
Airline Director 2 is a management game set in the challenging field of commercial aviation.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
noioso è tutto tranne che un vero gioco gestionale
Appauling game, DO NOT BUY
waste of time and money
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One word - Pathetic. As someone who has played virtually every airline simulation that has come down the pike, from Airbucks to Aerobiz Supersonic to Airlines 1 & 2, Airline Tycoon and many other PC based as well as online sims, this ranks as the worst hands down. There is no strategy involved .. you just pick 2 cities and a plane (and the planes don't even have names - just a bunch of numbers and you have to figure out what they mean) and you try to match the number of seats per month to the demand. Once a route is open, you cannot alter it in any way. I never ask for refunds but this is a definite.
DO NOT BUY. Waste of money had high hope for this game, poor game and rubbish interface not fun and frustrating,
I recommend this as an idle clicker type of game for someone looking to scratch their Aerobiz itch and has some time to kill. It has similarities to the old SNES airline management sim, but lacks depth. You'll have to figure out lots of stuff on your own, but once you do it's really just about dragging routes and upgrading planes. There is no hub, hotel, or marketing system; no ordering planes, no setting route prices. Its pretty much just point, click, drag, pick plane - repeat. For what it is and the price its not bad. The other end of the spectrum is AirlineSim.aero which also launched an app on steam - that game is ultra deep and very complicated. Between these two, this is pretty much the best we've got until The Airline Project v2 or Aeromogul comes out, if either of those ever happen.
bad and bring
não tem em portugues não serve
I thought this might be like the SNES game, Aerobiz, but it wasn't. It lacked the cultural depth of the original early 90's game AND the game mechanics really didn't make sense. There were not the world events that impact travel and its totally random. It's so random how flights are deemed profitable and changes randomly in inexplicable ways. For example, a NY to London flight might have extremely low numbers while a Denver to New Delhi flight is, for whatever reason, the most popular flight, until it isn't...and for no explained reason. It is just a trash game with little thought put into it.
Avoid this game at all cost f11kin terrible sh1tty game do not buy! Not fun at all, just a lazy mobile game
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $436M | 401K | 87% | $44.99 | |
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| $325.2M | 279.5K | 97% | $39.99 | |
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| $201.2M | 316.2K | 98% | $19.99 | |
| $187.6M | 149.8K | 82% | $49.99 |
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| $9.6K | 75 | 52% | $3.99 |