
Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 1.14/day in the week after.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.74−25% | 6.6Kreviews | 96% | — | $2.9M |
| $24.99 | 55ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
good
this game is pretty cool, but I do have some criticisms; first off no matter what you do it is very difficult, you can build ships that look good in the editor but perform poorly, and AI doesn't really make these mistakes because the devs give the AI preset ships that are very Optimized and borderline OP, so there is not much incentive to try and build something that looks nice and decorate it because your concept may just entirely be trash by mid-late game anyway. I've tried hard, normal and easy mode, and even on easy mode the AI seems quicker on the campaign map and still researches faster because they instantly steal research and sabotage as soon as their spy abilities (recharge) which for a player is kind of a monotonous thing. You'll often also find yourself bottlenecked alot by supply, which doesnt seem to affect the Ai near as much for a similar sized fleet, It takes forever for your ships to resupply. Another thing is even on easy mode, the AI will easily form alliances against you, so if you end up like me sandwiched between 2 giant empires, then you're SOL. Of course, I just started playing with 18 hours in so far. However, the actual battles are fun at least in the early game, and i'd think the game is worth getting on sale. My biggest complaint is the seeming necessity of the spy system and spy micromanagement, this combined with some AI rebalancing... I rate 7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Russian, Japanese, Simplified Chinese, Korean
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buy it you wont regret it
Das Spiel Verbindet Technologisches Designen mit einem Total War ähnlichem Spielkonzept. Absolut klasse!
да
pretty good
i really like the combat in this game and how creative you can bewhen creating custom airships
war crimes
Great game, just fps issues sometimes. Please incrase the max fps.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 16K | 73% | $4.49 | |
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| $3.5M | 4.5K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $165K | 360 | 89% | $11.99 | |
| $123.2K | 181 | 89% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 3.8K | 76% | $39.99 | |
| $2.9M | 3K | 81% | $29.99 | |
| $2.9M | 4.1K | 89% | $19.99 | |
| $2.9M | 9.9K | 83% | $12.99 | |
| $2.9M | 20.7K | 97% | $14.99 | |
| $2.9M | 13.3K | 99% | $5.99 |