
Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Russian, Japanese, Simplified Chinese, Korean
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love it, good solid game. Not very hard to start but can take a long time to get it right. Worth it :)
fun game
Using your own designed Airships and Tanks to conquer enemies is very fun
Great game, just fps issues sometimes. Please incrase the max fps.
135 hours in, still have not understood how to make versatile and especially C H E A P but good airships! I rate this three moons / 1 worm eye
far more than i expected
I do really enjoy this game but I don't feel I can recommend the game at its current price, Ideally you should get it on sale. Why do I feel this way? Firstly, the ship design can feel quite limiting at times with placement of certain modules/weapons. Say for instance I wish to use external engine pods on my ship, I am hard limited to two, one on the top and bottom of the ship, as you need infinite clearance on the X axis for the engine, meaning you can't have any in series which makes little sense, and game balance wise the engine pod is balanced by being the weakest engine health wise. A similar issue applies to other modules with infinite clearance required in one direction or another and a more dynamic system could easily fix the issue, rather then a hard limit, if say for example you built some modules on one side of a gun that tradtionally wouldn't allow it, the firing angle of that gun could be restricted. Secondly, the strategy layer is frankly quite shallow, there's not much to do beyond building markets and ports in every town and clicking a button to send a delegation or insult every year or so. There are world events and the like but they usually just involve clicking buttons to build new buildings in your towns and cities. Diplomacy isn't all too difficult either and just boils down to exploiting the system by declaring war, taking a few border towns and then agreeing to a truce, and boom, you have new territories and a tributary. Ship combat is of course the main attraction of the game, but even here it could do with improvement. In terms of balance, there is none, no real thought is required in designing ships besides just using whatever looks cool as it really has little impact on how well your ship performs(As long as you use some basic common sense). You can win the campaign by just spamming cheap ships with the base cannons you start the game with, which leads on to my next criticism. The research system works fine and is easily readable, however there's no real incentive to research any particular technology besides cost reduction/income increasing techs and optics for the telescope. The game is simply not difficult enough to force you into making real, calculating, descisions about what technology you want to research. TLDR: Game with great potential, could be vastly improved with some relatively simple changes.
é só bom (to com preguiça)
市面上最好的造船游戏,没想到还在更新,也是狠狠入正了
This game is great. Its has a great combo between city / empire manager with fleet builder and designer. The best is seeing how your designs far against that of the AI. Sometimes it better to have lots of smaller ships rather than a massive hulk and vice versa. Great trying to juggle building attack fleets with defence ground forces as well. Really enjoyable game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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