worried about starting the game in EA because well.. its in EA and I like to wait for things to finish before they get settled down but if this beginning is any indication of what's to come, I'm quite excited.
有时间去搞个rouge玩法不去搞主线是吧 喜欢堆怪还喜欢把解密做的又臭又长是吧 地图又大又空任务地名还看不见很好是吧 技能三分之一绑定弹反却各种伤害没法弹是吧 连击很好但角色跟个纸片一样虫子扇一巴掌就飞很好玩是吧 牛哥正面几乎免伤破防了还没几秒硬直是吧 12人活该团灭我说
One of the best games I have ever played. I really only meant to play the early access a couple of hours and then wait for the final release, but... Clocked 16 hours in three days and now I'm exactly where I did not want to be: in urgent need of more content! Yes. The game is visually stunning and has the perfect music to match. Game mechanics include solid combat with parry, dodge, timed attack, combos and special attacks. The RPG bit is deep with character and weapon progression augmentet with aether magic and upgrade gems making each build very personal. The audio is well designed to match the visual and give the player useful feedback in combat. Played the Linux native, not a single crash or bug encountered, good performance and loading is fast which is impressive for early access. If you like well made open world ARPGs with a great narrative and a compelling story get this!
Esse jogo é tudo o que eu sempre quis em um RPG. Uma história e personagens extremamente interessantes, uma jogabilidade maravilhosa, um mundo rico e cheio de detalhes, uma direção de arte belíssima e, principalmente, um sistema de progressão simplesmente insano de bom. Tudo parece ter sido feito com muito cuidado. Dá para perceber o carinho que os desenvolvedores colocam em cada detalhe, e isso faz toda a diferença na experiência. Mesmo ainda estando em Acesso Antecipado, Alabaster Dawn já consegue entregar algo que muitos jogos completos não conseguem. Vou acompanhar fielmente o desenvolvimento dessa obra de arte e estou muito ansioso para ver onde ela vai chegar. Se continuar nesse ritmo, quando for lançado, tem grandes chances de levar facilmente o INDIE DO ANO e também vai ser um dos melhores jogos que já joguei.
这将是你使用过的最憋屈的主角 1,长了膝盖,但不多。只会往前跳,不会往高跳,你就看这各种东西在你眼前,然后你就是够不着,明明就是一个小矮墙,非要让你绕一大圈回来拿,有些东西甚至需要你绕过3-4张地图,厉害了。然后有些东西需要你后期开了能力后回来拿,但是没有地图标记功能,没错,玩家人人都是超级大脑,过目不忘。 2,闪避没有无敌帧。虽然这游戏鼓励的是弹反,但是也有一些招式是无法发弹反的,你要用你的小短腿一蹦一蹦的去躲,闪避距离短就不说了,关键是没有无敌帧,能在你闪避的途中给你打回来,你说牛不牛吧。 3,看不明白的地形高低落差。主角溶于水咱就不说了,关键是哪里能上,哪里不能上,你看不出来,你就一个个地去试吧,后来有了队友了,就不能让队友搭把手去到高处?哦对了,主角是长了膝盖,但不多,队友是一点膝盖都长。 4,极其混乱的战斗操作。敌人有属性不说,还有抗性,也就是有弱锤子的,还有弱刀的,在战斗时候,你不但要看着敌人的属性,还得看着敌人抗性,一不小心切错武器或者属性了,你就打吧,一打一个不吱声。还有神圣技能,刚解锁时给你个教程,一定要仔细看懂了,确定你明白了每个操作步骤,不然你过后根本找不到其他回看教程的地方,你想温习一下战斗方式,对不起,没有,然后你就什么都放不出来,只能硬砍。我猜,在菜单里的“日记”或“收藏”选项里,加个“回看教程”选项,应该是世界难题,制作组可能做不出来吧。 5,别扭的跑酷操作。有时候能跳的远,有时候又突然变成小短腿,原地一个小跳,看的你血压飙升。 6,剧情上,我以为时王道拯救世界,结果目前为止就是千里寻夫记,厉害了。音乐?有音乐么? 总之,目前的品质,不建议买,玩的很难受,看看这个制作组后续更新吧。我不知道那些给好评的,是基于什么心情给的好评,难道是5步一个小谜题,10步一个大谜题就算好游戏了?
Very good game also play Crosscode
♥♥♥♥♥♥♥♥♥ what a fun game didn't finished yet but had a damn blast playing this, and I don't even like RPGs all that much. SUPER polished!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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