
Airships: Lost Flotilla is a steampunk autoshooter where you fight your way through waves of enemies on your way to a safe harbour. Destroy your foes, harvest wreckage, and upgrade your ship.
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Media

About
Your fleet was betrayed and your airship barely escaped destruction. Now fight your way past waves of pirates, cultists, and sky monsters. Destroy your foes, harvest wreckage, upgrade your ship, and find your way to safety.
Engage enemies with different attack patterns and abilities. Fight massive boss monsters that require cunning and firepower to defeat.
Pick the slow but powerful Battleship, the nimble Copter, or the Science Vessel with its railgun and energy shield. Build a strategy around their strengths and weaknesses. Don't feel the need to ever stop? The Megaplane will suit you. Want to build a mighty fleet? Start with the Flagship.
Choose where your fleet goes on its journey. Different destinations have pros and cons in terms of what enemies you fight, the rewards you get, the available upgrades, and your relationships with local factions. For example, you can befriend cultists, gaining their Worm Blessings and their aid in future battles.
Equip your ship with cannons, rockets, aerial torpedoes, mines, gatling guns, and more. Strengthen it with modules like ammo elevators, guard barracks, command posts. Host strange temples.
Improve your ship with training for your crew, more armor plating, or senior officers. Pick a doctrine to gain its advantages: terrify your enemies, dodge incoming attacks, make your money through trade. Find powerful combinations that lay waste to your enemies.
Unlock captains for your ship that give you powerful advantages and disadvantages and change the rules of your game.
Temples and monoliths as well as more familiar ports float in the skies, changing the game rules in parts of the map. Disadvantage your enemies and boost your abilities with careful positioning.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, Simplified Chinese*, Spanish - Spain*, Portuguese - Brazil*, Polish*, French*, Italian*, Japanese*, Korean**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Like the other (/"main") Airships game, this is deceptively engaging. On its surface, it looks simple to the point of quaint--but as with Airships, the gameplay is neatly layered and the gameplay progression is well thought out. Definitely worth a look.
好
Great game, tons of secrets and good enemy variety
Школьная поделка
A simple and fun game. Worth my money, I'll say. Although there's some ♥♥♥♥♥♥♥♥♥ I'll tell you about the "Air Sailor's Manual" at the bottom of this review... - Gameplay : Simple and fun. And the way you unlocks ships, weapons and things are by completing "Research" in the pages in the "Air Sailor's Manual". Which is to do things like "Kill [number] of [this enemy]." or "Win with [this condition]." - Art Style : Simple and easy to see what is what. Even though it's a top-down view, it still detailed enough to know what is what at a glance. - Music : It's alright. Fit with the theme of the game. - Sound Effect : It's alright. Although some of them are louder than the other and weapon noises you have to hear all the time can get's annoying fast if you don't like how it sound. (For example, "Ritual Circle" sound terrible.) - UI : Serviceable. Info are easy to see. You can also hover your mouse cursor over something to see additional info. Although, you can't look at your ship details during combat. Can only pause with 5 buttons you click and none of them are ship details. - Achievement Difficulty : Easy beside 2 of them. Those 2 about pages are over complicated and confusing. The "Air Sailor's Manual" and the way you unlocks pages...It's overcomplicated and confusing to say the least. It's ♥♥♥♥♥♥♥♥, I'll say. The Manual Pages don't have a clear rules on how to unlock it, some page outright HIDDEN. And then I unlock it via the codes and turn out it something I already did! But it wasn't already unlock before that or even after I did the thing. You wouldn't even knows which page is "Hidden" or can be unlocks by playing normally. "Sky Metal" page for example. It said "Win with at least 3 armor" bruh, I have 6! SIX ARMOR! But the page is hidden so I didn't unlock ♥♥♥♥♥♥♥♥♥. "Navy History" page, "Win with at least four escorts" I HAVE 6 ESCORTS! WHAT YOU MEAN THE PAGE HAS NOT BEEN UNLOCKED!?!?!?! IF IT WASN'T FOR THE SAINT GIVEN CODES (From Community Guide), I WOULDN'T BE ABLE TO UNLOCK THEM BY MYSELF. ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥! OH, AND IF YOU PUT WRONG CODE IN, THE CODE PAD COOLDOWN TIME GETS LONGER THE MORE TIMES YOU PUT WRONG CODE IN CONSECUTIVELY. SO YOU CAN'T SPAM IT. I hate it, I hate it so much to the "I'm not gonna buy anymore games from this dev again" level of I hate it. (It gives me the feeling that other game this dev make will have similar ♥♥♥♥♥♥♥♥ in it too.) You'll spend days or even weeks deciphering it unless you are the one that came up with it (♥♥♥♥ you!). I neither have the time nor brain power to deciphering it myself. Beside using the Saint's Code, I unlock everything else (Ship, Weapons, etc.) by myself. It easy enough to do. But yeah, beside those. It's a good simple and fun game.
Pretty fun, well worth your money and time. Controls and physics are pretty satisfying and the gameplay loop is solid. The world building is interesting too. Workshop's got some expansion if you somehow get bored of whats available. 9/10
Fun gameplay loop, a surprising amount of content, and lots of things to discover/unlock.
玩法比较有意思,但是属性说明很差。我不知道这些属性升级了有啥用,只能堆上去以后看效果。 另外,也没有属性的总面板,我不知道我到底攻击力、防御力等到了什么程度,此时到底是买百分比加成好,还是买纯数值提升好。 希望这方面可以加强
yewwaw
Extremely good and underrated survivorlike. Satisfying movement, dope progression through runs and distinct feel to different ships and builds. Extremely addicting and worth playing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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