
Take flight with Air Twister - the new all-out rail shooter by legendary arcade developer Yu Suzuki! Similar to Suzuki’s massively successful Space Harrier series, you will encounter a large array of diverse and creatively designed enemies and challenging bosses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take flight with Air Twister - the new all-out rail shooter by legendary arcade developer Yu Suzuki! Assume the role of Princess Arch and help defend her home world, AIR, from the large-scale invasion by Vanguard. Similar to Suzuki’s massively successful Space Harrier series, you will encounter a large array of diverse and creatively designed enemies and challenging bosses. But fear not, your winged mounts and homing missile shooting crossbow won’t fail you.
Explore various kinds of weaponry power-ups and special moves which you unlock after every run. Or challenge yourself in the numerous other game modes, like Turbo-mode or Boss Rush.
As you soar through the skies of the various beautifully crafted worlds, you’ll be accompanied by the captivating rock-opera soundtrack composed by the renowned Dutch artist, Valensia.
What to Expect:
FULL OF SURPRISES: 12 artfully crafted stages with unique and new experiences each time you play. Embark on a fantastic journey, resembling that of Alice down the rabbit hole.
ENEMIES & SKILLS: Over 20 Vanguard creatures and 10 unique bosses to challenge your skills and simple controls for a fun and easy play experience.
EPIC MUSIC: An epic soundtrack by Valensia, a Dutch music composer, known for over 3 decades of keeping the musical rock and opera heritage of Queen´s greatest hits alive.
PLAY AGAIN AND AGAIN: High replayability by unlocking Challenge Games in the Adventure Map with different modes like Arcade, Turbo, Boss Rush and more!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 110reviews | 94% | — | $62.4K |
| $24.99 | 188ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(updated review) As of writing this, I’ve only played Air Twister for about 3 hours, and wow—what an experience! The MUSIC! The GAMEPLAY! The AESTHETIC! It instantly takes me back to a time when gaming felt bold, experimental, and full of wonder; Before “conventions” dulled everything down. This is a 90's game both in design and audio visuals, yet made for modern hardware. Imagine a thrilling on-rails shooter bursting with colorful 3D graphics, fantastical environments, and character designs that feel like something straight off a 2005 graphics card box. Now top it off with a melodic Rock Opera Soundtrack from Valensia (Queen-like music), and you have a taste of what kind of game awaits. I bought it on sale without knowing what to expect, but I was blown away. Legend Yu Suzuki is at the helm, and it really shows, this feels like a passion project from a small but incredibly talented team. It was first released for Apple Arcade, which you can tell by the way menus are designed and on-screen icons being present (although they shouldn't on a PC release, that's my only negative) The progression system is nice, you unlock new costumes, skills, weapons, accessories, game modes, soundtrack by using stars that you have received by playing the game. Although I have "completed" the game, I don't feel like I am done quite yet. :) I have a lot more to unlock. And it's still a fun simple game where you can improve your result. Also, there's a lot of new game modes I haven't tried yet.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
| $24.99 |
| 129ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Il y a le nom légendaire de Yu Suzuku derrière ce petit jeu, et au premier abord, ça fait un peu de peine. Ca fait vraiment jeu mobile (et c'en est un d'ailleurs) avec des graphismes en 3D très sommaires. Mais surtout on est accueilli par du pastiche de Queen qui n'essaye même pas de s'en cacher. C'est super curieux, mais une fois en jeu...la sauce prend un petit peu. C'est un shoot'em up relativement classique, qui fonctionne, et n'est pas déplaisant. Entre l'ost et les environnements complètement saturés dans les couleurs et sans aucune cohérence visuelle d'un stage à un autre, on finit par tomber dans une sorte de flow hallucinogène qui détend. Du coup, ouais sur 2 heures, c'était sympa. Après le jeu a de la méta progression et des objectifs quotidien pour essayer de nous faire passer un maximum de temps dessus, et franchement, ça n'a pas grand intérêt. Et c'est encore pire pour les mini-jeux tous plus nuls les uns que les autres. Non, le titre n'a que le mode arcade a proposer et encore... Parce qu'après l'avoir tenté plusieurs fois à la manette, j'ai réalisé qu'il était complètement déséquilibré au combo clavier/souris. Evidemment parce qu'on peut viser et se diriger dans deux directions différentes ainsi, mais aussi parce que notre cadence de tir est décuplée. Ca casse totalement l'aventure, et honnêtement, je n'ai même pas su dire quelle méthode était celle pensé pour le faire (peut-être au tactile d'ailleurs). Bref, c'est janky, fauché, un peu embarrassant, mais quand on passe outre ses absurdités on peut se laisser hypnotiser le temps d'un run. Pas beaucoup plus.
clear exa,mple of how music can carry a game 💯🇳🇱 valensia goat
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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