
Become king... if your friends let you. Scramble through chaotic airships and floating debris to claim the crown, then survive one minute of bombs, panic, and betrayal before returning as an angel or devil spectator.
Most likely between $147 and $1.5K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Airship Climber has sold an estimated approximately 104 copies on Steam, for about approximately $493 in gross revenue.
About approximately 104 copies on Steam (mid estimate), modeled from its 4 reviews — low confidence. Not a figure the developer has reported.
About approximately $493 gross, most likely between approximately $147 and approximately $1.5K — roughly approximately $328 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $579 | 8 | 100% | $2.99 | |
| — | 0 | — | — | |
| approximately $12.4K | 159 | 84% | $5.99 | |
| approximately $10.6K | 190 | 32% | $3.99 | |
| approximately $9.7K | 50 | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $486 | 50 | 86% | $0.99 | |
| approximately $485 | 50 | 80% | $0.99 | |
| approximately $479 | 50 | 94% | $0.49 | |
| approximately $509 | 59 | 75% | $0.59 | |
| approximately $510 | 73 | 67% | $0.49 | |
| approximately $518 | 52 | 90% | $0.49 |