
Calling all Bounty hunters! Akumi Wars is a turn-based RPG. Build your own party of irresponsible misfit heroes and delve into an epic world story with the ultimate goal of... avoiding needing to work retail. Armed with guns, magic, and a distracting amount of leg, hop on your ship for adventure!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Um jogo feito por um homem só, cheio de detalhes. muito bom!
Amazing to see this come to life! A great blend of story, character collecting, team-building and turn based combat. Lots of content to enjoy and seasonal events throwing in new characters and items throughout the year. Epic work Milton, excited to see the Akumiverse continue to grow!
[table] [tr] [th][h1] My Playthrough [/h1][/th] [th][url=https://www.youtube.com/playlist?list=PLTZKn1hLlcQNyhxKaJljw7O7SRN8UfFx5] Youtube Playlist [/url][/th] [/tr] [tr] [td][h1]The Review[/h1][/td] [td]Akumi finally gets a videogame. I first found out about Akumi from a the flash animation short of the same name back in 2006. The short had smooth and flashy animation but also a violent rape scene, so it was made for adults only. Milton Pool the creator of the series made a few more shorts but then stop for years because he was mostly working on a horrible game called AdventureQuest Worlds. Cut to 2024 and when browsing steam I see this game called Akumi Wars. I had no idea Milton returned to continue Akumi in videogame form. So how is the game? First I must warn you the game has no adult content. The game is a simple RPG with multiple playable characters. The Art looks really nice and the animation is smooth. The gameplay is simple and feels like a game made more for smartphones than PC. The story continues from the 2006 short but with PG-13 content. I am happy that the Akumi story finally concluded after all these years I just wish this game supported 4k resolution.[/td] [/tr] [/table]
Very great game Totally relaxing, I am not promoting substance use or alcohol, but if you are inclined to use those, this is a great game to relax with. Hardly any grind, you can redo older locations on autobattle if you pick the right team. Very laid back, a bit challenging, with some hard fights that need you to look for the best equipment on your team. Reading and comparing all the different gear is probably the hardest part in a easy going game. It looks great, and the only real drawback is the music that will drive you mental very fast. But that is why there is Spotify. Fun to make such a strong team that you can autobattle the end boss. Worth your money, worth even more if you want some easy fun while being high.
Very fun turn-based RPG game. The cutscenes give you that early 2000s Toonami/Adult Swim vibe. I could definitely see this being its own show right along Samurai Jack and Teen Titans. The art style and animations are so unique, which is what initially drew me to this game. The music could definitely use some work, but the gameplay itself is nice and challenging. I must've gone through 5 different styles of combat before deciding on my final party to play through the game with. Looking forward to seeing more from Miltonius Arts.
gem elek tp apik
Veterans discount to who remembers this Team animations
Game is fun but there is a bug where the fight will stop progressing which is a bit annoying... Please fix! Awesome game otherwise
A really fun turn based rpg. I love building my squad to perfection and dealing with the smart way the enemy are built.
It's a fun game, especially once you find a party you like. It needs more refinement in the difficulty over the course of the game, and definitely in the UI, but it's well worth the price
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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