
The story of AIDEN which uses the most basic features of an enclosed area in the most simple way.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+++ easy 100 % Achievements ++ some Graphics are fine for that (Sale-) Price (dont expect anything) +/- rare Enemys & A.I. isnt good (Indie Cheap Game, maybe 1 Game of Developer) --- extrem short - Control arent good (cant go sideways) - many very empty Rooms Only good for Achievement Hunters for lowest possible Sale Price!!! All others AVOID THIS GAME!!! Thx 4 reading. Happy Gaming ANOTHER GAME! NOT THIS ONE! GL HF <3
overall good for in between. can recommend it.
[h1]I am sorry to say but this is one of the worst games I've ever played.[/h1] [i]AIDEN[/i] is supposed to be a (horror?) walking simulator. Alas, it sucks in many ways: - The protagonist keeps panting all the time. It's annoying. She's double panting when running. - You can't walk backwards. - You can only pick stuff with 'e'. Why not (also) the common left or right mouse button? - Can't remap keys. - Quest to find four notes is ridiculously bad: There's a bunch of notes hidden in the forest. You have to find them, while avoiding a monster. I spent good 30 minutes looking for them - boring as heck. - The said monster was stuck and didn't do anything but a running animation and occasionally growling (I didn't go to try and touch him though). - After finding the notes, the game still spams "find notes" when pressing 'e'. - Occasional FPS drops, probably due to poor physics. - Story is incredibly meh and doesn't grant meaningful explanations. - Most of the story is told through notes in bad English (I can't comment on the Turkish version though). - Supernaturally shiny/reflecting walls, like in a beginner's [i]Unreal 4[/i] project. - Lots of empty, useless corridors with copy&paste rooms, but one of them contains a key item so you still have to check them all. [h1]This should have been an Early Access project[/h1] It would need way more polish and something to grasp my interest. I guess, three things are positive: + You can see your skirt flowing. Though its physics breaks frequently. + The first level (there are effectively 3 in total) has a cool ending. + Steam achievements are story-based and they all work. I played it through in 70 minutes, half of which I used looking for the hidden notes. That level would definitely need a re-design. [h1]In its current state, it has no potential and nothing to keep you interested. Even with the small price: Just avoid.[/h1] [url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's that moment when you realize that you have to collect 4 hints from random trees each time but then a f*cking werewolf troll steals them in front of you away. ♥♥♥♥♥♥♥ this game.
에이든이 되어 수수께끼의 장소를 탈출하는게 목적인 게임. 게임은 불타는 건물, 숲속 오두막, 똑같은방 천지의 건물 이렇게 총 3개의 챕터로 나뉘어져있으며 플레이타임은 30분 정도로 짧은편. 1100원짜리 최저가 게임답게 여기저기 부족한면이 보이는데 챕터가 진행되어갈수록 텍스처의 질이 떨어져가는건 기본이고 1인칭 시점인데 도대체 주인공 캐릭터는 눈이 어디에 달렸길래 아래를 보면 코와 입술이 같이 보인단 말인가.... (처음엔 응 ? 왠 혹같은게 달렸네....?! ㅋㅋ;) 너무 불편했던건 이동 조작을 이상하게 짜놓아 달릴땐 a와 d키를 이용한 방향전환이 불가능하고 뒤로걷기 자체가 없어서 오두막 챕터에서 제자리 뜀박질하다 갑자기 달려오는 몹에 당황해 시프트 + 뒷걸음 + 측면 눌러대다 몇번을 털렸다 ... 그나마 게임만 클리어하면 다 얻어지는 도전과제가 위안요소. 3 / 10
[h1] Genre [/h1] Ein First Person Indie Horror Spiel [h1] Story [/h1] Wir beginnen in einer Art Schule? würde ich sagen und laufen umher und sammeln Notizen die überall verstreut sind. Es gibt 3 Level (wenn man es denn so nennen kann) und wir müssen immer entweder einen bestimmten Gegenstand finden um damit dann weiter zu kommen bzw. Türen zu öffnen. Man kann wie gesagt verschiedene Notizen finden, die die Story erzählen sollen. Die Texte sind allerdings relativ schlecht Übersetzt. Die ganze Story ist sehr Merkwürdig und macht kaum Sinn. Das Gameplay ist öde und es gibt einige Fehler wie z.B. die Tatsache das man nicht Rückwärts laufen kann also die "S" Taste hat keine Funktion. Zudem gibt es einen üblen Sound Bug im Ersten Level wobei unser Charakter permanent außer Atem ist und man die ganze Zeit hört wie man rennt/sprintet, was echt nervig ist. Das ganze Spiel hat man in gut 20-30 Minuten durch. Oh im Zweiten Level sieht man ein Monster das wie Naruto durch die Gegend rennt aber irgendwie uns nichts tut [h1] Achievements [/h1] Es gibt insgesamt 8 Erfolge. Hierfür muss man ganz einfach nur das Spiel beenden, keines der Erfolge ist verpassbar [h1] Pro/Contra [/h1] + Achievements - Story macht kaum Sinn bzw. man kapiert es nicht weil man einfach irgendwie reingeworfen wird - Man kann nicht Rückwärts laufen - Sound Bug (Charakter denkt sie wäre dauerhaft im Sprint Modus und ist dadurch außer Atem) - Gegner im Zweiten Level scheint verbuggt und greift den Spieler irgendwie nicht an [h1] Fazit [/h1] Wer ein Gutes Indie Horror Spiel sucht, ist hier eindeutig an der Falschen Adresse. Es ist höchsten für Achievement Hunter interessant weil es ein sehr schnelles 100% Spiel ist. Aber an sich kann ich es nicht weiter Empfehlen 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
Yeah, this is just trash. The only reason people even have this game is because they are game collectors who are just buying steam keys for crazy cheap just to boost their game count. Nobody is getting this game from the steam store because they saw a good game. It's a bad game which fails in all aspects of game development.
不怎么样的恐怖游戏
As a learning project it's OK, as a game it is not. Get a good english translation and make this game free. It will benefit your carreer more than earning a few bucks. Only buy if you want to support the dev.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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