
Avernum 6 is the final chapter in the Great Trials Trilogy, three games that tell the tale of your weary land’s final destiny.
Modeled estimate, not a reported figure. How we estimate →
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Avernum is one of the great tales of indie gaming, an epic series of fantasy role-playing adventurers set in an enormous, subterranean nation. Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival and wealth in the monster-infested darkness. Avernum 6 is the final chapter in the Great Trials Trilogy, three games that tell the tale of your weary land’s final destiny.
Avernum 6 is the final game in the long-running, award-winning Avernum series. Explore a gigantic world, with a fascinating storyline, hundreds of quests, multitudes of side dungeons, and many hours of adventure. The game features clever enemies and dozens of interesting scripted encounters. Learn over 50 spells and battle disciplines. Hunt for hundreds of magical items or craft your own powerful artifacts.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm sorry but being a player who originated from The Exile Trilogy I can't justify completing this game compared to Exile 3 Ruined World
Recommend if you like isometric, loot-heavy, dungeon grinds and power politics. There's a book's worth of reading. The setting is unique. Great game.
Quite a classic, maybe not so notoriously known as it would deserve. Quite an underdog. Yet, since I played Exile, then Avernum series, these games become one of my favs. Unique engine, story, gameplay and totally original RPG system. I applaud to the life-long works of Spiderweb Software.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've heard that this one is the best of Avernum series, so decided to give it a shot. I'm not the kind of player that demands great audiovisual effects in videogame, in my youth I have enjoyed (and I still do) many older titles. Alas, this thing I cannot bear. There is literally no music. Sound effects are scarce, cheap sounding and silly. Graphics isn't really awful, but it's difficult and tiresome to tell who is who when there are many characters on screen, or to look for an interactable objects and loot. Animations are almost nonexistent. Horrible user interface (can't even close a pop-up window with the same hotkey that opens it or via Esc, you have to use a mouse). Walls of text roughly shoved down your throat. Shallow character creation and development. Combat is all about autoattacks and couple of spells over and over again (the latter is for half of your party tops). I can't really talk about story, but gameplay-wise this game is a HARD no.
If you've played the first 5, play this one. It's the last one. So it would be weird if you gave up 5/6 of the way through the heptology.
A continuation of one of the most fascinating and creative RPGs I’ve ever experienced. The mind that made this game is awesome. If you enjoy a wonderful story that you get to be the centerpiece of this is the game for you.
A good conclusion to the series, with lots of the qol updates the remakes had so it doesn't feel as old.
Absolutely brilliant. Lots of depth. Highly recommend.
It's another Avernum game.
Played it back in the day. Wasn't bad.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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